Category Archive: Savage Worlds

Sep 15

Rule 1 – Casters Get Dicked

I’m working with Savage Worlds and now that I”m wanting to delve into Fantasy I’m finding another system I need to try and get around the Casters Get Dicked syndrome with this one.  It seems in many systems the philosphy seems to be that Magic is some dark and dreadful thing that only masochists need …

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Sep 13

Bad Moon – Session 4

Our heroes find themselves back at their shot up office. Helena is researching the books [Investigation in SW], Tom is eating pastries and drinking coffee when a new hire shows up, Ricky “Tex” Garcia, a lean hispanic gentleman from the midwest who’s a business acquaintance of John Redman.   John in the meantime is laying …

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Sep 11

Podcast Bad Moon – Session 2

Session 2 –  Bad Moon – Actualplay podcast of a Savage Worlds campaign set in the 1920′s featuring detectives, gangsters, thugs, nazi’s and Elder Gods trying to break free into our world to consume the masses. Subscribe via: RSS Feed - http://www.keyourcars.com/category/campaign/bad-moon-podcast/feed/ iTunes - http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=391756760

Sep 10

Savage Worlds Quick Character Build

Found this post on the official Pinnacle forums and it seems pretty useful so I’m posting it here to perhaps allow more people to read it.  The system seems like a nice one to allow character creation at one-shots at your local FLGS to help people be more involved in what’s going on rather than just handing …

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Sep 08

Podcast Bad Moon – Session 1

Session 1 –  Bad Moon – Actualplay podcast of a Savage Worlds campaign set in the 1920′s featuring detectives, gangsters, thugs, nazi’s and Elder Gods trying to break free into our world to consume the masses. Subscribe via: RSS Feed – http://www.keyourcars.com/category/campaign/bad-moon-podcast/feed/ iTunes – http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=391756760

Sep 07

Bad Moon – Session 3

We start off our session with Tom “Fat Tom” Gilhooey, Helena “Hello Nurse!” Proschenko and John Redman aka Billy Tiger.    Along with their trusty allies, Frank and Craig.  Their receptionist and mechanic are both off with pay during the current crisis. They’ve gone home after retreating from the sanitarium where they uncovered such horrific deeds …

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Aug 24

Bad Moon – Session 2

We continue our efforts at uncovering what’s going on with the missing hookers in Chicago.  ”Fat” Tom, Helena and John are recovering from their various endeavors at finding out what’s going when they get a tip that the O’Toole gang is going to be sending a shipment of girls out to their destination. They load …

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Aug 09

The Case of the Blonde Following the Blonde

Bad Moon

We’ve tentitively started the Dark Pulp game this last Saturday.  The setting is a ‘romantacized’ version of 1920′s Chicago.  We’ll focus our viewpoint on the Gilhooly Detective Agency, founded by Tom “Fat Tom” Gilhooley (PC) and Stella Proschenko (Allied NPC) who brings contacts with the darker side of the town to the table.  On their …

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Aug 05

Ammo Counters

Double Barrel Shotgun

Found these nifty ammo tracker devices just randomly on the das internet and thought I’d share them as they tickle my GM bone.  You could make them yourself but these do appear to be fairly well crafted and if each player bought their own not too expensive. Unless of course you have that one player …

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Jul 20

Case File: Amethyst Eyes

It started off as one those days that made a man glad to be alive.  Hot water for a change from the shower and fresh coffee and a fat maple bear-claw from Priscilla’s little push cart on the corner of 7th and Vine.  The air was crisp and clean in the early fall, summer’s heat …

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Jul 19

SW Exploding Die Numbers

I was curious on real world die roll results with the Savage Worlds dice mechanics.  Just to sum it up, all your stats and skills are based on die sizes that you buy with character points.  For example a stronger character might have a d10 Strength while another might have a d4.  That dictates the dice you …

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Jul 16

Podcast Zombie Run – Episode 4

Episode 4 – Actual play podcast of Savage Worlds – Zombie Run.  Actual game play sessions recorded using the Savage Worlds SWEX edition based on the Zombie Run module. RSS Feed - http://www.keyourcars.com/category/campaign/podcast-zombie-run/feed/

Jul 12

Savage Worlds Dice App V3

Somewhere my number got fubarred but it’s not a major deal.   Anyway it’s been awhile since I re-released my dice rolling app with more Savage Worlds features so I thought I’d post the current version. It’s fairly Alpha so there may be bugs (read: probably are). Out of the box it’s set up to work …

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Jul 12

Zombie Run Session 4

It's a gas gas gas....

This is our is the last session for the Zombie Run module for Savage Worlds.  Our group has managed to survive their exit from New York City, had run ins with undead, nukes,  raiders and Zombear in their trip across the country, rescued some captives along the way and deactivated a nuclear power plant before …

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Jul 08

Playing in a Sandbox

I wanted to make a comparison about MMOG’s and Pen and Paper gaming and the conclusions that I draw from that. Back in the day, I played Ultima Online.  If you’re not familiar with it, it was one of the first MMOG’s in the U.S. and is still around today.  UO was very much a …

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Jun 30

Podcast Zombie Run – Episode 3

Episode 3 – Actual play podcast of Savage Worlds – Zombie Run.  Actual game play sessions recorded using the Savage Worlds SWEX edition based on the Zombie Run module. RSS Feed – http://www.keyourcars.com/category/campaign/podcast-zombie-run/feed/

Jun 30

Game Systems – Light vs Heavy

In running Savage Worlds which is a very stats light game in comparison to GMing 4th Edition Dungeons or Dragons (or worse 3rd Edition DnD or Hero System/Champions) it’s become interesting to see the differences as they play out. Savage Worlds lets you as the GM come up with on the fly encounters that are …

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Jun 27

Zombie Run Session 3

We pick up with our band of survivors immediately after the raider battle on the snow covered mountain roads through the Rocky Mountains.  They’ve captured two of the raiders and are questioning them with Sonny Payne leading the investigation. [Sonny had an Action Card called Stool Pigeon that let him get all the information that …

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Jun 25

Podcast Zombie Run – Episode 2

Episode 2 – Actual play podcast of Savage Worlds – Zombie Run.  Actual game play sessions recorded using the Savage Worlds SWEX edition based on the Zombie Run module. RSS Feed – http://www.keyourcars.com/category/campaign/podcast-zombie-run/feed/

Jun 25

Savage Worlds – The Math Part 1

That's a lot of math.

I’ve run the math with the various SW systems, you can see some of the actual results on the savage world forums, it’s an assload of numbers that are fairly boring to look at,  so I’m not going to put them here.   Here’s the breakdowns for what I’ve tested so far  (running half a million …

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