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	<title>Key Our Cars &#187; Fiction</title>
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	<description>What are you going to do next?!</description>
	<lastBuildDate>Tue, 20 Jul 2010 16:15:44 +0000</lastBuildDate>
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	<itunes:summary>Actual Play Gaming sessions including Dungeons and Dragons 4th Edition, Savage Worlds. </itunes:summary>
	<itunes:author>Key Our Cars</itunes:author>
	<itunes:explicit>yes</itunes:explicit>
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		<itunes:name>Key Our Cars</itunes:name>
		<itunes:email>spam@armsnake.com</itunes:email>
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	<managingEditor>spam@armsnake.com (Key Our Cars)</managingEditor>
	<itunes:subtitle>Key Our Cars</itunes:subtitle>
	<itunes:keywords>Dungeons and Dragons,Savage Worlds,Actual Play,DND,Game Play,4th Edition,RPG,Pen and Paper,Pencil and Paper,Roleplaying</itunes:keywords>
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		<title>Key Our Cars &#187; Fiction</title>
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		<link>http://www.keyourcars.com/category/fiction/</link>
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	<itunes:category text="Games &amp; Hobbies">
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		<itunes:category text="Hobbies" />
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		<item>
		<title>Case File: Amethyst Eyes</title>
		<link>http://www.keyourcars.com/2010/07/20/case-file-amethyst-eyes/</link>
		<comments>http://www.keyourcars.com/2010/07/20/case-file-amethyst-eyes/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 15:59:53 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Bad Moon]]></category>
		<category><![CDATA[Bad Moon Podcast]]></category>
		<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://www.keyourcars.com/?p=4112</guid>
		<description><![CDATA[It started off as one those days that made a man glad to be alive.  Hot water for a change from the shower and fresh coffee and a fat maple bear-claw from Priscilla’s little push cart on the corner of 7th and Vine.  The air was crisp and clean in the early fall, summer’s heat [...]]]></description>
			<content:encoded><![CDATA[<p id="internal-source-marker_0.8134293192997575">It started off as one those days that made a man glad to be alive.  Hot water for a change from the shower and fresh coffee and a fat maple bear-claw from Priscilla’s little push cart on the corner of 7th and Vine.  The air was crisp and clean in the early fall, summer’s heat was fading and winter’s bitter chill hadn’t shown up.  Yes it started out the kind of day to make angels weep for joy.</p>
<p>Looking back, I should have known it wouldn’t last.</p>
<p>Even though we’d been in the new digs for three months I still got a bit of a chuckle walking down the hall toward our offices.  The rich walnut paneling and supposed fine art on the walls and the thick soft carpeting under foot was still cause for a little bit of reveling at my good fortune. Or rather our good fortune; it wasn’t a one man show any more.  Hadn’t been for a good long while truth be told although the days of scraping by to make ends meet by myself after getting kicked off the force were still a pretty strong memory.   Standard crap back then, catching errant spouses, tracking down bail jumpers, living hand to mouth.  Not a great period for Mama Gilhooey’s son, too stupid to look the other way in corrupt system, too proud to ask for help.</p>
<p>And then a sea change, a right time right place kind of event that I still had trouble believing.  Edward Durant and his little girl Persephone getting nabbed by that psycho Uri Rasmuzi.  The father a bonus for the killer and the girl just another child in a string of them that last I heard they’re still trying to get a accurate count on.  Pursuing the sick bastard through three states, finding the father or what was left of him in that dirty warehouse in Indianapolis.  I still wake up at times in a cold sweat from what that psychopath left of the man to cool on the stained concrete.</p>
<p>And then the race through Indianapolis and then Ohio, always one step behind the bastard but somehow always catching a break to keep from losing him.  Tracking him to Columbus and then to abandoned row housing.</p>
<p>Then by some freak of chance, fate or maybe just the girl’s guardian angel looking out for her, hearing that single terror filled scream before the bastard got the gag back in place as I walked past a building no different than the rest.  Of that desperate struggle to move fast and quiet through the building before spotting the door with a finger of light coming from under it.  The smells of dankness and mildew mixed with the heavy musk of the candles flickering around the room as the door gave wave under a heavy shoulder and stumbling into the room.</p>
<p>The look of surprise and disbelief in the killer’s eyes as he turned to stare, crazy eyes, soul-less, dead eyes if truth be told.  And then that faint flicker of relief that still puzzled me even as I put two heavy 45’s through his nasal cavities and the back of his head exploded spraying gore across the girl strapped to the heavy wooden table.   Before the black knife in his hand hit the floor I emptied the remaining five rounds into his center of mass, a cluster of holes over his heart you could have covered with a small book.   It was the best shooting I’d ever done in my life, another sign that the Fates really wanted that little girl to live.</p>
<p>The girl was blindfolded and saved from the sight of the almost headless body, yet another small favor I added to my karmic debt.  I gathered her up, reassuring her she was safe now and getting nothing but little whimpers from her that near broke my heart.  I bundled her up in my overcoat, she was such a small little thing that she just disappeared into it, a golden mop of hair the only sign of her.</p>
<p>Leaving the body in a spreading pool of dark crimson I carried her downstairs and placed her in the car, handing her off to Stella where she immediately dove into her arms sobbing.</p>
<p>Stella, my sometimes partner, sometimes breakfast companion met my eyes with a question and I nodded.  She mouthed the word “Good!” to me and continued to stroke the little girl’s hair.  Slipping behind the wheel I pulled the car into the empty dark street, stopping only once at a payphone to let the girl’s mother know we had her safe and sound and would be back as soon as humanely possible.  A second call as a concerned citizen to the Columbus PD to let them know where they could find Uri aka the Pied Piper.  I hung up as the questions started, I had precious cargo to deliver and no time to talk.</p>
<p>The girl had fallen asleep before I got back to the car and slept the entire way back to Chicago in Stella’s arms.  The woman was a trooper, held the child without shifting or complaint during the long ride home. We rode in silence, we’d known each other since the early days when I was just another honest flatfoot on patrol and she was a unwed mother trying to make ends meet. Neither of us the type to need to fill empty spaces for the sake of noise.</p>
<p>Lois Durant was more than happy to get her child back.  And expressed her happiness in ways that had lead me to where I was now.  Walking down this richly appointed hall toward the heavy oak doors with my name in gold lettering on it.  Rescuing the only child of one of the wealthiest families in Chicago from a child killer had had its rewards.  Although I’d have done it for nothing more than the satisfaction of seeing the bastard’s brains paint the wall.</p>
<p>As I stepped through the doors to Gilhooey’s Private Investigations I was nodding in satisfaction at a future that looked rosy indeed.</p>
<p>And then I saw her, a raven haired beauty with skin like white silk and amethyst eyes to get lost in for days.  She rose from one of the heavy leather couches in our outer room as Candace, Stella’s niece, called out from behind the outer desk, “Boss, Sabrina De La Cote would like to talk with you.  She was referred by Mrs. Durant.”</p>
<p>I nodded, trying to keep my jaw from dropping to the floor and only partially succeeding.  That marble was genuine Italian and I’d hate to break it.  The woman was spellbinding, the knee high skirt she wore revealing legs that would have given Michelangelo trouble capturing their perfect curves.  Assuming the sissy had actually like dames.And those curves didn’t stop there but continued all the way up.</p>
<p>She held out her hand and from somewhere I managed to nod, bringing it up to brush my lips, bringing with it a faint musky floral scent I immediately fell in love with.</p>
<p>“Mrs. De La Cote?  Please, my office is this way.” Taking her gently by the elbow I pointed her toward the door marked Boss.</p>
<p>&#8220;Thank you Mr. Gilhooey.&#8221; she replied in a soft contralto that whispered things that would get a man arrested for.  And then she said something that near threatened to have me babbling like an idiot.  &#8221;And it&#8217;s Miss.&#8221;</p>
<p>I turned my head to look back and my secretary and having nothing to do with me trying to get some faint grip on composure, “Candace, give Sargent Roberts a call and tell him to come by this afternoon, would you?”</p>
<p>“Sure thing boss.  Remember you have a ten o’clock with Fiduchi.”</p>
<p>“Right, thanks. Get Jocko over in case that conversation turns interesting?”</p>
<p>“Already taken care of, Jocko and Sully both should be here by nine.”</p>
<p>“Good girl.”</p>
<p>Candace had proven to be a life saver, smart way beyond her eighteen years, talented at making the office run smoothly and although I’d never say it in front of Stella, quite a stunner in her own right.  And her ditsy blond act had worked on more than one occasion to pick up information a prospective client perhaps hadn’t intended on telling us.  At least not immediately.</p>
<p>Door safely closed behind us I eased her into one of the two armchairs positioned in front of the big teak desk I used, mostly to impress clients if one was being completely honest.  Plopping down into my own seat, looking at the vision of lovliness sitting across from me I couldn’t help but think, “Tom old boy, this day just keeps getting better and better.”</p>
<p>Which just goes to show you, you can always trust Fate to build you up only to kick you in the nuts when you least expect it&#8230;</p>
]]></content:encoded>
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		<item>
		<title>CATS: Interlude Lord Volk</title>
		<link>http://www.keyourcars.com/2010/05/17/cats-interlude-lord-volk/</link>
		<comments>http://www.keyourcars.com/2010/05/17/cats-interlude-lord-volk/#comments</comments>
		<pubDate>Mon, 17 May 2010 17:05:22 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://www.keyourcars.com/?p=3926</guid>
		<description><![CDATA[Interlude &#8211; Island Fortress&#8230;. The blind woman&#8217;s eyes blinked, the milky white hidden for an instant behind pale flesh.  The unseeing eyes turned to point to the back of the heavily robed figure standing at the window, looking out at the rolling waves of the seas below.  &#8220;Yes I felt it, Lady, Bokka Jothan is [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Interlude &#8211; Island Fortress&#8230;.</strong></p>
<p> The blind woman&#8217;s eyes  blinked, the milky white hidden for an instant behind pale flesh.  The  unseeing eyes turned to point to the back of the heavily robed figure  standing at the window, looking out at the rolling waves of the seas  below.  </p>
<p> &#8220;Yes I felt it, Lady, Bokka Jothan is no more.  It seems  our lowest Captain has met something he couldn&#8217;t entice, enslave or  destroy. Or bore to death with his petty scheming.&#8221; Lord Volk said  without turning from the view. &#8220;His line has proven itself weak&#8230;&#8221; the  high lord over the slavers mused.  </p>
<p> Around the room, shadows  stirred where they lay in deep pools, spots darker somehow than the  deepest of shadows flickered in each and they all seemed to turn toward  the still form by the window. </p>
<p> &#8220;Yes my pets, the line of Jotham  has failed us.&#8221;  At his words the shadows began writhing and swirling.   If one had to make an analogy then perhaps the closest would be a pack  of puppies about to be given a treat.  If the puppies were comprised of  the stuff of nightmares given substance. &#8220;Go, you have your freedom to  seek out all of of the Jotham line until the sun falls and rises one  time and teach them that failure is not an option.&#8221;</p>
<p> Before Volk&#8217;s  words were finished the shadows began streaming out of the room flowing  over the stone like night made liquid.  Soon the chamber was empty  aside from Volk and the woman. </p>
<p> She spoke, &#8220;Is that wise love?&#8221;</p>
<p> Volk  turned away from the window and approached her, the rich silks of his  robes sliding across the pristine floor without a sound. He reached out  and cupped the woman&#8217;s chin, tilting her head up to his. &#8220;Wise, Lady?  Perhaps not but not terribly unwise.  And my irritation with Bokka&#8217;s  losing of the airship is well known.  To ignore his failure would weaken  my position.  Loosing the shades on his line will give the rest  something to fear for awhile and perhaps put a stop to their plotting  and planning my downfall.  What says the warp?&#8221;</p>
<p> The woman, Lady  Sethra, stepped in toward Volk and put her arms around him, &#8220;The lines  are&#8230; cloudy now love.  A Great One has become involved and its  presence stirs and fragments the now and the future into so many strange  shapes that it becomes impossible to make sense of them.&#8221;</p>
<p> &#8220;Truly&#8230;&#8221;  Volk&#8217;s deep baritone rumbled in his chest against her cheek.  &#8220;What  would have peaked the interest of the one of the ancient reptiles?&#8221;</p>
<p> &#8220;I  know not love but its actions impact the lines of everything.  I would  advise activities in the north, the warp and web there are convulated  beyond all untangling at this time.  Perhaps in time its attention will  focus elsewhere.&#8221;</p>
<p> &#8220;Perhaps. I&#8217;m reluctant to give up the quest  for that ship.  If we can duplicate its craftings, imagine the power we  could wield.  The very air would become our oceans and our raiders could  go anywhere they wished, descending where they would, taking what is  rightfully ours by our very predation.&#8221;</p>
<p> &#8220;I advise time love.  It  changes all things and the situation to the north will change in time.&#8221;</p>
<p> &#8220;Perhaps  you are right Lady, perhaps.&#8221;  Lord Volk absently stroked the inky  black hair of the woman, eyes focused and at the same time not seeing  the far wall of the chamber.  He snapped his fingers, the sound belling  out, louder than such a slow gesture should generate.  Before the echoes  stopped resonating around the chamber the gilded doors opened.</p>
<p> &#8220;Yes  mi&#8217;lord?&#8221; questioned the man who stepped through.</p>
<p> &#8220;Summon the  captains who first issued the reports of the airship. I wish to question  them, personally.&#8221;</p>
<p> &#8220;So it will be mi&#8217;lord.&#8221; the man bowed,  waiting to be dismissed.</p>
<p> Lord Volk brushed his hand over his  neatly trimmed beard, &#8220;And bring up one of the virgins from the last  ship.  I found another gray hair this morning Jovan. It is past time I  renewed myself.  Now go.&#8221;</p>
<p> &#8220;As you command mi&#8217;lord.&#8221;</p>
]]></content:encoded>
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		<item>
		<title>Hard Boiled: Case of the Missing Heiress</title>
		<link>http://www.keyourcars.com/2010/04/29/hard-boiled-case-of-the-missing-heiress/</link>
		<comments>http://www.keyourcars.com/2010/04/29/hard-boiled-case-of-the-missing-heiress/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 17:25:58 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Hard Boiled]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[SavageWorlds]]></category>

		<guid isPermaLink="false">http://www.keyourcars.com/?p=3854</guid>
		<description><![CDATA[Ambush I wrote this up as a play test to get familiar with the rules and to have something to put on KoC to keep it fresh since we&#8217;re in a hiatus. I figure it might be of use to anyone planning on participating.  Or just interested. Edit: A special thanks to Magnus on the [...]]]></description>
			<content:encoded><![CDATA[<div class="img alignleft size-thumbnail wp-image-3872" style="width:195px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/Detective_on_the_run_by_njay.jpg"><img src="http://www.keyourcars.com/wp-content/uploads/Detective_on_the_run_by_njay-195x200.jpg" alt="" width="195" height="200" /></a>
	<div>Ambush</div>
</div>I wrote this up as a play test to get familiar with the rules and to  have something to put on KoC to keep it fresh since we&#8217;re in a hiatus. I  figure it might be of use to anyone planning on participating.  Or just  interested.</p>
<p><em><span style="color: #ff0000;">Edit: A special thanks to Magnus on the Pinnacle forums for taking the time to read through this and point out where I made mistakes in the rules.</span></em></p>
<div style="text-align: center;"><strong><span style="font-size: small;">A Savage Worlds Combat Encounter Transcription &#8211; </span></strong></p>
<p><br class="spacer_" /></p>
<p><br class="spacer_" /></p>
<p><strong><span style="color: #ff0000;">WARNING:  ADULT LANGUAGE AND DESCRIPTIONS</span></strong></p>
</div>
<p><em><strong>NOTE:  If you&#8217;re familiar with Savage Worlds:</strong></em></p>
<p><em> </em></p>
<div><em>This is run through for myself to  familiarize myself with the rules using Savage Worlds Explorer&#8217;s  Edition.  It&#8217;s going to end up RAW, RAI, RAMI and RAIBD. Aka Rules As  Written, Rules As Interpreted, Rules As Mis-Interpreted and Rules As  Interpreted By Dennis.  Feel free to point out any mistakes I might make  but don&#8217;t scream if it&#8217;s not a mistake but a change.</em></p>
<p><br class="spacer_" /></p>
<p><em>Skills:    We&#8217;re coming off a 4th Edition DnD game and I like consistency where it  doesn&#8217;t make a major impact so I made the following changes to Skills:   Thief type skills, lock picking, pick pocketing etc. get moved into a  Thievery skill.  Notice is renamed Perception.  Tracking and Survival  get rolled into a Nature skill (its a rare tracker who can&#8217;t survive and  a mediocre survivor who can&#8217;t track).  Climbing and Swimming (and all  physical activities) get moved into Athletics which is Strength based.  I  added Insight as a new Spirit based skill as a way to read people and  make leaps of logic and deduction.  <strong>This isn&#8217;t a knock on Pinnacles decisions in this respect, it&#8217;s to make it more consistent for my 4th Edition players to acclimate them easier. </strong><br />
 </em></p>
</div>
<p><br class="spacer_" /></p>
<div style="text-align: center;"><strong><span style="font-size: medium;">From the Case Files  of  Danger Inc.<br />
 <em>The Case of the Missing Heiress</em></span></strong></div>
<p><strong>Scene: </strong></p>
<p>Mary Alice, Jack and Pete , agents of  the detective agency  Danger Inc &#8220;Danger is our middle name.&#8221; have gotten a tip from one of  their stoolies that the girl they&#8217;ve been hired to recover was taken by a  couple of thugs for the O&#8217;Toole gang and they have her in an old office  building in an industrial park down by the river.  If the cops show up  or get involved they&#8217;re going to kill her.   The group knows the  reputation of the O&#8217;Toole&#8217;s and know she&#8217;s likely to be killed as soon  as they get the ransom if she&#8217;s not already dead.</p>
<p><strong>Characters  (Pertinent for this scene stats only): </strong></p>
<p><strong>Jack:</strong> Agility  d8, Smarts d6, Fighting d8, Perception d6, Shooting d6, Streetwise d8,  (Think Tony DiNozzo from NCIS)</p>
<p><strong>Pete:</strong> Agility d8, Strength d8, Vigor d6, Toughness 5, Fighting d10,  Perception d8, Shooting d8, Stealth d4 (Think Pete of BCjr)</p>
<p><strong>Mary Alice:</strong> Smarts  d8, Spirit d8, Agility d6, Perception d6, Investigation d8, Shooting d6,  Edge: Common Bond (Think Evie from the Mummy)</p>
<p><strong>Shank:</strong> Agility d8, Driving d10 (Think Mel Gibson from Payback but  more henchmany)</p>
<p><strong>Preparation: </strong></p>
<p><strong>Jack:</strong> &#8220;I&#8217;m going to see if I can find any more  information on what&#8217;s going on.  I&#8217;m going to make a few calls.&#8221;<br />
 <em> <span style="color: #888888;"><span style="color: #808080;">Mechanically: Player is going to use Streetwise.  Rolls a d8 for his  skill and a d6 for his &#8216;wild&#8217; die.  Rolls a 1 for the d8 and and a 6 on  the d6.  The 6 &#8216;explodes&#8217; since it&#8217;s a &#8216;ace&#8217; and he rolls it again and  gets a 1 for a total of 7.  This beats a 4, the average Target Number so  the player gets a success but would have needed an 8 to get a success  and a &#8216;raise&#8217;.</span> </span></em></p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;You confirm  the story but don&#8217;t find out much more information about it.  You did  learn that one of the O&#8217;Toole brothers is running the caper and are  supposed to be holed up in the top of the joint. </span><span style="color: #808080;"><em>[Note the clever use of historical vernacular]</em>.&#8221;</span></p>
<p><strong>Pete: </strong>&#8220;I&#8217;ll see what I can dig  up on the O&#8217;Tooles.&#8221;  <br />
 <em><span style="color: #808080;">Mechanically: Player uses Streetwise  but doesn&#8217;t have any skill at it so will roll a d4-2 as the base skill  dice and a d6-2 as the wild die and ends up with a total of 3 (a 1 on  the d4 and a 5 on the d6.  5-2 is 3, the 1 rolled on the d4 is discarded  since it&#8217;s lower than 3).</span><br />
 </em><br />
 <strong>GM:</strong> <span style="color: #660000;">&#8220;No  one you contact really seems to have any more information than what you  know in general, it&#8217;s a sizable gang of </span>irish<span style="color: #660000;"> immigrants, local crime lords of their area, run by  three brothers at the top of the gang.  Kidnapping and ransom is right  in line with their activities, they also run prostitution and gambling.   They&#8217;re not known for their pleasant outlook on life.&#8221;</span></p>
<p><strong>Mary  Alice:</strong> &#8220;I&#8217;m going to hit up the hall of records and get a floor  plan of the area where they&#8217;re supposed to be keeping the girl.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically:  Mary has a d8 skill in Investigation and of course gets a d6 as a wild  die.  She rolls a 4 and a 6.  Another exploding dice on the d6 which  explodes again with another 6.  The third roll is a 3 so she has a total  of 6+6+3 or 15.  This is a success (4) and two raises (4 and 4) and  almost a third raise.  She was able to find all the information  available and cut her research time in half thanks to the excess raises.</em></span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;You have no trouble finding the blueprints, both  original drawings as well as drawings showing every modification to the  building and in record time, almost as if Fate stepped in to help you  save this girl.  You&#8217;re back at the office before the boys finish making  their calls and had time to get lunch.</span><br />
 <span style="color: #660000;"> The three of you go over the  blueprints.  It has three entrances on the ground floor, a main door  that opens to the street, one that opens into an side alley and another  in the back that opens up into an alley that runs between it and the  backing building. A building next to it, the one that forms the alley  way is of the same height according to the area plans. You also find on  the older plans a steam tunnel that looks like it might connect the  boiler rooms of this building and the building that butts up against it  on the back side.&#8221;</span></p>
<p><strong>Players: </strong>&#8220;Yack yack yack, go in  through the roof, the side, the back, the basement yack yack yack.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Sounds like you&#8217;re going to go in through the  adjacent building which as you found out is a </span>chinese<span style="color: #660000;"> laundry.  You head downstairs and get Shank [an Ally  character] to drive you over.  Per your plan it&#8217;s ten in the evening  when you arrive and as you suspected the laundry is closed.</span></p>
<p><strong>Jack:</strong> &#8220;Shank, circle the block, normal speed.  Let&#8217;s see if there&#8217;s anyone  outside the office.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Shank  smoothly wheels the car around and you drive past the office.  The  building is dark except for the top or fifth floor which has lights on.   There&#8217;s a guy sitting on the front steps to the building, he gives you  the eye as you drive past and you spot his right hand is under the left  side of his jacket.  Give me a perception check.&#8221;</span></p>
<p><strong>Mary  Alice:</strong> &#8220;I didn&#8217;t see anything.&#8221;<br />
 <em> <span style="color: #808080;">Mechanically: d6 for the  skill and a d6 wild yields a 1 and a 3 so a total of 3 versus 4 is a  failure.</span><br />
 </em><br />
 <strong>Jack:</strong> &#8220;I&#8217;m too busy polishing my shotgun to  look around.&#8221;<br />
 <em> <span style="color: #808080;">Mechanically: d6 and d6 yields a 3 and 2 so a  total of 3 or a failure.</span></em></p>
<p><strong>Mary  Alice:</strong> &#8220;Is that what you&#8217;re calling it these days?&#8221;</p>
<p><strong>Pete:</strong> &#8220;I see something.&#8221;<br />
 <em> <span style="color: #808080;">Mechanically: d8 skill and d6 wild yields a 6 and a 4 so a total of 6  which is a success against a TN 4. </span><br />
 </em></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Pete you spot the flare of a cigarette  ember in one of  the cars parked across the street from the office building and catch a  glimpse of two guys in the front seat.&#8221;</span><em><br />
 <span style="color: #808080;">Mechanically:  Mary Alice and Jack both failed their perception checks as the Target  Number assigned by the GM is a 4 but Pete got a success.  If Pete had  gotten a raise the GM would have also told him about the two men in the  back seat.  As an alternative the GM was going to give them that  information if two of them got a success. </span></em></p>
<p><strong>Pete:</strong> &#8220;Eyes  front everyone, don&#8217;t look too curious. There&#8217;s at least three  torpedoes out there, one on the steps and two in the lizzie across the  street.  Shank go ahead and head straight for a few blocks and then turn  and head back and find a parking spot within view of the laundry but  not too close.&#8221;</p>
<p><strong>Shank (NPC):</strong> <span style="color: #800000;">&#8220;Roger boss.   Want I should  keep it running?&#8221;</span></p>
<p><strong>Pete: </strong>&#8220;Yeah, we may need to leave in a  hurry.&#8221;</p>
<p><strong>Mary Alice:</strong> &#8220;Hey does this place have a fire  escape?&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Yes the office  building has a fire escape on the side that doesn&#8217;t have the side door,  it drops into an alleyway that runs the length of the two buildings.&#8221;</span></p>
<p><strong>Mary  Alice:</strong> &#8220;Shank park where you can see that fire escape, I want to  keep our options open.&#8221;</p>
<p><strong>Shank:</strong> <span style="color: #800000;">&#8220;You got it boss.&#8221;</span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Shank pulls the car into an open spot on the  street, there aren&#8217;t a lot of cars parked here, what vehicles there are  tend to be delivery trucks for the various businesses.  You pause a  minute but the streets are clear.  There&#8217;s only one functioning  streetlight and one flickering the others are dark.  The shadows provide  lots of cover for movement or to conceal yourselves in.&#8221;</span></p>
<p><strong>Mary  Alice:</strong> &#8220;And anyone else I&#8217;m sure.&#8221;</p>
<p><strong>Pete:</strong> &#8220;Don&#8217;t sweat  it toots.  Okay we head over to the laundry, casual, just three mugs  out for an evening stroll to pick up their laundry.&#8221;</p>
<p><strong>Jack:</strong> &#8220;Anyone know how to pick locks?&#8221;</p>
<p><strong>Pete:</strong> &#8220;Nope.  But it&#8217;s  1922, no alarm system.  I pull my pry-bar out of my coat and jimmy the  door open. After making sure the street&#8217;s clear of course.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically:  Makes a perception roll using a d8 and a d6 and gets a 12 (d6 was a 4,  d8 exploded with an 8 and a 4).  That would be a success and two raises  for a typical roll.</em></span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Looks  clear.  Make an attack on the door lock for me, you can use the higher  of your Fighting or Strength die.  It&#8217;s a surprisingly good lock,  although given the neighborhood maybe not so surprising.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Okay, this should be easy enough.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: Pete rolls  his Fighting die which is a d10 and wild d6.  Gets a 10 on the d10, it  explodes and he ends up with a 16 total -2 for the difficulty of the lock for a 14 total.  That&#8217;s 10 over the target  number so a success and two raises. </em></span></p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;With your first wrench of the pry-bar  the door pops  open.  It happened so fast anyone looking would think you had a key.   Inside the room smells heavily of soaps and cleaning liquids overlaid  with the smell of musty clothing. It&#8217;s dark in there though, the single  working street light doesn&#8217;t go very far through the dirty windows.&#8221;</span></p>
<p><strong>Mary  Alice:</strong> &#8220;I slip a torch out of my pocketbook and flick it on.  I  cover the lens with my hand to keep the light to a minimum.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;The place looks like every other laundry you&#8217;ve  been to, a counter dividing the room from the equipment in the back.  Rows  and racks of clothing and bags of dirty laundry fill most of the area  with little aisles allowing movement through the room.  A door in the  back leads deeper into the building.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;Off to the back then.  Mary Alice can I borrow  your flashlight?&#8221;</p>
<p><strong>Mary Alice:</strong> &#8220;I knew you wouldn&#8217;t be  prepared.  Here, I brought one for each of you.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Weaving your way through the room you  open the door  into the back finding more cleaning equipment. In a corner of the room  you find a set of steps leading down to the boiler room.  It&#8217;s hot and  crowded and noisy but it&#8217;s only a few moments before you uncover the  door to the steam tunnel behind a set of shelves holding soaps.  You  shove it out of the way and the door opens into a tunnel filled with  pipes running along the walls.  A couple of leaks keep the area hot and  humid but not dangerously so.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;I take a  quick peek up and down the tunnel and if I don&#8217;t see anything I shine  the light up and down it.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: Rolls a d6 and a d6  for Perception for a 2 and a 3, giving him a total of 3 aka Failed.</em></span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;You don&#8217;t see anything  unusual and shining your light around you see the tunnel heads much like  it showed on the plans.  About sixty feet  south it ends with the pipes running  upwards into a shaft.  Advancing down the tunnel you find a shaft  leading up into the office building.  A rusted ladder is attached to one  wall and at each of the four floors above is a ledge and a door where  the pipes split and branch out to bring steam to the building.  The  blueprints showed all this and each door opens up into a maintenance  closet on the various floors.&#8221;</span></p>
<p><strong>Jack: </strong>&#8220;Okay let&#8217;s  get going, I&#8217;ll go first, Mary Alice you&#8217;re next and Pete is last.&#8221;</p>
<p><strong>Mary  Alice:</strong> &#8220;Think again buster, this mug isn&#8217;t going to be staring up  my dress, you two go up first, I&#8217;m going last.&#8221;</p>
<p><span style="color: #ff0000;"><em>[Edit: As pointed out to me, this would be a possible place to award a Benny to Mary Alice for playing in character as a prim and proper lady..]</em></span></p>
<p><strong>Jack: </strong>&#8220;Fine.   Me, Pete and then her highness.  We hit the top floor.  I figure  they&#8217;re going to be in that big office at the end of the hall.  If they  have anyone in the hall it&#8217;s going to get hot fast.  We&#8217;ll need to hit  anyone there quick like, Pete that&#8217;s where you and those pistols of  yours come in, those silencing things Shank came up with make you  point.  If things go to hell, we rush the office and shoot anything  that&#8217;s not blonde, female and goes by the name of Rose.&#8221;</p>
<p><em><span style="color: #660000;">Trivia Note: Silencers or more accurately,  suppressors  were commercially available in 1902 for those flinching and shouting  &#8220;Historically inaccurate!&#8221;  Also this is an alternate earth with a  modified timeline as fits my needs.  So nyahhh!</span></em></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;The climb isn&#8217;t particularly arduous and the way  the pipes knock and ping from the steam you don&#8217;t have to worry about  stealth too much.  With a little effort you make it to the top.  The  access panel leading into the maintenance closet has swollen a bit from  the steam and takes some force to open.  You put your shoulder into it  and knock it free but as it does a mop leaning against it starts to fall  toward a metal bucket.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;I grab for it!&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: Makes an Agility roll, a d8 and the wild d6.  Gets a 5  and a 1.  That&#8217;s a success and he grabs the mop before it can crash  into the bucket. </em></span></p>
<p><span style="color: #ff0000;">[Edit: As  pointed out to me, this would be a possible place to award a Benny to Jack for bypassing a Complication .]</span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Good  work!  With that out of the way you get the door opened without any more  trouble.  The room is filled with cleaning tools, mops, brooms and  soaps and the like.  The door to the hall is to the right.&#8221;</span></p>
<p><strong>Pete: </strong>&#8220;Which way does it open?&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;You&#8217;ll  be able to see down the hall toward the big offices at the end without  having to look around the door.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;Wait a  minute, I unlimber my sawed off and check the loads.&#8221;</p>
<p><strong>Mary  Alice:</strong> &#8220;Yes, I get my 38 out.&#8221;</p>
<p><strong>Pete: </strong>&#8220;I screw on the  silencers to both of my 45&#8242;s then put the left one back in the holster.   I ease the door open slowly and quietly trying to get the smallest gap I  can to see down the hall.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: Player makes a  Stealth roll.  A d4 and a d6 results in a 2 and a 5 for a 5 roll.  GM  makes a Perception roll for the guard he knows is at the end of the  hall.  Since it&#8217;s a mook it does not get a wild die and rolls a basic d4  getting an 1.  The player got a success and a raise as a result &#8211; 5 vs  1. </em></span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Without a sound you  ease the door open, spotting a thug sitting in a chair at the end of the  hall next to a closed door.  He&#8217;s reading something, a racing form it  looks like.  The distance is about ten squares so it&#8217;s short range for  your pistols.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;I take a two handed grip and  aim at the thug.  I&#8217;m going to put one in his heart, one in the head.&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;Are you actually calling your shots, that  would be two actions at -2 each and the called shots would add another  -4 to each shot?</span>&#8220;</p>
<p><strong>Pete: </strong>&#8220;No, it just sounded good.   I am taking an Aim action though and going to Double Tap him.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically:  Pete spends one round to take Aim. This gives him a +2 to hit.  The GM  rolls another Perception check for the thug with a d4 and gets a 2,  failure. <br />
 The double tap is going to grant Pete a +1 to hit and  +1 damage but will of course use two bullets from the 7 shot 45.  He  rolls his Shooting die of d8 and the wild d6 and gets a 3 and a 6.  The  wild die explodes and he ends up with 10 + 2 for the aim + 1 for the  double tap for a total of 13 versus a TN of 4.  <br />
 This is a  success and two raises.  The raise adds 1d6 to his damage total.  The  equivalent of a critical hit in other game systems.   He rolls 2d6+1 for  the 45&#8242;s base damage and adds another 1d6 for the critical hit and 1  for the double tap getting a total of 11 damage.   <br />
 The thug has a  Toughness of 6.  11 versus 6 results in a success and a raise.  The  success causes the thug to be Shaken and the raise causes a wound.  As  this thug is an Extra or as they&#8217;re known in 4th Edition, a Minion, any  wound incapacitates him. Be default in Savage Worlds it appears that Extras only really die in the Aftermath part of the encounter but it feels more &#8216;right&#8217; to me that a character shot and incapped to be dead or dying unless the shooter specifically tells me they&#8217;re not going for a kill shot.  At which point I&#8217;d assign some modifiers to the shot most likely. <br />
 </em></span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Your  two bullets punch through his chest directly over his heart.  The thug,  a big bruiser jerks, his racing form flipping up to float to the ground  as the body slumps and then slowly slides out of the chair with a quiet  noise and a spreading stain of blood starts to mar the carpeting.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;How loud was it?  Does it sound like anyone heard anything?&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;You barely heard it, mostly because you were  watching it.  You pause a moment or three but there&#8217;s no outcry from  inside the office.&#8221;</span><br />
 <em> <span style="color: #808080;">Mechanically: The GM knows that  there&#8217;s an electric fan running inside the office, and the doors are  thick and solid wood.  He assigns the noise of the body falling and the  silenced shot a modifier of -2 to be heard.  He rolls a group Perception  check for speed&#8217;s sake using the average inside with a +2 because there are multiple  people who might hear. He rolls a d6 and gets a 3, 3+2-2 for a 3 total  versus the TN of 4 which results in a failure.</span><br />
 </em><br />
 <strong>Jack: </strong>&#8220;Get  a move on then.  We&#8217;re going to move down the hall way, me and Pete in  front, Mary Alice behind watching behind us.  When we get to the door  I&#8217;m going to listen and see what I can hear and if there&#8217;s any cracks I  could look through around the door I&#8217;m going to try that as well.&#8221;</p>
<p><strong>Pete: </strong>&#8220;I swap my clip out for a full one and pull my other pistol.&#8221;<br />
 <em><span style="color: #808080;">Mechancially: Since bullets are &#8216;real&#8217; rather than abstracted in Savage Worlds it makes sense for the player to keep full clips in his gun and for any character to reload when they have the chance. As a general rule I&#8217;ll probably limit clips to avoid players clanking when they walk to something that makes sense based on the situation.   But for a person who carries two pistols, having a spare clip for each would make sense.</span></em></p>
<p><strong>Mary  Alice:</strong> &#8220;I&#8217;m going to walk forward but keep glancing back every few  seconds.&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;Cool. The hall is  lined with a couple of doors on each side, mostly with frosted glass  doors and various company logos on them.  At the opposite end from where  the thug is is an elevator, a thick carpet runner goes down the length  of the all.  Without any real issue, you get to the end of the hall,  being quiet isn&#8217;t hard, the carpet although worn is still thick and  padded and you ghost down that way like cats on a sofa cushion.  Pete  you don&#8217;t spot any gaps but the lock is one of the old style, or would  that be new style and the keyhole goes all the way through.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;I listen and then peek through the keyhole.&#8221;<br />
 <em> <span style="color: #808080;">Mechanically:  Pete needs to roll a Perception check for hearing at a -2 due to the  thick wood and another Perception check to look through keyhole, again  at a -2 due to the tiny opening. He rolls a d8 and d6 and gets a 5 and a  4.  The 5-2 is a 3 so a failure on hearing.  Peeking through the hole  gives him slightly better results, a 6 and a 5.  6-2 is a 4 so a  success. </span></em></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;You can&#8217;t hear  much, there&#8217;s a faint humming sound, maybe a fan of some kind?  Through  the keyhole you have a narrow view of the room but directly across the  room you can see two thugs playing cards of some kind.  You can spot a  revolver on the corner of the table by one of them and a Thompson leans  up against the wall next to the other guy. You can just make out a  closed door to the left and can see a sliver of light on under the  door.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Two guys huh, even on my best day&#8230;&#8221;</p>
<p><strong>Mary  Alice:</strong> &#8220;Shut up Inigo.  What&#8217;s the door look like again?&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;A big pair of heavy double doors, solid oak that  swing outwards toward you. They have big brass handles with thumb  locks.&#8221;</span></p>
<p><strong>Mary Alice:</strong> &#8220;Are they locked?  I very  carefully try them.&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;The thumb  press goes down easily and you can feel the door give just slightly.   They don&#8217;t appear to be locked.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: Some require a Stealth roll here but unless the doors were trapped to make noise it&#8217;s unlikely even if they were paying attention they&#8217;d hear a slowly pressed knob and they&#8217;re also not &#8216;alert&#8217; as they have a guy outside, one downstairs and 4 more in a car across the street. They&#8217;re feeling fat and sassy to say the least. </em></span></span></p>
<p><strong>Mary Alice: </strong>&#8220;Okay  what about this.  You two stand right back there just out of the door&#8217;s  arc.  Pete give Jack one of your pistols.  I pull the doors open and  drop to the floor and you two nail the thugs, do it quick and quiet and  don&#8217;t raise any alarm.&#8221;</p>
<p><strong>Pete:</strong> &#8220;You know how I feel about  people touching my piece&#8230;&#8221;</p>
<p><strong>Mary Alice:</strong> &#8220;Shut up  Briscoe.  Sounds like a workable plan?&#8221;</p>
<p><strong>Jack: </strong>&#8220;It might  work.  And if it doesn&#8217;t we get to blame you.  I&#8217;m all for this plan.&#8221;</p>
<p><strong>Pete: </strong>&#8220;Here, treat her nice or we&#8217;re going to have words later. I give Jack my off pistol.&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;You move into position with Mary Alice by  the doors and the two of you about five feet back from them.  You two are  going to Hold your actions until Mary Alice pulls the doors open and  drops and then shoot the two thugs.  That cover it?&#8221;</span></p>
<p><strong>Pete: </strong>&#8220;Right.  Can we get an Aim action if we kneel down?&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Sure if you want to spend a round after the doors are open.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;Right no aim bonus.  Okay I&#8217;m still going to double tap them.&#8221;</p>
<p><strong>Pete:</strong> &#8220;Yeah me as well.  Jack you go for the guy on the far side of the  table, he&#8217;ll be looking at you and just left of the other guy. I&#8217;ll take  the close one. Wait a minute the far guy has the Thompson, you take the  close one, I&#8217;m a better shot and I don&#8217;t want that Thompson opening up  on us.&#8221;</p>
<p><strong>Mary Alice:</strong> &#8220;Say can I drop and roll?&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;</span><span style="color: #660000;">Hmm</span><span style="color: #660000;"> sure, you can pull the doors open and dive off to the  side as an action.  I&#8217;ll ask for a basic Agility test with a +2 from you  to avoid opening the doors too hard and they bounce closed or not  opening them enough.&#8221;</span><br />
 <strong><br />
 Jack:</strong> &#8220;Okay I like this plan,  we can do this.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Mary Alice  you grip the brass handles, they&#8217;re cold to the touch and carefully you  depress the latches and then step back swinging the doors open and then  drop and roll off to the side.&#8221;</span><br />
 <span style="color: #808080;"><em>Mechanically: Mary  Alice rolls her Agility d6 + d6 wild and gets a 4 and a 4. At +2 that&#8217;s a  6 versus 4 so she&#8217;s able to swing the doors open without them getting  in the way of the others.  The GM has decided to just give the group a surprise round to reward their plan and it makes sense in the situation.  He&#8217;s not going to let them get the Drop on the thugs though.  He&#8217;s nice but not that nice. <img src='http://www.keyourcars.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> <br />
 </em></span></p>
<p><strong>Pete:</strong> &#8220;I put two into the  Thompson guy as soon as the door opens wide enough.&#8221; <br />
 <em> <span style="color: #808080;">Mechanically: Pete rolls a d8 and a d6 and gets a 4 and a 2.  +1 for the  double tap for a 5 against a TN of 4 and gets a hit.  He rolls  (2d6+1)+1 (base plus 1 more for the double tap) and gets a 4 and a 6  which explodes and gets another 4 for a total of 16 damage (4+6+4+1+1).   The thug has a Toughness of 6 so he does 10 damage.  The success shakes  the target and the 2 raises for the excess damage adds two wounds to  the target. </span><br />
 </em><br />
 <strong>GM: </strong><span style="color: #660000;">&#8220;One bullet  rips through his upper chest, pushing him back and the second catches  him under the chin and bores a hole through his skull splattering the  wall behind him with a reddish gray gore. He falls backwards still in  the chair and thuds to the ground.&#8221;</span></p>
<p><strong>Jack: </strong>&#8220;Nice  shooting Tex!  I put two into the close guy.&#8221;</p>
<p><em> <span style="color: #808080;">Mechanically:  Jack has a d6 shooting so rolls a d6 and a d6 wild and gets a 6 and a  1.  The six explodes and he gets a total of 12 (6+5 and +1 for the  double tap) on his attack roll.  That&#8217;s worth a success and a raise so  he gets an additional 1d6 on his damage roll.   For damage he&#8217;s going to  roll (2d6+1)+1+1d6.  Base of 2d6+1 for the pistol, +1 for the double  tap and +1d6 for the critical hit.  He rolls a 3, 1, 2 for a total of  6+1 or 7.  The 7 versus the Toughness of 6 will only result in the Thug  being Shaken.  If the thug had already been Shaken it would have been a  wound of course.</span></em><br />
 <strong><br />
 Jack:</strong> &#8220;Ugh, horrible damage.  Can I  spend a benny to re-roll the damage?&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;No, you can only spend </span><span style="color: #660000;">bennies</span><span style="color: #660000;"> on skill tests, not  damage.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;Crap. Okay what happened?&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;You  hit him twice but both bullets are only grazing hits and while you&#8217;ve  scared him, especially since he got a front row seat to his buddy spray  painting the wall with his cortex he&#8217;s not down although shaken up.   When someone is Shaken the only action they get to make is move up to  half their base movement. We&#8217;ll need to draw for initiative.&#8221;</span><em><br />
 <span style="color: #808080;">Mechanically:  The three players and the one thug draw cards from a deck.  They get  the following results &#8211; Mary Alice &#8211; 4D, Pete 5C, Jack JH, Thug 4C.    This puts their initiative order as Jack, Pete, Mary Alice, Thug.</span></em><span style="color: #808080;"> <em>The   GM pulls a fifth card though as there&#8217;s a third thug in an easy chair  in a corner of the room that they don&#8217;t know about yet. Thug #2 gets a  6D so he goes right after Jack and before Pete.</em></span></p>
<p><strong>Jack:</strong> &#8220;Two more into him before he can move.&#8221;<br />
 <em> <span style="color: #808080;">Mechanically: Jack  rolls his d6 and d6 and gets a 3 and a 6.  Another exploding shot.  He  ends up with a 6 and a 4 for a total of 6+4+1 or 11.  Again a success  and raise yields a critical hit so he gets another (2d6+1)+1+1d6 as his  damage and gets a 5,3,5 or 15 total damage which is a success and two  raises against a Toughness of 6.  The two raises causes two wounds, the success doesn&#8217;t add an extra wound although if there hadn&#8217;t been a raise then he would have still taken a wound from the success.  This was a difficult concept to &#8216;get&#8217; for me based on the wording of the SW:EX edition and I had to check their forums where it&#8217;s a VERY common question.  A better example, the same one that the forum admin Clint uses each time in the forums put in the manual would have forestalled most of those. </span></em></p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;As the thug&#8217;s head whips around to  stare at you, you  put two 45 slugs into his open mouth as he starts to yell.  His head  snaps back and falls dead to the floor in a spray of blood.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Nice shooting yourself.  What do I see or hear?&#8221;<br />
 <span style="color: #808080;"><em>Mechanically:  Rolls perception dice d6 and d6 and gets a 1 and a 2. He fails to hear  the other thug in the room as he draws a pistol and Holds an action  waiting for someone to come in.</em></span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;A large reception area, finely  appointed but worn down  now.  The two thugs appear to be the rooms only occupants from where you  stand.  A closed door is on the left hand side of the wall opposite.  A  partially open door leading to a dark room is on the right hand side.&#8221;</span></p>
<p><strong>Pete: </strong>&#8220;No one heard anything?&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;Not  that you know about.&#8221;</span></p>
<p><strong>Pete: </strong>&#8220;Crap.  I&#8217;m going to  Hold my action, aiming at the door across the way.  Can I get the Drop  on it?&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;Sure if the door moves  you can shoot it at +4.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;I switch the pistol to my  left hand and pull out my sawed off.  Does it count as a pistol since it&#8217;s so small?&#8221;</p>
<p><strong>GM:</strong> <span style="color: #800000;">&#8220;Actually it does so you can use it in close combat although like all close combat you&#8217;re attacking the target&#8217;s Parry value instead of the base 4.&#8221;</span></p>
<p><strong>Mary Alice:</strong> &#8220;I move  to where I have cover from the wall but can see into the room, my .38  aimed at the door.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;You shuffle  weapons and positions without interruption.  Nothing seems to be  happening for moment then you hear a voice with an Irish</span> <span style="color: #660000;">brogue call out from the direction of the closed,  &#8220;Tommy?  Everything okay?&#8221;</span></p>
<p><strong>Pete: </strong>&#8220;Can I tell where  it&#8217;s coming from?&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Sure in the  direction of the closed door.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Gee thanks.   Jack, Mary Alice get ready to cover me.  I empty both pistols into the  door and walls on either side aiming up at an angle from the floor so  that they should miss anyone sitting and probably miss anyone standing  unless they&#8217;re right by the wall.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Okay you only get one attack per  weapon per turn but  you could double tap from each gun and put four bullets through the  walls. You&#8217;ll take a -2 to both attack rolls since you&#8217;re doing two  actions in one turn.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Oh.  How long would it  take me to get to the tommy gun over there?&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Move action to get to it and pick it  up.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;I couldn&#8217;t run over, grab it then run back?&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;Sure a run would get you over and  back, make an Agility test at -2 to grab it on the fly since you&#8217;re doing essentially two actions.&#8221;</span><br />
 <strong><br />
 Pete:</strong> &#8220;Okay Jack, Mary Alice, you to  blow the hell out of that door if opens. Here I go.&#8221;<br />
 <em><span style="color: #808080;">Mechanically:  Since Pete is going to run and make a grab for the weapon that&#8217;s going  to count as two actions so he&#8217;ll take a -2 on his Agility roll to grab  it on the fly.  He rolls a d8 for his Agility and d6 wild and gets an 8  and a 2.  The 8 explodes for a total of 13-2 versus 4.<br />
 Unfortunately  for Pete the thug has a Held action and is waiting to shoot at the first  person who actually enters the room.  He has a Shooting of d8 and rolls  a 8.  It explodes for a total of 11.  A running target is harder to hit  [Established SW House Rule] so he has a -1 to hit.  But a 11-1=10 vs a 4  is a success and a raise.  The thug hits Pete and gets a critical. The  thug is also using a standard revolver so there&#8217;s a big Bang.<br />
 The GM  rules that Pete gets halfway to the Thompson when he gets shot.  The  thug rolls (2d6-1) base +1d6 for the critical for a total of 3+3+5-1 or  10 damage.  Pete has a Toughness of 5.  10 vs 5 = success and raise so  Pete is Shaken and takes a Wound unless he tries to Soak the damage.</span><br />
 </em><br />
 <strong>GM:</strong> <span style="color: #660000;">&#8220;As you run across the room there&#8217;s a loud  gunshot from your left and pain burns across your shoulder.  You stumble  and fall prone from the impact.&#8221;<br />
 <em><span style="color: #808080;">Mechanically: There&#8217;s nothing that says the target actually falls prone from getting shot, this was a GM ruling for cinematic sake.  Others might not do it, and having the player make an Agility test might be an option for some with perhaps a modifier for each success and raise of damage done to them. </span></em></span></p>
<p><em> </em><strong>Mary Alice:</strong> &#8220;Nice going banana heels.  Next time look around the room before you charge across  it.&#8221;<em> </em></p>
<p><em> </em><strong>Pete:</strong> &#8220;Well son of a<em> [bleep]</em>!  I roll to soak  the wound.&#8221;<em><br />
 Mechanically: Pete spends a benny and makes a  Vigor roll d6  and a wild die of d6 and rolls a 3 and 1.  3 Vs 4 is a  failure.  The player opts to spend another Benny and tries again and  gets a 4 and 5.  This eliminates the wound but he&#8217;s still Shaken. <span style="color: #ff0000;">[Edit: This is wrong, if you soak an attack and eliminate all wounds then you are not shaken.]</span><br />
 </em><strong><br />
 GM:</strong> <span style="color: #660000;">&#8220;The wound isn&#8217;t as bad as you thought it was but  you&#8217;re still shaken up.  To make it easy we&#8217;ll just use the existing  initiative order and grant Jack and Mary Alice Held Actions.  That puts  Jack up.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;I  really don&#8217;t want to wake the neighbors if we haven&#8217;t woken them yet,  I&#8217;m going to drop the shotgun and draw my .38 and lean around the doorway  and shoot whoever shot Pete.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: Dropping the  shotgun is a free action, drawing the 38 is an action as is shooting so  he&#8217;ll take a -2 penalty.  In addition the thug has light cover from a  side table against the wall for another -1.  Jack rolls his Shooting die  of d6 and wild d6 and gets a 6 and a 1.  The 6 explodes for a 11.  -1  for the cover and -2 for the multiple actions and he has an 8.  A  success and a raise.  He rolls his damage 2d6-1+1d6 and ends up with a  1, 6, 3.  The 6 explodes and adds another 4 for 14 damage.  The thug has  a toughness of 6 so it&#8217;s a success and two raises. </em></span></p>
<p><em> </em><strong>GM: </strong><span style="color: #660000;">&#8220;You lean around the edge of the door frame, pulling  your pistol and put a bullet into a thug&#8217;s left eye as he&#8217;s peeking  around a table with a smoking pistol in his hand.  The head snaps back  and the thug drops bonelessly to the ground.  You hear a loud voice a  little hysterical, <em>&#8220;</em></span><em> <span style="color: #800000;">[bleep]</span></em><span style="color: #660000;"><em>ammit, what the </em></span><em> <span style="color: #800000;">[bleep]</span></em><span style="color: #660000;"> </span><span style="color: #660000;"><em>is going on out there!?   Tommy if you guys are </em></span><em> <span style="color: #800000;">[bleep]</span></em><span style="color: #660000;"> </span><span style="color: #660000;"><em>ing around Shay is going to </em></span><em> <span style="color: #800000;">[bleep]</span></em><span style="color: #660000;"> </span><span style="color: #660000;"><em>ing kill  you!  If I don&#8217;t do it first!&#8221;</em></span><em> </em></p>
<p><em> </em><strong>Pete:</strong> When I can go again, I&#8217;m going to try and shake off the Shaken status.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Mary Alice?&#8221;</span></p>
<p><strong>Mary Alice:</strong> &#8220;I&#8217;m good, I switch back to covering the door.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Okay Pete go ahead.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;I tell myself it&#8217;s only a scratch.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically:  Pete rolls a spirit check using a d4 and wild d6 and gets a 4 and 4.   The d4 explodes with another 4 and then a 3.  For a total of 11 vs 4.   This is a success and a raise so he easily gathers his courage and can  act normally on his turn.  With only a success he would have eliminated  the Shaken condition but would have had to spend the whole turn doing  it. </em></span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Great roll. You can  act normally, what are you going to do?&#8221;</span></p>
<p><strong>Pete: </strong>&#8220;Grab  the tommy gun and head back to the doorway.&#8221;<br />
 <em>Mechanically:  Pete is going to Run and grab the tommy gun during his run.  This is an  Agility test at -2 for the multiple action.  He rolls a d8 Agility and  d6 wild and gets a 6 and 3.  6-2 or 4 vs 4 and grabs the gun without  slowing down and makes it back to the door.</em></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;The voice is getting louder, <em>&#8216;What  in the </em></span><em> <span style="color: #800000;">[bleep]</span></em><span style="color: #660000;"> </span><span style="color: #660000;"><em> is  going on?!&#8217;</em>. What are you going to do?&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;I&#8217;m going to unload the tommy gun in a line across the wall, same way I  was going to with the pistols.&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;</span>Okay<span style="color: #660000;"> you  have a couple of options.  You can use the weapons  rate of fire of 3 to shoot three times which uses 9 bullets as actual  attack options.  The automatic fire incurs a -2 penalty.  Or you can go  with suppressive fire which shoots 5 bullets per shot so you&#8217;d burn 15  bullets.  The suppressive fire will make anyone inside have to roll to  avoid being shaken.   With the aimed bursts you&#8217;ll get to make 3  shooting rolls to hit where you want.  With suppressive fire you only  roll once.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Suppressive fire it is then.   Rat-ta-ta-ta-tat!&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: Rolls a d8 and a d6 for shooting  at -2 for automatic fire and gets a 2 and a 1.</em></span></p>
<p><strong>Pete:</strong> &#8220;Oh  that sucks.  I can use a Benny to re-roll that right?&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Sure.&#8221;</span></p>
<p><strong>Pete: </strong>&#8220;Cool, here&#8217;s  the chip. Let&#8217;s try this again.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: Rolls a d8 and a  d6 and gets a 1 and a 6.  The six explodes and he gets another 2 for a  total of 8 on his to hit roll.  -2 for automatic fire and he ends up  with a 6 versus 4. </em></span></p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;You  stitch a line of bullets about head high angled up across the wall,  splinters and wood go flying as gun smoke clouds the room and shells  tinkle to the floor.  From inside the room you hear two voices  screaming, <em>&#8220;</em></span><em> <span style="color: #800000;">[bleeeeeep]</span></em><span style="color: #660000;"> </span><span style="color: #660000;"><em>!&#8221;</em> and the clatter of light furniture.  Can  you roll damage for me?&#8221;</span></p>
<p><em><span style="color: #808080;">Mechanically: The GM rolls a  Spirit test for the two thugs he knows are in the room.  They both get a  +4 for being in the equivalent of pitch darkness or heavy cover since  the player can&#8217;t see them but the walls provide little physical cover  and the spray of bullets and wood and debris is bound to be a little  unnerving.  The thugs roll a 3 and a 1 between them.  The three is  enough to not be shaken but the 1 unfortunately means one of the thugs  is actually hit by a bullet. </span></em><em> </em></p>
<p><span style="color: #ff0000;"><em>Edit: Just to clarify, Rose doesn&#8217;t make the same Spirit check as Pete was carefully shooting an angle to avoid killing anyone, unfortunately for the thug, a slug ricocheted and ripped through his carotid artery.  Also I didn&#8217;t want Rose to die as long as the player made their attack roll. It&#8217;s one of those Fudge things that GM&#8217;s do to keep a story moving with the intent rather than the reality. </em></span><em> </em></p>
<p><strong>Pete:</strong> &#8220;That would be the  same as my pistol right since they use the same ammo?  Do I get anything  extra for the automatic fire?&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Right,  2d6+1-3 for the wall you&#8217;re shooting through absorbing some of the damage and no on the extra .  Automatic weapons let you shoot more  things per turn than semi-automatics or revolvers, that&#8217;s their  schtick.&#8221;</span></p>
<p><strong>Pete: </strong>&#8220;Cool.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically:  Rolls 2d6+1 and gets a 6 and a 2.  The 6 explodes and gets a 4 so  6+2+4+1 -3 = 10 damage.  Against the thug&#8217;s toughness of 6 so a success and a raise and the thug takes one wound.<br />
 </em></span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;You hear an exclamation from inside the room, <em>&#8216;O</em></span><em> <span style="color: #800000;">[bleep]</span></em><span style="color: #660000;"><em> , Will you okay, Will!?&#8217; </em>and no one responds back. The first  voice screams out,<em> &#8216;Whoever the </em></span><em> <span style="color: #800000;">[bleep]</span></em><span style="color: #660000;"><em>you are, I got a dame in here!   You&#8217;re gonna let me walk outta here or I put one right between her  pretty brown eyes!  Tell him sister!&#8217;</em> and you hear the sound of a  loud slap and a female cry from inside. &#8216;<em>What&#8217;s it gonna be, I walk or  she dies!&#8221;</em></span></p>
<p><strong>Mary Alice:</strong> &#8220;We gotta move quick, sub  machine gun Charlie there probably has the thugs downstairs running this  way right now.&#8221;</p>
<p><strong>Jack:</strong> &#8220;Danger Inc. doesn&#8217;t negotiate with  terrorists.&#8221;</p>
<p><strong>Pete:</strong> &#8220;There a receptionist desk?&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;Yes, dark wood, probably oak or cherry that  makes a semi circle to the right of the door you&#8217;re standing in front  of.  There&#8217;s another door behind it that&#8217;s partially open although dark,  only some light from the outside coming in through a window.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Great, I shoot over to it and duck behind it.  You two let him walk,  as soon as he goes past me I rise up and put one in his brain pan, he  drops, we save the girl and escape down the fire escape.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Ding!  The elevator at the far end of the hall  dings and you see the needle heading backwards from 5 down.  Someone&#8217;s  obviously called it down.&#8221;</span></p>
<p><strong>Pete: </strong>&#8220;That tears it.   On the plans or when we were outside were there ledges running around  the building?</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;Yes, maybe a foot  wide below each window.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Okay we have a  plan.  You take the hand cannon and set up in front of the elevator,  doors open you pull both triggers and lay waste to everything in the  elevator.   Mary Alice you keep this mug talking.  I go through that  room and around the ledge and nail the creep from the window.  We save  the girl and save the world. Or at least this little part of it.  Easy  peezy.&#8221;</p>
<p><span style="color: #ff0000;">[Edit: As  pointed out to me, this would be a possible place to award a Benny to Pete for coming up with a fairly good idea.  Bennies are the life blood of Wild Cards apparently and the reason they manage to stay alive against insane odds.]</span></p>
<p><strong>Mary Alice:</strong> &#8220;Ummm.&#8221;</p>
<p><strong>Pete:</strong> &#8220;No it&#8217;ll  work, I got an angle.&#8221;</p>
<p><strong>Jack:</strong> &#8220;Okay big shot, I break open  the shotgun just to double check and head down the hall, I&#8217;m going to  set up in doorway close to the elevator and when the doors open if who  ever&#8217;s in there has hardware in their hands I&#8217;m blowing them away.&#8221;<br />
 <strong><br />
 Pete:</strong> &#8220;I&#8217;m off.  Mary Alice, here.  I toss her the Thompson and pull out one  45 and swap in my last full clip for the one with three shots left.   What&#8217;s that leave me, a 5 and a 7  in the guns and a 5 and a 3 in my  pocket.  I move over to the room and check the windows.  If they open I  give her the high sign and go out on the ledge and down to the other  room.&#8221;</p>
<p><strong>Mary Alice: </strong>&#8220;I call out, &#8216;Let the girl go now and  you can walk away.  No harm no foul.&#8217;&#8221;</p>
<p><strong>Thug: </strong> <span style="color: #660000;">The voice inside sounds surprised,  &#8220;A </span><em> <span style="color: #800000;">[bleep]</span></em><span style="color: #660000;">ing dame?   What the</span><em> <span style="color: #800000;">[bleep]</span></em><span style="color: #660000;">?&#8221;</span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Mary  Alice you see Pete wave and then step out through the window.&#8221;</span></p>
<p><strong>Mary  Alice:</strong> &#8220;Watch the language boyo, there&#8217;s a lady present!  I&#8217;ll make  the offer one more time.  Let the girl go, step out of the room without  a gat in your hand and you can walk away from this.  Make us come in  there after you and you&#8217;ll be dancing in the wind before you know it.&#8221;</p>
<p><strong>Thug:</strong> <span style="color: #660000;">&#8220;No [bleep]ing way.  You cops?!&#8221;</span></p>
<p><strong>Mary  Alice:</strong> &#8220;Boyo you done brought down the  might of the U.S.  government on you.  You really don&#8217;t want us coming in there.  I can  guarantee you, you&#8217;ll leave this place feet first if we do.&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;Jack the elevator has stopped on the bottom  floor. It took about 60 seconds to reach the bottom.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;I tell Mary Alice to hurry it up.&#8221;</p>
<p><strong>GM:</strong> &#8220;Pete give me a  Agility check at +2, there&#8217;s plenty of carvings and stonework to hold  onto.  You make it out on the ledge and need to work your way around to  the other window.&#8221;</p>
<p><strong>Pete:</strong> &#8220;Trying to be as careful as I can  I edge down that way.&#8221;<br />
 <em> <span style="color: #808080;">Mechanically: Rolls a d8 and d6 for  agility and gets a 7 and a 3.  For a total of 7+2 or 9.  Success and a  raise. <br />
 </span> </em><br />
 <strong>GM:</strong> <span style="color: #660000;">&#8220;You swiftly and  smoothly move down the ledge and make it to the window.  You see a body  on the floor with a spreading pool of blood coming out of it.  A thug is  standing next to a desk chair that has a woman tied to it.  He&#8217;s facing  the door and has a gun aimed in her general direction.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;I give it a moment, taking aim through the glass at him.  I&#8217;ll give  him two rounds watching the gun if it points away from the girl I&#8217;ll  take the shot.  If two rounds go by I&#8217;ll take it anyway.&#8221;<br />
 <strong><br />
 GM:</strong> <span style="color: #660000;">&#8220;Cool, okay you&#8217;ve got your pistol aimed at his  back and are holding your action.  Mary Alice?&#8221;</span></p>
<p><strong>Mary Alice: </strong>&#8220;I keep him talking, I want him  focused on me.&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;Excellent!   Jack, after a few moments stopped the elevator starts to climb up toward  you.  It&#8217;ll be here in maybe a minute or a little longer, it&#8217;s not an  express elevator by any stretch.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;I&#8217;m ready,  kneeling down in the doorway with the sawed off aimed at the elevator.   I&#8217;ve got two more rounds set up on the floor next to me ready to grab  and reload.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Pete as Mary Alice  talks with the thug and he replies back he points his gun toward the  wall with his head cocked.  Looks like he&#8217;s trying to figure out where  she is so he can make a shot of his own.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;I  nail the <em> <span style="color: #800000;">[bleep]</span></em>.  Double tap him in the center of the back.&#8221;  <br />
 <em> <span style="color: #808080;">Mechanically: Rolls a d8 and a d6 at a +1 for the double tap and +2 for  the Aim and gets a 6 and a 5.  6+1+2 is a 9 so a success and raise.   2d6+1+1+1d6 for the damage. 2+5+3+1+1 or 12 damage versus 6 Toughness.  A  success and a Raise. </span></em></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;You  put two into his back, he jerks and his pistol goes off sending a round  through the wall as he falls.   Mary Alice a bullet explodes through  the wall and embeds itself in the floor in front of you followed by a  loud thump.&#8221;</span></p>
<p><strong>Mary Alice:</strong> &#8220;I swear. Loudly. Then  call out, &#8216;Pete?!&#8217;&#8221;</p>
<p><strong>Pete:</strong> &#8220;&#8216;Got him M.A.!  Get in here!&#8217;  I  go through the window and get out my knife, rule number 9 you know and  cut the girl loose.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Mary Alice  you open the door to spot a pretty but terrified girl in a chair and  Pete cutting her free of her ropes.&#8221;</span></p>
<p><strong>Mary Alice:</strong> &#8220;Come on, we&#8217;ve got to move, elevators on it&#8217;s way!&#8221;</p>
<p><strong>Pete:</strong> &#8220;Right, come on toots, we&#8217;re getting you out of here.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;The girl rises or tries to rise and would have  fallen if you hadn&#8217;t caught her.  She&#8217;s been tied so long she&#8217;s not very  mobile and has stiffened up.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;No problem.  I  toss her over my shoulder and we move out.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;You get to the hall, the elevator is  about halfway up  and should be here in about 30 seconds.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Change in plans, we go back down the tunnel and escape through the  laundry.&#8221;</p>
<p><strong>Mary Alice:</strong> &#8220;Do I think the girl can make it?&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Climbing down five stories of slimy ladder?   Doubtful without time to recover.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Okay back  to the original plan. Wait a minute.  I toss the girl off to Mary Alice  and run down the hall to the elevator and pry the doors open.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Okay, Jack you see Pete race past you as the  elevator signals it&#8217;s approaching floor 4.  Pete give me a straight  strength check.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;I jam my prybar into the  gap in the doors and pry hard.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: d8 for strength  and d6 for wild yields a 2 and a 1. </em></span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;The door&#8217;s safety latch defies you and  it doesn&#8217;t  open.&#8221;</span></p>
<p><strong>Mary Alice:</strong> &#8220;What was your plan there  braniac?&#8221;</p>
<p><strong>Pete: </strong>&#8220;Doors open should kick off the safety  system and cause the elevator to stop.  We should have wedged the doors  open from the start.  Hindsight and all that. Okay let&#8217;s go back to Plan  A and just kill the bastards.  I motion Mary Alice to move the girl  back into the office and I find a spot.  Hey are there any tables in the  hall?&#8221;</p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;There&#8217;s a little wooden  table, the kind they put flowers or a vase on near the elevator doors.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;I grab that and get in a door way.  As soon as the door opens I&#8217;m  going to throw it as hard as I can into the elevator, should buy us some  reaction time.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Okay that  would be an opposed Agility combat trick but that only effects their  Parry defense, won&#8217;t make any difference in your ability to shoot them.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Oh.  Okay let&#8217;s just stick with Plan A.&#8221;</p>
<p><strong>Jack:</strong> &#8220;I like  it, simple, direct, no complications.&#8221;</p>
<p><strong>GM:</strong><span style="color: #993300;"> &#8220;The elevator  dings and the door opens.  Perception checks please?&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Got a 7.&#8221;</p>
<p><strong>Jack:</strong> &#8220;A 5.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Okay as the door opens you both see it  has one male in  it.  He has a 45 in his fist.  He spots you and starts to duck. Everyone  including the thug had a Held action so let&#8217;s draw initiative.&#8221;</span><br />
 <em> <span style="color: #808080;">Mechanically: Three cards are shuffled out and Jack gets a 10C, Pete  gets a 4H and the Thug gets a 8H so the order is Jack, Thug, Pete.</span></em></p>
<p><strong>Jack:</strong> &#8220;I give him both barrels. BLAM BLAM!&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Okay with a double barred shotgun you  can actually give  him both barrels as a single shooting roll and both hit or miss  together or you can give him two shots with two rolls.  That would incur  a -2 penalty for two actions but the shotgun gives you a +2 bonus. </span></p>
<p><strong>Jack:</strong> &#8220;Both barrels at once.  I don&#8217;t take kindly to thugs that manhandle  women.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: Shooting dice of d6 and d6 at a +2 due  to the shotgun bonus and rolls a 5 and a 4 for a total of 7.  Both  barrels hit the thug.  Close range damage is 3d6 per hit or 6d6 in this  case.  Jack gets a 3, 2, 1, 3, 2, 3 or 14 damage versus toughness of 6.   A success and two raises.  <span style="color: #ff0000;">[Edit: This is wrong.  The target takes two attacks of 3d6.  In this instance the first 3+2+1 or 6 would Shake the thug and the second 3+2+3 or 8 would in fact cause a wound and kill him since he's an Extra.  Same results but incorrectly figured in the original text]</span><br />
 </em></span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;The  thug is literally cut in half as both loads of buckshot rip through his  torso spraying the back of the elevator in gore.  The body parts waver  for a moment before hitting the floor of the elevator with a wet </span><span style="color: #660000;">squicky</span><span style="color: #660000;"> noise.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Ewwww.&#8221;</p>
<p><strong>Mary Alice: </strong>&#8220;There&#8217;s at least two more  downstairs somewhere, the ones from the car maybe. Unless this guy was  too stupid to signal them?&#8221;</p>
<p><strong>Jack:</strong> &#8220;Do we take that  chance?&#8221;</p>
<p><strong>Pete:</strong> &#8220;Momma said never take a chance you didn&#8217;t  have to.&#8221;</p>
<p><strong>Mary Alice:</strong> &#8220;I ask the girl how she&#8217;s doing.   Can she walk?&#8221;</p>
<p><strong>Girl: </strong><span style="color: #660000;">&#8220;I think I can  make it.  Oh my god why is this happening.&#8221;</span></p>
<p><strong>Pete: </strong>&#8220;Don&#8217;t  you worry your pretty little head sugar pie.  If we think she can make  it, we go back down the ladder?&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;With  someone sticking close to her she can probably make it.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;I call shotgun! Literally&#8230;&#8221;</p>
<p><strong>GM:</strong><span style="color: #660000;"> &#8220;Okay you exit the floor back through the maintenance tunnel, Jack you  hang close to the girl going down right below her keeping her steady and  secure.  You make it back through the laundry and the street appears to  be clear.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;I stick close to the girl as we  run across the street and down to the car. I sling the shotgun back  under my coat and keep my 38 handy.&#8221;</p>
<p><strong>Pete:</strong> &#8220;Crap, I forgot  the Thompson.&#8221;</p>
<p><strong>Mary Alice:</strong> &#8220;You mean this one?&#8221;</p>
<p><strong>Pete:</strong> &#8220;Good girl!&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;You make it to  your car, Shank&#8217;s sitting in the drivers seat with the engine revving.  Jack you pile in beside him and Pete, Mary Alice and Rose squeeze into  the back seat with the girl in the middle. As he pulls out and heads  down the street there&#8217;s a flash of headlights behind you as a car comes  around the corner.&#8221;</span></p>
<p><strong>Shank:</strong> <span style="color: #660000;">&#8220;Maybe  trouble boss. Let me try some things.&#8221;</span></p>
<p><strong>GM: </strong><span style="color: #660000;">&#8220;Shank takes a few turns but the  headlights stay behind  you and then fire rips through the night as someone unloads a machine  gun on you from the car behind.&#8221;</span></p>
<p><strong>Pete:</strong> &#8220;Step on  it!&#8221;</p>
<p><strong>Shank: </strong><span style="color: #660000;">&#8220;You got it boss! He  floors the gas and the car leaps ahead with a roar of the mighty  straight six engine.&#8221;</span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;You&#8217;re  at medium range from the car behind this puts you at a range of 3.  If  you get more than 10 away from the pursuit you escape. We pull cards for  initiative and Shank gets a 10H and the bad guys get a JD.&#8221;</span></p>
<p><strong>Thugs:</strong> <span style="color: #660000;">&#8220;They step on the gas themselves and close the  distance to 2 (10 squares, 50&#8242;).  A guy leaning out the window opens  fire again and the bullets rip through the air around the car but don&#8217;t  hit anything.&#8221;</span><br />
 <span style="color: #808080;"><em>Mechanically: Driver rolls a d8 for  Driving and gets a 4 or a Success and closes the distance by one  increment.  The passenger opens fire with a shooting die of d6 taking  one burst rather than going full auto, -2 for an unstable platform and  rolls a 4 for a total of 2. </em></span></p>
<p><strong>Shank:</strong> <span style="color: #660000;">&#8220;Whips the car around a corner,  trying to cost them some  ground but the thugs keep right on their tail.&#8221;</span><br />
 <span style="color: #808080;"><em>Mechanically:  Rolls a d10 for Driving and gets a 2 which fails and there&#8217;s no change.</em></span></p>
<p><strong>Pete:</strong> &#8220;&#8216;Mary Alice if I may?&#8217;  I take the tommy gun and shoot back full  auto.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: The tommy gun has a rate of fire of 3 on  fully auto so Pete rolls his shooting die three times and one wild die.   He&#8217;s going to be at -2 for the unstable platform and -2 for full auto.   Rolls a 7, 6, 5 and 2.  At -4 he misses with all three bursts. </em></span></p>
<p><strong>Pete: </strong>&#8220;Not good.  I&#8217;m going to spend a Benny to re-roll my attack.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;You&#8217;ve already spent three bennies, you&#8217;re out.&#8221;</span></p>
<p><strong>Mary  Alice: </strong>&#8220;I yell at him to make his shots count, that last shot came  too close! I give him a Benny to try again.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically:  Mary Alice has the Common Bond Edge which allows her to give her Bennies  to another member of the group.</em></span></p>
<p><strong>Pete:</strong> &#8220;Sweet, I  remember to take careful aim, not wanting to see Mary Alice get shot.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: He rolls again, a d8 for each shot and a d6 wild with  much better results.  5, 8, 8, 4.  Two of the shots aced or exploded and  he ends up with attack rolls of 5, 14, 13, 4.  At -4 he has a 1, 10, 9  as his three attack rolls.  1 miss and 2 critical hits.  He rolls damage  rolls of 2d6+1+1d6 (base plus critical bonus) twice. First burst nets  him a 6, 6, 5.  The two sixes explode for a 5 and a 1 for a total of  6+6+5+5+1+1 or 24 damage.  The second attack also starts with a  2d6+1+1d6 and yields a 1, 2, 4 +1 for 8 damage. <br />
 The bad guys&#8217; vehicle has a toughness of 10. The Thompson negates 1 point of armour so it has a functional toughness of 9.  The second shot at 8 damage has no  effect.  The first shot at 24 damage gets a success and 3 raises.  <br />
 The driver of the other car has to make a driving skill roll at -3 due  to the 3 wounds the car has taken and the car has to roll on the  critical hits chart three times, once for each wound.  The driver rolls a  d8 and gets a 3 for a total of negative one and the car goes Out of  Control.  The out of control result is a 7 and the skids 1 square to the  side but otherwise takes no ill effects.  The critical hit results are  8,8 and 9.  Two hits to the chassis with no special effects.  The 9  indicates one of the passengers is hit. The damage is rerolled and  yields a total of 18 damage, (2d6+1+1d6) 6+5+1+4+2.  A d6 to randomly  determine who is hit results in the guy leaning out the window.</em></span></p>
<p><span style="color: #000000;"><strong>GM:</strong> <span style="color: #800000;">&#8220;You stitch a line of holes across the front of  the car chasing you and sparks fly. A burst of bullets punch through the  throat and head of the guy leaning out the window shooting at you and  the gun drops to the ground.  As the driver jinks the car to the right  it tosses the body out through the door and goes flying into a plate  glass window.  The car is shooting steam or smoke from under the hood  where your bullets punched through the body.&#8221;</span></span></p>
<p><span style="color: #000000;"><strong>Jack:</strong> &#8220;I stick the double barrel out the other side and blast him with both  barrels.&#8221;<br />
 <span style="color: #808080;"><em>Mechanically: +2 to Shooting for the shotgun, -2 for  unstable platform.  The range is 2 with an increment of 5 so 10 squares  away putting it in the Medium range for the shotgun for -2 to hit.    Jack rolls a d6 and a d6 and gets a 2 and a 1 or 2+2-2-2 or 0.  Missed.</em></span></span></p>
<p><span style="color: #808080;"><span style="color: #000000;"><strong>Jack:</strong> &#8220;I spend a benny and try it again.&#8221;</span><br />
 <em>Mechanically: Rolls d6  and d6 and gets a 1 and a 6, explosion to 8 on the attack roll with a  total penalty of -2 for a 6 attack roll versus a 4.  He gets a hit.  He  rolls damage of 2d6 + 2d6 (both barrels at medium range) and gets a 1,  1, 6, 5.  The 6 explodes and totals 7.  1+1+7+5 = 14 damage.  That&#8217;s a  success and a raise on damage.  This causes the car to take a wound  putting it at 4.  This wrecks the car and the driver has to make an out  of control check at -4 and the car takes a critical hit as well.  The driver  rolls a d8-4 and gets an 8 which explodes to a total of 12.  He gets a  success and a raise and easily manages to drive the car to a safe stop.   The critical hit roll is a 3 and indicates the engine is severely  damaged  not that it matters since the car&#8217;s been Wrecked at this point  from taking four wounds. <span style="color: #ff0000;">[Edit: This is wrong like the guy in the elevator.  The damage would have been one attack of 2 against the cars defense and another one of 12 against the cars defense of 10.  As a result the car chase would have continued on for at least another round or three.]</span><br />
 </em></span></p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Two  barrels of buckshot blow through the radiator of the car and destroy  several portions of the engine and the car shudders and clanks as the  engine eats itself.  The driver is good though and pulls the car to stop  without wrecking it.  He steps out and stares at you as you recede off  into the distance.&#8221;</span></p>
<p><strong>Mary Alice:</strong> &#8220;Great they have  our tag.&#8221;</p>
<p><strong>Shank:</strong> <span style="color: #800000;">&#8220;No boss, seems it fell off while we  was out for a drive this evening.  Sorry &#8217;bout that, I&#8217;ll get them  screws fixed real soon like.&#8221;</span><br />
 <strong><br />
 Mary Alice:</strong> &#8220;For shame!  But  I guess we can let it slip this time.&#8221;</p>
<p><strong>Pete:</strong> &#8220;I check on  the girl, &#8216;hey how you doing?&#8217;&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;She&#8217;s  shaken up as you can imagine but isn&#8217;t physically harmed. She seems  ready to fall asleep she&#8217;s so tired and worn out.&#8221;</span></p>
<p><strong>Jack:</strong> &#8220;Shank, pull over and get the plate back on, we don&#8217;t want to get  stopped by the cops, I don&#8217;t want anyone noticing us tonight then let&#8217;s  swing out to Woodville and deliver the package to her family.&#8221;</p>
<p><strong>Pete:</strong> &#8220;When we stop to put on the plate, I get the ammo box out of the back  and make sure everyone&#8217;s topped off including the Thompson.&#8221;</p>
<p><strong>GM:</strong> <span style="color: #660000;">&#8220;Okay, Shank finds an alley to pull into and puts  the license plate back on the car and checks it for damage finding one  bullet hole in the back of one of the quarter panels.  He tells you  there&#8217;s not much he can do about it now but back at the office garage he  can hammer it back out and put a bit of paint over it and it won&#8217;t be  obvious.  Pete refills his clips and the </span><span style="color: #800000;">thompson</span><span style="color: #660000;"> and hands a few shells to Jack for his shotgun.  Mary  Alice provides a shoulder for the girl who quickly is out like a light. </span><br />
 <span style="color: #660000;"> The drive out  to exclusive suburb of Woodville is uneventful, traffic is light and no  one seems to pay you any attention.  Arriving at the house, even at this  late hour, a valet exits the house as you pull up into the roundabout.   Spotting the girl he hurries forward and helps you with her and ushers  you into the house where she&#8217;s whisked away by the housekeeper and a  maid even as Reginald Granger, your client is roused from bed.<br />
 You&#8217;re taken to the study, a lavish affair of dark woods and over  stuffed leather arm chairs with bookcases filled with tomes that are  probably more window dressing than anything where you meet with your  client.<br />
 </span><span style="color: #660000;"> Mr. Granger is overjoyed to have his daughter back safe and sound and  promises to have an agent at your doorstep first thing in the morning to  settle your accounts.&#8221;</span></p>
<p><span style="color: #660000;"> <em><strong>The case of the Missing Heiress can be  considered  closed successfully. </strong></em></span></p>
<p><span style="color: #660000;"><em><strong>Of course the repercussions of taking down several of the O&#8217;Toole gang if the group is fingered in the rescue might make for an interesting time of it in the future.<br />
 </strong></em></span></p>
<p><span style="color: #660000;"><br />
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		<title>Interlude &#8211; Undead Army</title>
		<link>http://www.keyourcars.com/2010/04/27/interlude-undead-army/</link>
		<comments>http://www.keyourcars.com/2010/04/27/interlude-undead-army/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 15:34:42 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[4th Edition]]></category>
		<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://www.keyourcars.com/?p=3850</guid>
		<description><![CDATA[The dead fight hard Even the burning rains couldn&#8217;t conceal the odor of death as Stak moved up the last rise before reaching the cleared ground around the city.  If anything the rains added another layer of stench, one of sulfur and brimstone.  As he crested the hillock the scene he pulled up, momentarily shocked [...]]]></description>
			<content:encoded><![CDATA[<div class="img size-thumbnail wp-image-3851 alignleft" style="width:200px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/Battle_With_Undead_by_Jugival.png"><img src="http://www.keyourcars.com/wp-content/uploads/Battle_With_Undead_by_Jugival-200x142.png" alt="" width="200" height="142" /></a>
	<div>The dead fight hard</div>
</div>Even the burning rains couldn&#8217;t conceal the odor of death as Stak  moved up the last rise before reaching the cleared ground around the  city.  If anything the rains added another layer of stench, one of sulfur and brimstone.  As he crested the hillock the scene he pulled  up, momentarily shocked at the grisly scene stretching out before him.</p>
<p>Bodies,  hundreds of them, most long dead it looked like from their appearance  lay scattered, ripped and torn on grounds around the city walls. The  walls of the city beyond were breached in several places but the holes  were filled and blocked with everything handy from what he could see.   Wagons, push carts, crates, timbers and the rubble of the walls  themselves were piled high in the breaches.   The main gates lay twisted  and shattered but what looked like ship timbers filled the opening.   There was a sudden pop of light and sigils flared  along the walls, twisting red arcane symbols floating above the walls  that reminded him of the barrier wardings that Utha had cast in her  lair. </p>
<p>The others joined him atop the hill each pausing to stare  at the battlefield in silence for several moments.  The bodies lay  sprawled, filled with arrows, blasted and burnt by fire or other  forces.  They covered a wide spectrum, what were obviously farmers and  peasants mixed with hobgoblins and goblins and even larger creatures as  here and there a hill giant formed a large mound of dead flesh.  </p>
<p>Most  appeared to have been dead for days even weeks, at odds with the time  of length the group had been out of the city, obviously foul magics were  at work here and the undead army they&#8217;d feared for such a long time had  materialized, only in their absence. </p>
<p>&#8220;What do you make of  those?&#8221; Torel asked Biminey as the  strange symbols flickered into visibility atop the walls of the city.  </p>
<p>The  artificer narrowed his senses, reaching out toward the city with that  inner force that gave his creations life. His voice was uncertain when  he finally spoke, &#8220;They&#8217;re wardings and  artificer origin but they&#8217;re&#8230; odd.  I get a sense of great age about  them but they&#8217;re weak, weakening even, running down.&#8221;</p>
<p>Stak  spoke up, &#8220;Those figures on the walls, they&#8217;re townies.  I can see the  Watch and the Anvil mercs up there  along with normal folk.  They&#8217;re armed but just barely, a lot of fishing  spears and table legs by the look of it.&#8221;</p>
<p>Everyone glanced at Stak  and then at the minuscule forms, little more than dots in the distance.  Visra  said, a little incredulously, &#8220;You can tell that?&#8221;</p>
<p>In answer Stak  held up his left hand, the stylized eagle beak running up his forearm  from the swirled red patterns across his hand.</p>
<p>T&#8217;Balktu  grunted, &#8220;So we won.&#8221;</p>
<p>The avenger shrugged, &#8220;Looks like.  Let&#8217;s  get down there and find out what&#8217;s going on.&#8221;</p>
<p>The group picked  their way through the corpses, the stench even worse close up and it was  obvious that all the combatants had already been dead by the time they  dropped on this battlefield at least.  The wounds were mostly dry or  oozed a black ichor rather than  the vats of blood that should have been covering the ground. </p>
<p>A  crowd gathered on the walls as they approached and Torel  made sure the city standard was unfurled and visible.  A small cheer  went up from inside as they made their way closer. </p>
<p>The Captain,  his left arm held in a sling next to his body along with Sargent Driskul  met them atop the barricade filling the gap where the main gates had  been.  </p>
<p>Stak nodded at the  upraised eyebrow of the grizzled warrior, holding up his left hand,  displaying the red tattoo of the Soul Eaters.  The Sergeant blinked then  slowly nodded back. </p>
<p>&#8220;Hope we get a better reception than these  got, Captain.&#8221; Biminey joked as  they stopped at the base of the rubble.</p>
<p>&#8220;Depends on  what news you have to give me.  Come on, Council wants you.  Sergent!&#8221;</p>
<p>Driskul  glanced behind, &#8220;Pyotr and Jenna, get that ladder up here and over the  side.  The rest of you lot, get back to your gods damned posts.  Move it  or you&#8217;ll be defending this wall from outside!&#8221;</p>
<p>A long wood  ladder came clattering down and quickly the group went up it and over  the barricade.  The scene inside was grim, the citizens mixing with  Watch and Anvil mercenaries alike atop the wall.   The large courtyard  inside, that typically held all manner of carts and vendors was torn up,  the cobblestones ripped and torn in a huge circle that encompassed  easily a 30 yards across.  Biminey and Visra  both flinched at the magic residue lingering over the circle, magic  twisted and broken in feeling. </p>
<p>&#8220;What happened?&#8221; Visra  asked holding out a hand, feeling the energies that lay in fragments  over the courtyard. </p>
<p>The Captain shot her a look, &#8220;Funnel cloud  sprung up, ripped up the cobblestones in that circle.  Priests say that  let them use it as a summoning circle and creatures poured into the  city.  We beat&#8217;em but it cost  us.  It costs us a lot.  Bodies are piling up in a couple of warehouses  on the docks waiting burial.  Same thing happened in four different  spots around the city at roughly the same time, same day you left.  That  night, an army of undead showed up.  We almost went under but then  those showed up&#8221; he said jerking a thumb at the flickering wardings, &#8220;and the  bodies all dropped like someone had cut their strings.&#8221;</p>
<p>&#8220;Where&#8217;d  the wardings come from?&#8221; Biminey  asked.</p>
<p>Captain shrugged, &#8220;Not sure on that one, Eris folk  weren&#8217;t too clear, all I got out of it was they disrupt whatever powers  the enemy is using to power the undead.  Surprised you made it through,  every time I sent a squad out to try to destroy the bodies they roused  long enough to drag them down or force them to retreat.&#8221;</p>
<p>Torel  glanced up at the standard he held in his left hand and pursed his lips  in contemplation. </p>
<p>&#8220;We&#8217;ll go over everything at the Temple, the  Eris priests say we shouldn&#8217;t talk in the open, the rain can act as an  extension of the enemy they say.  Temple&#8217;s supposed to be shielded from  it.&#8221;</p>
<p><a href="http://jugival.deviantart.com/art/Battle-With-Undead-156390254" target="_blank">Image Credits</a></p>
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		<title>Interlude &#8211; An unobserved meeting</title>
		<link>http://www.keyourcars.com/2010/02/23/interlude-an-unobserved-meeting/</link>
		<comments>http://www.keyourcars.com/2010/02/23/interlude-an-unobserved-meeting/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 00:56:26 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://www.keyourcars.com/?p=3620</guid>
		<description><![CDATA[Lady Sethra Interlude &#8211; An unknown island in an unknown sea&#8230; &#8220;I strongly protest your decision Lord Kotar!&#8221; the slaver mage said, indignation and fury apparent in his voice. &#8220;Do you really Bokka?  You think we should continue to lose resources to these people?  We have the ship, I&#8217;ve sent teams inland after suitable&#8230; resources [...]]]></description>
			<content:encoded><![CDATA[<div class="img alignright size-medium wp-image-3621" style="width:200px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/The_Oracle_by_blackeri.jpg"><img src="http://www.keyourcars.com/wp-content/uploads/The_Oracle_by_blackeri-200x300.jpg" alt="" width="200" height="300" /></a>
	<div>Lady Sethra</div>
</div>Interlude &#8211; An unknown island in an unknown sea&#8230;</p>
<p>&#8220;I strongly protest your decision Lord Kotar!&#8221; the slaver mage said, indignation and fury apparent in his voice. </p>
<p>&#8220;Do you really Bokka?  You think we should continue to lose resources to these people?  We have the ship, I&#8217;ve sent teams inland after suitable&#8230; resources to let us recover its functionality and hopefully build more of them.  I don&#8217;t see any purpose in paying any more attention to them.  Lady Sethra has warned against our involvement in their activities any longer as it could prove&#8230; costly.&#8221;</p>
<p>&#8220;So we let them get away with what they&#8217;ve done?  I&#8217;ve given you the report that they killed most of our people in Larkson and caused our contact with the bandits and the tribes to disappear.  We don&#8217;t know what&#8217;s become of him, only that he wasn&#8217;t in the warehouse.  And what about my brother?  You&#8217;ve read the report, these people killed him and destroyed his ship.&#8221;</p>
<p>&#8220;Your scheme to take over that city doesn&#8217;t sit well with most of the Nine Bokka.  We don&#8217;t belong inland, we belong on the seas. And I really don&#8217;t care about your brother, he ruined more cargo than any other captain I&#8217;ve known. If you have an razor to hone for them, you do it on your time but I am not spending more men or gold to go after them.&#8221;</p>
<p>Bokka, a thin ascetic man of average height, swore softly and his hand slid toward the blade sheathed at his side, the green glowing gem in the pommel pulsing in time with his heartbeat.  The stocky figure in robes on the ornate large chair arched an eyebrow at the motion.  </p>
<p>&#8220;Really Bokka?&#8221; Lord Kotar&#8217;s voice held traces of amusement.  The shadowy figures swirling around the room fluttered close in anticipation, hunger apparent in their motions. </p>
<p>The room was a frozen tabluea for a long moment then Bokka&#8217;s shoulders slumped &#8220;I obey your wishes in all things Lord.&#8221; he said through gritted teeth, hands disappearing into the sleeves of his robes, away from his soulblade. </p>
<p>&#8220;Then please return to Safe Harbor and guard the airship for me.  I would be very&#8230; perturbed were anything to happen to it.  Send a fetch when the teams arrive with the artificers and keep me updated on their research.&#8221;</p>
<p>&#8220;Aye m&#8217;lord.&#8221;</p>
<p>&#8220;And Bokka, if anything happens to that ship, you&#8217;ll be a long time dying.&#8221;</p>
<p>&#8220;Aye m&#8217;lord.&#8221;</p>
<p>Bokka fled the room, one of the shadows silently closing the door behind him.  From behind an ornate tapestry a beautiful woman stepped, hair the color of night and skin so pale veins formed a pale blue web under it. </p>
<p>&#8220;Love, you should deal with that one now.  I&#8217;ve read the strands of the weave and in very few of them does he not covet your position.&#8221;</p>
<p>Kotar reached out and gently grasped the woman&#8217;s hand and pulled her close.  &#8220;And in all those possible strands does he ever succeed dear?&#8221;</p>
<p>Sethra&#8217;s mouth twitched in a slight smile, &#8220;Only in a very very few of them does he manage to take your place love.  I believe the phrase, &#8216;pigs are flying&#8217; is appropriate for him.&#8221;</p>
<p>&#8220;As I thought, he is weak, tied to petty feuds, born of a weak strain.  I think before long the line of Jothan should be erased.  Only which of the minor captains to replace him?  Such a quandary&#8230;&#8221;</p>
<p>&#8220;What of the &#8216;heroes&#8217; love?  In many strands, they oppose you and their fates are entwined in your downfall in many more.&#8221; she asked, running her head over his face, using her fingers to &#8216;see&#8217; him as the dark sockets where her eyes had once been looked into the distance. </p>
<p>&#8220;We shall wait and see. They&#8217;ve lost one already to mischance.  I think we shall simply wait and see what else chance brings to them.  Send a fetch to Robear in Larkson, have him work on our contact there, I need a schism opened so we can operate more freely.&#8221;</p>
<p>&#8220;As you ask so shall it be love.&#8221;</p>
<p><a href="http://blackeri.deviantart.com/art/The-Oracle-50266146" target="_blank">Image Credits</a></p>
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		<title>Interlude &#8211; More Complications</title>
		<link>http://www.keyourcars.com/2010/02/18/interlude-more-complications/</link>
		<comments>http://www.keyourcars.com/2010/02/18/interlude-more-complications/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 18:02:23 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://www.keyourcars.com/?p=3579</guid>
		<description><![CDATA[We want the book... Interlude &#8211; On The Horizon &#8220;Kord&#8217;s balls, what the hell?&#8221; the guard exclaimed looking out at the east road. A naked figure was stumbling down the road, covered in blood.  As it dropped in the packed dirt in front of the gate she could see it was not only naked but [...]]]></description>
			<content:encoded><![CDATA[<div class="img size-medium wp-image-3580 alignleft" style="width:207px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/old_prayer_book_01.jpg"><img src="http://www.keyourcars.com/wp-content/uploads/old_prayer_book_01-268x300.jpg" alt="We want the book..." width="207" height="233" /></a>
	<div>We want the book...</div>
</div>Interlude &#8211; On The Horizon</p>
<p>&#8220;Kord&#8217;s balls, what the hell?&#8221; the guard exclaimed looking out at the east road. A naked figure was stumbling down the road, covered in blood.  As it dropped in the packed dirt in front of the gate she could see it was not only naked but most of the skin of it&#8217;s arms and upper chest had been removed.  In the distance at the top of the first rise of the road she spied what could only be a warband of hobgoblins.</p>
<p>A shout, the gruff voice of her sergeant barked up from below, &#8220;What is it trooper!?&#8221;</p>
<p>&#8220;There&#8217;s a man, I think it&#8217;s a man, he&#8217;s hurt, hurt bad in the road below and I shit you not sarge there&#8217;s a full hob warband no more than 200 yards up the road.&#8221;</p>
<p>&#8220;Awww shit.  Coleson, Donal, Tig spread the alarm, I want every square foot of this gods damn wall manned and I want it done NOW!&#8221;</p>
<p>Pounding feet sped off behind her and the brazen clanging of the alarm bell started to sound.  The halberd in her hand didn&#8217;t seem nearly as impressive as the dim light glinted off the naked steel arrayed among the hobgoblins.  The ladder behind her creaked under the massive form of the dragonborn sergeant.</p>
<p>&#8220;Well fuck me sideways&#8230;&#8221; Sergeant Drakotta said softly.</p>
<p>&#8220;What do you want to do about him Sarge?&#8221; she said pointing out the bleeding figure below.</p>
<p>&#8220;Shit, can&#8217;t leave him there.  And they&#8217;re held up far enough way for someone fast to get out and get him.  I remember you&#8217;re speedy Bawndi.  Get down that ladder, grab Hork and get out there and get him.&#8221;</p>
<p>&#8220;Crap Sarge, why&#8230;&#8221;</p>
<p>&#8220;Cut it trooper, get your ass down there now or you&#8217;ll be safer out there than here!&#8221;</p>
<p>Bawndi grimaced and nodded.  She slid down the ladder dropping lightly to the ground below. &#8220;Hork!Â  Get your skinny ass front and center, Sarge has a job for us.  Tally, you and Peete open the gate, we&#8217;re going to run out there and grab that guy.  If the hobgoblins charge you slam the gate you make gods damn sure that there&#8217;s no way I can make it back before they get to the gate or I swear to all hells I&#8217;ll have your ass no matter what it takes.&#8221;</p>
<p>As two of the guard turned the winches that pulled the massive bars back from the gate, Bawndi and Hork, a thin almost scrawny human but with surprising strength, stood poised as the thick iron bound wooden gates parted sideways.  As soon as the gap was big enough to squeeze through they did so, sprinting down the road toward the bloodied figure.</p>
<p>Bawndi slid to a halt next the man, eyes taking in the ruin, the skin was gone from his shoulders in long strips that ran halfway down his back.  She knelt, not sure where to grab the man as Hork retched next to her.  &#8220;Suck it up!Â  You toss on me and I&#8217;ll make you pay for a long time.&#8221; she hissed glancing up at the other watchman, tossing a glance toward the hobgoblins that remained motionless in the distance. &#8220;Grab the hands, I&#8217;ll get the feet.  Hurry up gods damnit!&#8221;</p>
<p>Together they picked the man up, carefully but quickly rolling him over and then moved back to the gate at an awkward shuffle, Hork moving backwards to keep an eye on the hobgoblins. Â  With release of held breath they passed through the gate again, multiple watch including the Anvil mercenaries were gathered around, weapons ready.  A stretcher appeared and they laid the man on it.  A watch healer stepped up and laid a hand on the man&#8217;s forehead and a glow appeared around her fingers and sank into the man&#8217;s flesh, the flesh knitting and healing. </p>
<p>The man screamed sitting bolt upright then trying to lunge away, troopers grabbing him and pressing him back down.  His struggles died as his terror filled eyes took in his surroundings.  Sargeant Drakotta pushed through the crowd, squatted by the man, &#8220;What&#8217;s going on?Â  Who are you?&#8221;</p>
<p>The man shook his head, stammered, &#8220;Stanal, my names Stanal.  They destroyed the village, killed everyone!Â  They kept me alive to deliver a message.&#8221;</p>
<p>&#8220;What&#8217;s the message?Â  What village?&#8221;</p>
<p>&#8220;My home, Greenoak village.&#8221;</p>
<p>One of the watch spoke up, &#8220;I know the place Sarge, maybe ten buildings, about thirty or forty people.&#8221;</p>
<p>Without looking back, Drakotta rasped out, &#8220;Next man that speaks is going to regret being birthed.  Now, you, Stanal, what do they want?&#8221;</p>
<p>&#8220;They want some book they say is here, some book with a name in it.  They&#8217;ll give you a week to come up with it.  Every week they don&#8217;t get it, another village dies. When they run out of villages then they&#8217;ll march on the city.&#8221;</p>
<p>&#8220;What the fuck? A book?&#8221;</p>
<p>&#8220;Yes, that&#8217;s what they said. Said someone would know what they&#8217;re talking about.&#8221;</p>
<p>A voice called down, &#8220;Sarge, they&#8217;re moving out, heading south.&#8221;</p>
<p>Drakotta rocked back on his heels, shook his head.  &#8220;Well someone sure as shit ain&#8217;t me.&#8221;Â  He rose, yanking the man up with him, hand locked like a bear trap on his wrist.  Bawndi, you&#8217;re with me.  We&#8217;re taking this one to the captain.  Frost, take over here.  Keep them on their toes and keep everyone&#8217;s eyes open.  This could be a feint of some kind.  Send runners, make sure the east gate is covered and send someone to Joncel and make sure he&#8217;s got the river side sewn up.&#8221;</p>
<p>&#8220;Aye sarge.&#8221; replied a hardbitten trooper, &#8220;I&#8217;ll get&#8217;em moving.&#8221;</p>
<p>&#8220;Come on you, let&#8217;s go.  And someone get these people moving, show&#8217;s over!&#8221;</p>
<p>Drakotta lead the way down the road at a swift pace, the farmer behind him and Bawndi trailing, naked steel in her hand and mistrust on her face.</p>
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		<title>Interlude &#8211; Council</title>
		<link>http://www.keyourcars.com/2010/02/04/interlude-council/</link>
		<comments>http://www.keyourcars.com/2010/02/04/interlude-council/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 20:48:58 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[4th Edition]]></category>
		<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://www.keyourcars.com/?p=3521</guid>
		<description><![CDATA[Something wicked this way comes.... Excuse the hiatus, we take one week off out of every four and last week we also had a huge snowfall to contend with that made it dangerous to get together.  With any luck we&#8217;ll be playing this weekend. InÂ  the meantime &#8211; &#8220;Councilman with all due respect I believe [...]]]></description>
			<content:encoded><![CDATA[<p><em><div class="img alignright size-medium wp-image-3522" style="width:277px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/Silver_Golem_by_mysticaldonkey1.jpg"><img src="http://www.keyourcars.com/wp-content/uploads/Silver_Golem_by_mysticaldonkey1-277x300.jpg" alt="Something wicked this way comes...." width="277" height="300" /></a>
	<div>Something wicked this way comes....</div>
</div>Excuse the hiatus, we take one week off out of every four and last week we also had a huge snowfall to contend with that made it dangerous to get together.  With any luck we&#8217;ll be playing this weekend. </em></p>
<p><em>InÂ  the meantime &#8211; </em></p>
<p>&#8220;Councilman with all due respect I believe the idea has merit.  Council Lerik&#8217;s idea of locking the 5 of them up for a few days to see if the murders stop will harm no one and it might help uncover the truth.&#8221;</p>
<p>&#8220;See, even the <em>guard </em>are smart enough to know I&#8217;m right Garon.&#8221; came the oily voice of Councilor Lerik as he leaned forward, thrusting out a finger to point to the chainmail clad form of Captain Warik, commander of the guard.</p>
<p>The creases of Warik&#8217;s eyes bunched slightly and then smoothed out at Lerik&#8217;s tone, insulting without giving cause for insult. A skill the man possessed in spades, one that Warik couldn&#8217;t help but wish would get the man&#8230; hurt.  Not killed, he wasn&#8217;t that obnoxious but Warik wouldn&#8217;t be unhappy to hear that the councilor had met with some mishap, maybe a broken bone or two.  It would be too much to ask that Lerik became a victim to the person or creature that was killing townsfolk each night.</p>
<p>&#8220;Captain! Did you hear me?&#8221; Garon asked sharply.</p>
<p>&#8220;Sorry sir, something occurred to me about the murders that distracted me.&#8221;</p>
<p>Garon shook his head, &#8220;I said no we won&#8217;t be tossing them in jail.  They&#8217;ve done well enough by us.  They chased that creature out of the Eris temple, were captured and almost killed trying to solve our gold thefts, we know more about the murders because of them.  No, they stay free.&#8221;</p>
<p>&#8220;You realize they &#8216;found out&#8217; information on the murders because they committed them!&#8221; Lerik spat out.</p>
<p>Garon leaned forward, planting his palms on the table, &#8220;That&#8217;s enough!Â  I know you have issues with them Lerik.  You have issues with anyone who doesn&#8217;t fit your god&#8217;s image of the ideal.  Oh I know who or what you worship.  So far your belief&#8217;s haven&#8217;t interfered with your ability to keep the merchants happy and in line but don&#8217;t push things too far.  Without my goods to sell and Teagan&#8217;s boats and wagons to ship them you&#8217;d be a little unpopular with everyone both merchant and commoner so I suggest you give up this little vendetta you have against these people.&#8221;</p>
<p>Lerik dropped back into his chair, mouth open and then a look of furious anger crossed his face.  Without a word he rose and stormed out of the council chamber, Jan, the pretty young woman who&#8217;d taken Tanner&#8217;s place following after an uncertain pause, tossing an apologetic look around the room.</p>
<p>&#8220;What a pleasant individual.&#8221; Warick growled.</p>
<p>&#8220;That&#8217;s enough from you too Captain.  We all need to get along.  I know we&#8217;ve had our differences, I know you don&#8217;t like the changes we&#8217;ve pushed down your throat as it were about hiring outside help, which again doesn&#8217;t indicate a lack of confidence in your or the Watch&#8217;s ability.  But with the slaver raid, the murders and I know you don&#8217;t care to believe in them but of late all the temple priests have spoken of auguries that bad times are coming, very bad times.  Better poorer but prepared.  Perhaps if we&#8217;d of had these extra troops then my own&#8230; Never mind. As I say we need to get along with him and each other for the protection and benefit of the town.&#8221;</p>
<p>Warick nodded curtly, &#8220;Aye, I can understand your position Councilor.&#8221;</p>
<p>&#8220;I hear a but in there but I won&#8217;t push it.  Please go on, we&#8217;ll go over your report and see if we can make anything out of it.  Do what you can to catch this killer and keep our people safe.&#8221;</p>
<p>&#8220;Aye, that I can agree with.&#8221; Warick saluted the two councilors and their aides and turning on a heel left the room.</p>
<p>Teagan, the eladrin in charge of shipping who up till now had been quiet spoke up, &#8220;Berylon would you and Spar be so good as to wait in the other room for a few moments?&#8221;</p>
<p>The two aides glanced at each other and Berylon shrugged, &#8220;Sure, just summon if you have need.  C&#8217;mon Spar.&#8221;</p>
<p>After the room was empty and the door closed Teagon leaned back in his chair.  Face calm and impassive, eyes wandering over the decorative carvings in the ceiling of the council chambers he spoke quietly, &#8220;You know that one is beginning to overstep his bounds.  His hatred of all non-humans is affecting his dealings with me. I know he&#8217;ll be dead in 20 or 30 years and be out of my hair but it&#8217;s going to be a long 30 years at this rate.  Out of curiosity as he&#8217;s without heir or acknowledged relation as far as I know who would inherit if something were to happen to our fellow councilman?&#8221;</p>
<p>Garon shot a sharp look at the eladrin, &#8220;You know the answer to that and I don&#8217;t like where that question is going Teagon.&#8221;</p>
<p>Teagon flicked his eyes over and gave a miniscule shrug, &#8220;I&#8217;m not proposing anything Garon.  I&#8217;m just noting that the man has a lot of people irritated at him.  And ever since that deal with the slaver, if it was a slaver, he&#8217;s gotten a lot worse.  Did you know he&#8217;s pushing all the merchants under his control to get rid of their non-human employees?Â  I also heard that he wants to erect an altar to that banal spiteful god of his.  Yes you humans make up the highest proportion of the cities population but humans versus non-humans you&#8217;re in a distinct minority.  It&#8217;s irrational hatreds brought upon people by the ideologies of the likes of that one and his ilk that could end up destroying this town much less the slavers or reavers or whatever it is that the priests are warning us is coming.&#8221;</p>
<p>Garon suddenly chuckled, &#8220;You know that&#8217;s the most I think you&#8217;ve ever said at one time.  Yes the man was never pleasant and lately he&#8217;s turned downright vile, even to his &#8216;own kind&#8217;.  I think though that you overestimate the draw of his beliefs and the power of Bain.  Did you know he already has an altar to his god in a cellar under his home?Â  Ahh, see, we both have sources of information.  And do you know how many people in his circle of &#8216;friends&#8217; and acquaintances actually pay homage to his detestable little godling?Â  Only twelve that I know of.  Twelve followers out of how many people in this town?Â  Nay he poses no real threat to the security of the town.  And he&#8217;s brilliant at keeping the merchants in line, paying their taxes and not overcharging the commoners.&#8221;</p>
<p>Teagon&#8217;s lips curled up slightly, &#8220;I bow before your wisdom then Garon. Perhaps I shall learn somewhat of it during the time you have left on this plane of existence.&#8221;</p>
<p>&#8220;We live as the gods decree my friend.  Even your longevity might be cut shorter than you&#8217;d like as your gods wish. As for myself, I find it pointless to worry about it. Have you come up with anything we can do or have the Watch do to try and protect the people?&#8221;</p>
<p>Teagon shook his head, &#8220;Without knowing what we&#8217;re dealing with there&#8217;s little we can do.  Trying to ward every home, building and store against everything would be impossible.  But if we can find the creature&#8217;s nature we might be able to come up with something or so my people tell me.&#8221;</p>
<p>&#8220;The information that the group gave us was of no help?&#8221;</p>
<p>&#8220;Not really.  Necromatic arts are pretty far reaching.  We need to know the nature of the creature, if we could get something that belonged to it, an article of clothing or better yet flesh or blood then perhaps those skilled in the arts might come up with a way to track it.&#8221;</p>
<p>Garon snorted, &#8220;Blood? Hells we can&#8217;t even find the blood of the victims.&#8221;</p>
<p>&#8220;A chilling part of the deeds.  Where is the blood going and what is it being used for.  I fear the answer will not be one we wish to know.&#8221;</p>
<p>&#8220;Undoubtedly. Let&#8217;s get them back in here and start going over shipping needs.  The fish are pouring in from the boats and we&#8217;re going to have to get more barrels and crates to hold them.  I&#8217;d like another five hundred of the stasis crates as well, we should have planned ahead for this just in case.&#8221;</p>
<p>The two men, two of the most influential men in the city began studying the piles of documents that detailed the lifeblood of the city of Larkson, the fishing harvest and its dissemination.</p>
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		<title>Interlude &#8211; Phy&#8217;el Fleshwalker</title>
		<link>http://www.keyourcars.com/2010/01/26/interlude-phyel-fleshwalker/</link>
		<comments>http://www.keyourcars.com/2010/01/26/interlude-phyel-fleshwalker/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 14:04:33 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[4th Edition]]></category>
		<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://www.keyourcars.com/?p=3494</guid>
		<description><![CDATA[Not again... &#8220;I see unsuccessful you have been.&#8221; spoke a voice that was filled with guttural rasping.  Image the sounds a person might make if they&#8217;d screamed for so long they were choking on their own blood, flesh ripped from the throat, vocal cords pulled so tightly they threatened to break with another sound, this [...]]]></description>
			<content:encoded><![CDATA[<div class="img size-medium wp-image-3495 alignright" style="width:300px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/548c06b07fa745ec8bbfcf01beee89e01.jpg"><img src="http://www.keyourcars.com/wp-content/uploads/548c06b07fa745ec8bbfcf01beee89e01-300x202.jpg" alt="Not again..." width="300" height="202" /></a>
	<div>Not again...</div>
</div>&#8220;I see unsuccessful you have been.&#8221; spoke a voice that was filled with guttural rasping.  Image the sounds a person might make if they&#8217;d screamed for so long they were choking on their own blood, flesh ripped from the throat, vocal cords pulled so tightly they threatened to break with another sound, this might then be a pale imitation of this voice. The words spoken were in a ancient tongue full of harsh consonants and harmonics, living flesh cringing at the noise.</p>
<p>&#8220;The wardings of that accursed place hold true still.  They sap my powers more than imagined I.&#8221;Â  A second voice was definitely feminine, a caressing shiver of a voice that spoke of silk and whispers and promises of shadows and touch.</p>
<p>The first figure shrugged with a sinuous wave of its body, &#8220;I do not know stay shall I.  My freedom is enjoyable.&#8221; The figure gestured idly and nearby a man dressed in the uniform of the Larkson Watch drew a knife across his throat, the cut joining many many others on his body.  As the last of his life&#8217;s blood fountained as a scarlet ribbon in the air he slumped to the ground.  Only to rise moments later, dead eyes focused on its master.</p>
<p>The feminine voice changed in a flicker turning into a thing of razors and pain, &#8220;Mine husband you shall see free or your usefulness is at an end, know this Phy&#8217;el Fleshwalker.&#8221;</p>
<p>The corpse white skin of the first split open as the second&#8217;s words played over it, bloodless flesh gaping open. With no sign of pain upon its face it smiled slightly and nodded, &#8220;An it pleases you my queen.&#8221;</p>
<p>The voice, once again silken caresses, &#8220;Keep up the pressure on the wards.  Use the humans as you can to subvert them.  The Accursed One&#8217;s guardians seek to undo our release and attend to them I need.&#8221; Wings of green fire erupted from the second&#8217;s back and the body elongated.  The grass for yards around wisped into ash as it rose into the air with a lazy beat of her wings.  Hovering for a moment the solid black eyes looked down at him, &#8220;And use your command over the dead and flesh to recover Krag&#8217;s animus and restore him.  I do not wish my beloved to be deprived of his personal guard.&#8221;</p>
<p>Phy&#8217;el turned his head to follow the figure, using the heat of it to track it while the eyes of his head, boiled and burst in the first instants of the wings coming out and caressing his body, slowly regenerated. &#8220;Some day my <em>queen</em>.  Some day&#8230;&#8221;</p>
<p>Ranks of motionless figures jerked in unison minutes later as a single cry of raw anger and rage ripped through the air.  With a crook of his finger he summoned one of them to him.</p>
<hr style="width: 100px;" />
<p>&#8220;I hear you&#8217;re asking for Shuk.&#8221; Dra&#8217;kin started as a voice spoke behind him, the staff of wood he was carving slipping out of his hand and rolling across the worktable. He turned to see one of Shuk&#8217;s halflings, Keri he was almost sure.</p>
<p>&#8220;Yes, I wanted to check on her, it&#8217;s been a couple of days since I&#8217;ve seen her and I wanted to make sure she&#8217;s all right.&#8221;</p>
<p>&#8220;That&#8217;s why she has me.  Me and Meri. To make sure she&#8217;s alright. She went up stream with Meri to Forge.&#8221;</p>
<p>&#8220;Oh?Â  Why?&#8221;Â  Dra&#8217;kin gestured to a nearby chair and sat on the edge of his bed.</p>
<p>Keri shook her head, &#8220;Guild business.  I&#8217;m sure you understand.&#8221;</p>
<p>&#8220;When&#8217;s she coming back?&#8221;</p>
<p>&#8220;Guild business.&#8221; the halfling thief replied.</p>
<p>&#8220;Uh, okay.  When she gets back could you tell her I&#8217;d like to see her.&#8221;</p>
<p>&#8220;I&#8217;ll give her the message.&#8221;</p>
<p>&#8220;Great.  Are you hungry?Â  My treat. The council came through with a little gold to thank us for our &#8216;efforts&#8217; in looking into the murders and for driving the creature out of the temple.&#8221;</p>
<p>She shook her head, &#8220;No thanks, I&#8217;ve got to look into some things.  You can&#8217;t give people a chance to get momentum or your place in the order of things becomes at risk.&#8221;</p>
<p>There was a tap on the door and moments later it opened revealing Torel standing there, &#8220;Hey we&#8217;re going to go over to&#8230; Well hey there.  Meri?Â  Keri?&#8221;</p>
<p>&#8220;Keri.  Meri&#8217;s with Shuk who&#8217;s&#8230;&#8221; Dra&#8217;kin paused as Keri shook her head slightly, &#8220;&#8230;busy right now.&#8221;</p>
<p>&#8220;Mi&#8217;lady Keri would you care to join us for the evening meal?&#8221; Torel asked with a slight bow.</p>
<p>&#8220;Thanks but no, I must be off.&#8221; she replied.</p>
<p>&#8220;Perhaps next time then.&#8221;</p>
<p>&#8220;Maybe.  Later Dra&#8217;kin.&#8221; Keri said, flashing him a look, a warning in it.  Torel stood aside to let her leave, coming further into the room.</p>
<p>&#8220;So what about you?Â  Hungry?&#8221;</p>
<p>&#8220;Sure, let me get my pouch.&#8221;</p>
<p>&#8220;So what&#8217;s up with Shuk?&#8221;</p>
<p>Dra&#8217;kin grimaced, &#8220;Guild business. Don&#8217;t think I&#8217;m supposed to talk about it.&#8221;</p>
<p>Torel shrugged &#8220;Okay, just being polite.  We&#8217;re going to try some place that Stak found down on the docks.  Swears they have a fish stew to die for.  Personally I think it&#8217;s not the stew but the person bringing it that he thinks is to die for.&#8221;</p>
<p>Dra&#8217;kin rolled his eyes, &#8220;Okay I guess.  But if there&#8217;s another gods damned drunken brawl this is the last time I&#8217;m letting any of you pick a place to eat.&#8221;</p>
<p>Torel protested, &#8220;Hey those were all Biminey&#8217;s fault!Â  Him and that damn hand of his trying to steal drinks from drunks.&#8221;</p>
<p>&#8220;I&#8217;m just saying, your fault, my fault, nobody&#8217;s fault. I have to jump through another window to avoid being thrown through it and I&#8217;m going to burn someone&#8217;s pubes off.&#8221;Â  Hellfire flickered to life on the finger he was pointing at Torel.  A sympathetic light pulsed in red crystal in a silver mount on his worktable casting a red glow onto the room.</p>
<p>Torel held his hands up with an innocent look, &#8220;Hey hey watch that thing!&#8221;</p>
<p>Dra&#8217;kin closed his fingers into a fist, the action causing the flames to go out, &#8220;Just remember what I said.  Now let&#8217;s go I&#8217;m hungry enough to eat even bad food now.&#8221;</p>
<p>Torel clapped him on the shoulder, then pulling his hand back as Dra&#8217;kin stopped to look at it. &#8220;Right right, the warlock that walks alone. Come one.&#8221;</p>
<p>Dra&#8217;kin&#8217;s eyes narrowed as the avenger of Kord walked ahead of him, a thoughtful look on his face for a moment before clearing.</p>
<p>In the shadows across the street two figures stirred, one stepping out to follow the warlock and avenger down the street, the other slipping away down an alley.</p>
<p><a href="http://velinov.deviantart.com/art/Tavern-Brawl-96471746" target="_blank">Image Credits</a></p>
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		<title>Interlude &#8211; At Sea</title>
		<link>http://www.keyourcars.com/2010/01/12/interlude-at-sea/</link>
		<comments>http://www.keyourcars.com/2010/01/12/interlude-at-sea/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 13:51:40 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[4th Edition]]></category>
		<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Campaign]]></category>
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		<guid isPermaLink="false">http://www.keyourcars.com/?p=3483</guid>
		<description><![CDATA[Night Sky Interlude &#8211; At Sea The sound of sobbing drew him to the bow of the boat.  THe moon&#8217;s light was dim, hidden behind clouds.  Thank the gods that they were normal clouds, not the swirling banks of dark grey clouds lit from within by green flaring lights that they&#8217;d left behind at the [...]]]></description>
			<content:encoded><![CDATA[<p><strong><div class="img alignleft size-medium wp-image-3484" style="width:228px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/creature.jpg"><img src="http://www.keyourcars.com/wp-content/uploads/creature-228x300.jpg" alt="Night Sky" width="228" height="300" /></a>
	<div>Night Sky</div>
</div>Interlude &#8211; At Sea</strong></p>
<p> The sound of sobbing drew him to the bow of the boat.  THe moon&#8217;s light was dim, hidden behind clouds.  Thank the gods that they were normal clouds, not the swirling banks of dark grey clouds lit from within by green flaring lights that they&#8217;d left behind at the ancient city of Darkmith. </p>
<p>Tucked into shadow behind two bales of fishing net, Torel found the girl sitting on the gunwhale, feet up on a bale and clutched to her chest.  She was rocking back and forth crying quietly. If the seas had been any rougher than the millpond it was currently he feared she&#8217;d have gone over the edge long ago. </p>
<p>Slowly he eased up to sit next to her, keeping just enough space between them to be able to grab her if she went too far back. &#8220;Hey,&#8221; he spoke softly, gently,&#8221;how&#8217;s it going?&#8221;</p>
<p>The girl&#8217;s muffled voice came softly from where it was buried between her knees. &#8220;I don&#8217;t want to die.  Things keep happening to me and I think I&#8217;m going to die and then other things happen and suddenly I&#8217;m not and I&#8217;m just so tired of it.  I&#8217;ve got this&#8230; thing inside me, I saw what it did, I don&#8217;t want to &#8230;&#8221; Her tear covered face looked up at him and she reached out to grab his arm in a grip that would leave a ring of bruises around his forearm. &#8220;Swear to me, swear on your life, on everything you hold dear in this world and the next that if this thing in me&#8230;if something happens&#8230;swear that you&#8217;ll end the pain.&#8221;</p>
<p>Torel didn&#8217;t, couldn&#8217;t look away from the fierceness of the girl&#8217;s gaze and found himself nodding, &#8220;Aye, Soozin.  This I swear on my life and my faith, if it comes to that, I will&#8230; stop the pain.&#8221;</p>
<p>For several long moments the girl was silent, eyes gazing into those of the holy warrior of Kord then she nodded and said simply, &#8220;Thank you.&#8221;</p>
<p> He moved closer, then hesitantly put an arm around her shoulders.  She leaned into him and he held her, offering what comfort he could. </p>
<p>They sat in silence that way, the salt taste of the water in the air, the gentle breezes from the south, warm and comforting blowing across the ship with the snap of the sails and the creak of rope and pulleys adding their own melody to the night.  Her tears like small raindrops rolling over his forearm. </p>
<p>Then the girl began to speak, voice calm as she watched the water flow past.  Telling him of her life, of growing up the daughter of a seamtress, her father lost at sea.  Of her hopes at the spring festival of finding someone, of her home and her brother, lost in Darkmith. Of Torn&#8217;s caring for her and their plans for the future. </p>
<p>&#8220;You said Torn was hurt but that the temple priests were going to fix him.  Was that the truth?&#8221;</p>
<p>Torel sighed heavily, &#8220;As far as I know little one. The temple has vast stores of knowledge and they seemed hopeful they would be able to find a way to heal him.  His brain was hurt during the attack and that&#8217;s the part they aren&#8217;t sure about.  I&#8217;ve seen those who&#8217;ve been damaged in such a fashion and I&#8217;ve seen them lay in a deep sleep for weeks and then come out of it.&#8221;</p>
<p>&#8220;And sometimes they don&#8217;t.&#8221;</p>
<p>&#8220;Aye, sometimes.&#8221;</p>
<p>&#8220;Thank you for the truth on that.&#8221;</p>
<p>&#8220;We&#8217;ll do everything we can for him, I hope you know the truth in that as well.  It&#8217;s only another two days and we should be home.  Gods willing he&#8217;ll be up and around and waiting for you.&#8221;</p>
<p>&#8220;The gods will as they will.  Damned be them all.&#8221; she said bitterly looking up at the skies.  &#8220;By all&#8230; what is that?&#8221; she whispered.</p>
<p>His eyes turned up as she gasped. A shadow was crossing through clouds overhead, outlined in green fire, the outline was that of a man but with abnormally long legs and arms and giant tattered shadow wings that beat the clouds into a frenzy at its passing.  Fragments of green fire dripped from those wings like water splattering into a rain puddle and each drop burned a section of the clouds away.  It soared without sound, significantly faster than the ship could sail, moving in a weaving graceful pattern, leaving wispy burned away clouds in its wake.  </p>
<p>Rooted to the spot they watched it, unable to look away as it sailed far ahead of the ship and then with a swirling loop it turned inland and vanished in the distance. </p>
<p>A deep terror filled the girl&#8217;s eyes as they shook off the spell.  &#8220;Do you&#8230;?&#8221;</p>
<p>Torel shook his head slowly, &#8220;No.  But I fear by all that I know that this does bodes dreadful ill for the future.  I fear those meddling fools may have doomed us all with what they&#8217;ve unleashed.&#8221;</p>
<p>He stood, helping the girl to her feet, &#8220;Come we must tell the others of this.&#8221;</p>
<p><a href="http://shorty-antics-27.deviantart.com/art/Tornado-at-Dusk-140190496" target="_blank">Source Image</a></p>
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		<title>Interlude &#8211; Artificer&#8217;s Temple</title>
		<link>http://www.keyourcars.com/2010/01/06/interlude-artificers-temple/</link>
		<comments>http://www.keyourcars.com/2010/01/06/interlude-artificers-temple/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 16:53:35 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[4th Edition]]></category>
		<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Campaign]]></category>
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		<description><![CDATA[Familiar's Eye view of the temple Interlude &#8211; Temple of Artificers Biminey looked up, cocking his head.  The sound came again, the voice of one of Torel calling from outside the complex.  He put down the scroll he was reading and removed the glasses.  Rubbing his forehead he waited for the headache to go away [...]]]></description>
			<content:encoded><![CDATA[<p><strong><div class="img alignright size-medium wp-image-3433" style="width:300px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/temple_by_shaoe.jpg"><img src="http://www.keyourcars.com/wp-content/uploads/temple_by_shaoe-300x177.jpg" alt="Familiar's Eye view of the temple" width="300" height="177" /></a>
	<div>Familiar's Eye view of the temple</div>
</div>Interlude &#8211; Temple of Artificers</strong></p>
<p><span>Biminey</span> looked up, cocking his head.  The sound came again, the voice of one of <span>Torel</span> calling from outside the complex.  He put down the scroll he was reading and removed the glasses.  Rubbing his forehead he waited for the headache to go away making yet another mental note to work on the plan for the translation goggles, one that wouldn&#8217;t leave him feeling like a foot long spike was being shoved through his head each time he took them off after using them for more than a few minutes.</p>
<p>But without them the scrolls would be nothing more than scribbles and strange alphabets. He tossed the scroll into his pack where it joined a growing selection.  The ancient outbuildings of the temple of artificers had proven to be a wealth of information of curious natures of his craft.  Reluctantly he&#8217;d marked several an collected them but had no plans for taking them.  There was only so much space in his pack after all.</p>
<p>Head only pounding now rather than splitting he went outside, grabbing a silvered spear he&#8217;d found next to a jumble of parts that had once been one of the spear constructs.  Night had fallen while he was reading and the moon shone down giving the courtyard a silvery blue tint. Â  He headed to the gate, his feet making soft noises on the heavy stone tiles filling the inside of the temple walls.</p>
<p>&#8220;What?Â  I didn&#8217;t catch that?&#8221; he yelled over the wall.</p>
<p><span>Torel&#8217;s</span> voice came back, &#8220;Just checking on you, we&#8217;ve found a good place to set up, it&#8217;s about 50 yards south, southwest of the gate.  Some walls are still standing and give us some concealment but we can still keep an eye on the gate.&#8221;</p>
<p>&#8220;Great, I&#8217;ll find a place in here to get some rest and keep at it!Â  There&#8217;s a lot of information here to go through but I&#8217;ve found a building that holds a lot of rituals and knowledge that seems to be specifically with the air ships!&#8221;</p>
<p>&#8220;Fantastic!Â  Okay scream if you run into a problem and we&#8217;ll stand here and mourn you appropriately.&#8221;</p>
<p>&#8220;What a friend you are!&#8221; <span>Biminey</span> called back laughing.</p>
<p>&#8220;Get to work!Â  It&#8217;s cold out here!Â  And there are dark priests!&#8221;</p>
<p>&#8220;<span>Riiiiight</span>!&#8221;</p>
<p>The artificer went back in, the building he was currently rummaging through looked very promising as many of the scrolls held illustrations of various ships and ship components. With a sigh at the upcoming pain, he slipped the glasses back on and continued his search.  The hours came and went as he scanned scroll after scroll, the building headache looming larger and larger.</p>
<p>Finally he found it, a set of scrolls outlining how to make field repairs to elemental ships and another set that outlined the control mechanisms.  He scooped them all up, hugging them to his chest before storing them carefully into his pack, pulling out several of the others that he&#8217;d collected to make room.</p>
<p>Even tensing in anticipation did nothing to prepare him for the shattering white pain that ripped through his head as he removed the glasses and he was literally driven to his knees by the pain.  As darkness took him, he though, &#8220;Perhaps I won&#8217;t wear them so long next time.&#8221;</p>
<p>Sun was shining through the windows as he woke up, groggy and disoriented and for a few moments unaware of where he was.  Panic set in momentarily before the memories came crashing back. Â  His head was pounding still and it was the work of several minutes before he was able to climb to his feet. And several minutes longer before he realized that the sun was slanting in from the wrong direction.  It was almost evening again with morning come and gone.</p>
<p>&#8220;<span>Biminey</span>!?Â  HEY!!!&#8221; called an urgent voice from outside.</p>
<p>He stumbled out, pausing to lean against the door frame.  It took a couple of tries before his voice worked and then he replied, &#8220;I&#8217;m okay!&#8221;</p>
<p>&#8220;<span>Baphomat</span> wept!Â  For the gods sake man, we&#8217;ve been calling all day!Â  <span>Dra&#8217;kin</span> lost his little eye familiar trying to see inside and we didn&#8217;t know if you were alive or dead!&#8221; It was <span>Elisssa&#8217;s</span> voice that came back.</p>
<p>&#8220;I&#8217;m alive!Â  Mostly! Over did it a little and&#8230; never mind!Â  I&#8217;m okay!&#8221;</p>
<p>&#8220;Don&#8217;t worry us like that! Did you find anything!?&#8221;</p>
<p>&#8220;Right, found something.&#8221;Â  He remembered now what he&#8217;d been reading right before he&#8217;d dropped and his eyes widened, &#8220;Found something?!Â  I found EXACTLY what we needed!Â  Let me collect my stuff and I&#8217;ll figure out a way to get out of here.&#8221;</p>
<p>Gear in hand he headed toward the gate, a panel on the wall inside that he&#8217;d seen earlier glowed with a soft pale light much like the light of the crystalline windows of the tower on the island, the gleaming controls of the air ship and the crystal plaque near the tomb of <span>Larkson</span>.  At his command his familiar emerged from from a pouch at his waist and he picked it up and placed it on the panel.  The massive gate slowly began to shift open and he walked through it.</p>
<p>His friends stood just out of range of the guardian <span>bolters</span> atop the walls and waited for him.  <span>Biminey</span> held up his pack, &#8220;Got what we need, well I know what we need to do and where we need to find it.&#8221;</p>
<p>&#8220;Great, where to?&#8221;</p>
<p>&#8220;First I need to make you some passes that will get you into the grounds.  I found the ritual on how to make a amulet that will get you into the grounds without triggering the defense systems.&#8221;</p>
<p><span>Dra&#8217;kin</span> spoke slowly, &#8220;And why do we need to get into the temple?&#8221;</p>
<p>&#8220;Because we&#8217;re going to raid the vaults under it of course.&#8221;</p>
<p>&#8220;Raid the vaults&#8230; say that again?&#8221;</p>
<p>&#8220;I found scrolls that tell me how to repair the damage done to the ship at least enough to get it moving again.  For that I&#8217;m going to need <span>residium</span>.  An ass load of <span>residium</span>.  And I&#8217;m betting we can find it in the <span>residium</span> vaults under the temple.  We&#8217;re also going to need an override amulet of control.  These are also stored for safekeeping in the vaults under the temple.&#8221;</p>
<p>&#8220;What&#8217;s that do?&#8221; <span>Stak</span> asked.</p>
<p>&#8220;With that I&#8217;ll be able to direct the <span>elementals</span> powering the airship and we&#8217;ll be able to fly that bad boy anywhere we want.  We&#8217;ll be gods damned kings of the world with that thing under our control.&#8221;</p>
<p>&#8220;<span>Riiiiight</span>&#8230;&#8221; <span>Torel</span> said rolling his eyes. &#8220;Until someone steals it.&#8221;</p>
<p>&#8220;Or sets it on fire with arrows.&#8221; <span>Elisssa</span> chimed in.</p>
<p>&#8220;Or he crashes it into a tower.&#8221; <span>Stak</span> added.</p>
<p>&#8220;Or a&#8230;.&#8221; <span>Dra&#8217;kin</span> started to say.</p>
<p>&#8220;Enough! I get the point.&#8221;Â  <span>Biminey</span> int erupted wryly.</p>
<p><span>Elisssa</span> snorted, &#8220;Someone has to keep you down to earth. So we just waltz down to the vaults, grab what we need and we&#8217;re off to save our ship.  The ship we don&#8217;t know where it is?&#8221;</p>
<p>&#8220;Exactly.  Well maybe not quite that&#8230; easily.&#8221;</p>
<p><span>Torel</span> sighed, &#8220;So what are we looking at?&#8221;</p>
<p>&#8220;The amulets I can make should get&#8230;&#8221;</p>
<p>&#8220;Should?!&#8221; <span>Dra&#8217;kin</span> sputtered.</p>
<p><span>Biminey</span> continued on, &#8220;should get you all onto the grounds and into the main temple.  In there we&#8217;ll find an entrance that leads down to the vault.  I should&#8230;&#8221;</p>
<p>&#8220;There&#8217;s that word again&#8230;And by the way I need a new eye construct.&#8221;</p>
<p>&#8220;I should be able to get us through that door without a problem.&#8221;</p>
<p><span>Stak</span> asked, &#8220;But?&#8221;</p>
<p>&#8220;The vaults probably have a few safe guards on them.  You know to keep people from doing what we&#8217;re wanting to do.  On the plus side, the place is falling apart. There are bits and pieces of constructs laying all over the place where they just gave out.  The nine <span>spearmen</span> that came out?Â  Those are probably the last working ones.  I got this spear from a pile of parts just inside the door.&#8221;</p>
<p><span>Torel</span> held up a hand and started checking off fingers, &#8220;So, just to sum up, you get us into the temple maybe.  We find the entrance to these vaults. We fight our way past guardians, traps and whatever else they might throw on the pile.  That may or may not be working.  We break into the vaults. Damn ran out of fingers. Steal the temple&#8217;s loot.  Figure out where our ship is.  Go get it from whoever took it.  Fix it.  And then you pilot us out home again.  Where the city council is probably dying to try and take it away from us not to mention everyone else with a sword and a desire for the power such a ship would give them.&#8221;</p>
<p><span>Biminey</span> grinned, &#8220;Yep, that about covers it.  So.  Are you in?&#8221;</p>
<p><span>Torel</span> grinned back, &#8220;Of course.&#8221;</p>
<p><em><a href="http://shaoe.deviantart.com/art/temple-30509814" target="_blank">Image Credits</a></em></p>
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		<title>Elisssa&#8217;s Interlude</title>
		<link>http://www.keyourcars.com/2009/12/28/elisssas-interlude/</link>
		<comments>http://www.keyourcars.com/2009/12/28/elisssas-interlude/#comments</comments>
		<pubDate>Mon, 28 Dec 2009 23:57:00 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Campaign]]></category>
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		<description><![CDATA[Interlude &#8211; Elisssa &#8220;You smell that?  What&#8217;s that remind you of?  Smells like&#8230; snake.&#8221; a harsh voice cut through the evening air. &#8220;Hells no Marti, it&#8217;s something with scales alright but I&#8217;d say it&#8217;s more like dead rottin&#8217; fish.&#8221; a sardonic voice replied loudly. Elisssa shook her head slightly. On the whole living in Larkson [...]]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">Interlude &#8211; Elisssa</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;You smell that?  What&#8217;s that remind you of?  Smells like&#8230; snake.&#8221; a harsh voice cut through the evening air.</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Hells no Marti, it&#8217;s something with scales alright but I&#8217;d say it&#8217;s more like dead rottin&#8217; fish.&#8221; a sardonic voice replied loudly.</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">Elisssa shook her head slightly. On the whole living in Larkson was enjoyable but of late the Bain followers seemed to be getting more overt about their humanistic beliefs.</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Oh yeah Jakia, fish might be right. Something smells fishier than an unwashed doxie&#8217;s crotch.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">Elisssa snapped over her shoulder without slowing, &#8220;Don&#8217;t badmouth your birthplace, you&#8217;ll make your mom cry.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">There was a startled silence and then, &#8220;What the fuck?!  What did you say?&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">Elisssa sighed, turning as she heard footsteps hurrying toward her.  Two humans were moving toward her from the mouth of an alley.  The one in front of medium build, hair tied back with dirty blue rag, the other one stockier with broad muscled shoulders.  Thugs the both of them was her first impression.</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Snake bitch you want to be repeating that?  I don&#8217;t think I heard you right.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">The stockier one spoke, &#8220;Marti, I done think she called your mom a whore.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">The other thug snapped his hand sideways and a iron club grew out of it, fashioned of linked steel piping. &#8220;Whore she may have been but she was human and no fuckin&#8217; snake bad mouths a human.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">Jakia&#8217;s hands disappeared into his tunic coming back into sight with small metal cylinders that snapped open with a jerk of his hands into twin clubs. &#8220;Snake gotta know it&#8217;s place Marti and that&#8217;s down in the dirt on it&#8217;s belly.  You want to get yourself down and apologize now snake bitch and we might let you walk away in one piece.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">Elisssa heaved a deep sigh, sending a mental plea to her goddess, the mother of her race for the strength to not kill the fools in front her.  She eyed the approaching men, slowly counting to five to calm the heat that roiled just below her surface.  &#8221;We can do this hard or easy.  Easy is we both go our separate ways now, no harm no foul.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Oh I think you like it hard there snake bitch.  How&#8217;s about we give you the hard way.&#8221; Jakai leered, holding one of the clubs suggestively at his crotch.  &#8221;This ain&#8217;t nothing to what I got for you.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">Elisssa felt her thoughts bubble toward rage and opened her mouth, lightnings playing off her teeth as her inner energies began to race.  With a new found trick she snapped her own hand out and there was a sound of ripping leather ties as Rock Crusher leapt into her hand, the red runes on the flawless black iron maul&#8217;s head glowing with a dim light.</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;You sure you want hard fuck face?&#8221; she snapped, lighting arcing from her teeth onto the maul.  &#8221;You really really don&#8217;t want to fucking push me&#8230;.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">The two thugs faces tightened and they started to spread apart in the street when a voice, tone casual, almost bored spoke, &#8220;Hey girl, who are your friends?&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">All three of them glanced sideways to see another human coming out of a doorway, dressed in the red trimmed chain and leather of the city watch, the hilts of two swords rising up behind his shoulders and a long bladed knife on each hip.  He leaned against the door frame, cold green eyes boring into those of the two men. His arms were scarred with the reminders of over thirty fights in the pits and a jagged slash rand down his face.  The savage scarring detracting little from his otherwise good looks.</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Hey Torn, I see that the watch took you in.&#8221; Elisssa said, after the first glance she&#8217;d returned her gaze back to the men.</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Yeah, wasn&#8217;t hard, Hells if you defeat all their trainers in one go, they even make you a officer and put you in charge of shit.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;You sidin&#8217; with the snake?&#8221; Marti spat out.</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">Torn stepped forward, with a blurred motion and rasp of metal on metal he held a short sword in each hand.  The one in the right of arctic blued steel, the razor-ed edge crackling with lightnings identical to those dancing over the great maul in Elisssa&#8217;s hands.</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;No, I&#8217;m siding with my friend.  Now get the hells out here before I have to call a corpse cart.  I hate the paperwork and reports I have to give when I have to do that. Just the thought of it really pisses me off.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">The two men glanced at each other then glared at the dragonborn and the veteran pitfighter. &#8220;We&#8217;re going. The stink here is about to make me vomit anyway.&#8221; Marti growled out.  He jabbed a club at Elisssa, &#8220;Just a little advice snake, mind your manners next time a human talks to you. There&#8217;s bad things other than snakes sometimes in the dark, you might just run into them.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">The two men turned and stalked away, Elisssa and Torn watching them go.</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;What was that about?&#8221; Torn asked, sheathing his swords in a smooth crisscrossing of his arms.</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">Elisssa shrugged, &#8220;Bain followers I think.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Bain?&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Pissy little god that thinks humans should rule the world and everyone else should be dead, pets or unpaid help.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;And here I thought you had such a nice little town.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">Elisssa snorted, the remnants of lightning flaring out to light the minuscule blue tinted scales of her face, &#8220;They&#8217;re nothing, just some lowlives that need someone to blame for their shit.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Seemed rather more than nothing.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Nothing to worry about, all talk, they&#8217;d of threatened, I&#8217;d of warned them off and life would have gone on.  How&#8217;s Soozin?&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Don&#8217;t think I don&#8217;t know you&#8217;re changing the subject El.  She&#8217;s fine, I got her a little room over on the east side of town, as a watch leader I get a house allowance and the gold that Torel loaned me she&#8217;s not going to need to work for awhile and I&#8217;ll start getting a pay sack in a week or two.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;And how are the two of you doing?&#8221;  Elisssa chuckled as a rose of color bloomed on the fighter&#8217;s cheeks.</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Wha&#8230;what do you mean?&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">She reached out and clasped his shoulder, &#8220;I may have scales and breath lightning balls dear friend but once you get past that I&#8217;m still a woman.  I see the way she looks at you and you her.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">Torn grinned, &#8220;I guess we&#8217;re going okay.  I was going to wait till you guys get back from that job you&#8217;re doing for the Council but I might as well tell you now . We&#8217;re going to have a binding ceremony next month after I get a little more gold saved up and I want you all to stand Witness for us.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;I&#8217;d be honored Torn.&#8221; she replied leaning forward to brush his cheek with a kiss and give him a hug. &#8220;And the others will too or they&#8217;ll answer to me.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;Such a fierce one you are Elisssa!&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">Elisssa&#8217;s belling peel of laughter rang out through the darkening street, &#8220;Come and we&#8217;ll tell them now, we&#8217;re meeting now at our inn to discuss our trip.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;I cannot,duty calls El. But look me up when you get back and we&#8217;ll make arrangements.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;The gods themselves couldn&#8217;t stop me.  I&#8217;ll see you in a few days friend.  Take care of the little one.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">&#8220;With my life, El, with my life and more.&#8221;</span></div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px;"><span style="font-weight: normal;">With a final clasp of forearms they split up, the dragonborn warden heading north to meet with her companions&#8230;</span></div>
<div class="img alignright size-thumbnail wp-image-3401" style="width:132px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/Dragonborn_Paladin_by_Rayph.jpg"><img src="http://www.keyourcars.com/wp-content/uploads/Dragonborn_Paladin_by_Rayph-132x200.jpg" alt="Dragonborn with Maul" width="132" height="200" /></a>
	<div>Dragonborn with Maul</div>
</div><strong>Interlude &#8211; Elisssa</strong></p>
<p><span style="font-weight: normal;">&#8220;You smell that?  What&#8217;s that remind you of?  Smells like&#8230; snake.&#8221; a harsh voice cut through the evening air.</span></p>
<p><span style="font-weight: normal;">&#8220;Hells no Marti, it&#8217;s something with scales alright but I&#8217;d say it&#8217;s more like dead rottin&#8217; fish.&#8221; a sardonic voice replied loudly.</span></p>
<p><span style="font-weight: normal;">Elisssa shook her head slightly. On the whole living in Larkson was enjoyable but of late the Bain followers seemed to be getting more overt about their humanistic beliefs.</span></p>
<p><span style="font-weight: normal;">&#8220;Oh yeah Jakia, fish might be right. Something smells fishier than an unwashed doxie&#8217;s crotch.&#8221;</span></p>
<p><span style="font-weight: normal;">Elisssa snapped over her shoulder without slowing, &#8220;Don&#8217;t badmouth your birthplace, you&#8217;ll make your mom cry.&#8221;</span></p>
<p><span style="font-weight: normal;">There was a startled silence and then, &#8220;What the fuck?!  What did you say?&#8221;</span></p>
<p><span style="font-weight: normal;">Elisssa sighed, turning as she heard footsteps hurrying toward her.  Two humans were moving toward her from the mouth of an alley.  The one in front of medium build, hair tied back with dirty blue rag, the other one stockier with broad muscled shoulders.  Thugs the both of them was her first impression.</span></p>
<p><span style="font-weight: normal;">&#8220;Snake bitch you want to be repeating that?  I don&#8217;t think I heard you right.&#8221;</span></p>
<p><span style="font-weight: normal;">The stockier one spoke, &#8220;Marti, I done think she called your mom a whore.&#8221;</span></p>
<p><span style="font-weight: normal;">The other thug snapped his hand sideways and a iron club grew out of it, fashioned of linked steel piping. &#8220;Whore she may have been but she was human and no fuckin&#8217; snake bad mouths a human.&#8221;</span></p>
<p><span style="font-weight: normal;">Jakia&#8217;s hands disappeared into his tunic coming back into sight with small metal cylinders that snapped open with a jerk of his hands into twin clubs. &#8220;Snake gotta know it&#8217;s place Marti and that&#8217;s down in the dirt on it&#8217;s belly.  You want to get yourself down and apologize now snake bitch and we might let you walk away in one piece.&#8221;</span></p>
<p><span style="font-weight: normal;">Elisssa heaved a deep sigh, sending a mental plea to her goddess, the mother of her race for the strength to not kill the fools in front her.  She eyed the approaching men, slowly counting to five to calm the heat that roiled just below her surface.  &#8221;We can do this hard or easy.  Easy is we both go our separate ways now, no harm no foul.&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;Oh I think you like it hard there snake bitch.  How&#8217;s about we give you the hard way.&#8221; Jakai leered, holding one of the clubs suggestively at his crotch.  &#8221;This ain&#8217;t nothing to what I got for you.&#8221;</span></p>
<p><span style="font-weight: normal;">Elisssa felt her thoughts bubble toward rage and opened her mouth, lightnings playing off her teeth as her inner energies began to race.  With a new found trick she snapped her own hand out and there was a sound of ripping leather ties as Rock Crusher leapt into her hand, the red runes on the flawless black iron maul&#8217;s head glowing with a dim light.</span></p>
<p><span style="font-weight: normal;">&#8220;You sure you want hard fuck face?&#8221; she snapped, lighting arcing from her teeth onto the maul.  &#8221;You really really don&#8217;t want to fucking push me&#8230;.&#8221;</span></p>
<p><span style="font-weight: normal;">The two thugs faces tightened and they started to spread apart in the street when a voice, tone casual, almost bored spoke, &#8220;Hey girl, who are your friends?&#8221;</span></p>
<p><span style="font-weight: normal;">All three of them glanced sideways to see another human coming out of a doorway, dressed in the red trimmed chain and leather of the city watch, the hilts of two swords rising up behind his shoulders and a long bladed knife on each hip.  He leaned against the door frame, cold green eyes boring into those of the two men. His arms were scarred with the reminders of over thirty fights in the pits and a jagged slash rand down his face.  The savage scarring detracting little from his otherwise good looks.</span></p>
<p><span style="font-weight: normal;">&#8220;Hey Torn, I see that the watch took you in.&#8221; Elisssa said, after the first glance she&#8217;d returned her gaze back to the men.</span></p>
<p><span style="font-weight: normal;">&#8220;Yeah, wasn&#8217;t hard, Hells if you defeat all their trainers in one go, they even make you a officer and put you in charge of shit.&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;You sidin&#8217; with the snake?&#8221; Marti spat out.</span></p>
<p><span style="font-weight: normal;">Torn stepped forward, with a blurred motion and rasp of metal on metal he held a short sword in each hand.  The one in the right of arctic blued steel, the razor-ed edge crackling with lightnings identical to those dancing over the great maul in Elisssa&#8217;s hands.</span></p>
<p><span style="font-weight: normal;">&#8220;No, I&#8217;m siding with my friend.  Now get the hells out here before I have to call a corpse cart.  I hate the paperwork and reports I have to give when I have to do that. Just the thought of it really pisses me off.&#8221;</span></p>
<p><span style="font-weight: normal;">The two men glanced at each other then glared at the dragonborn and the veteran pitfighter. &#8220;We&#8217;re going. The stink here is about to make me vomit anyway.&#8221; Marti growled out.  He jabbed a club at Elisssa, &#8220;Just a little advice snake, mind your manners next time a human talks to you. There&#8217;s bad things other than snakes sometimes in the dark, you might just run into them.&#8221;</span></p>
<p><span style="font-weight: normal;">The two men turned and stalked away, Elisssa and Torn watching them go.</span></p>
<p><span style="font-weight: normal;">&#8220;What was that about?&#8221; Torn asked, sheathing his swords in a smooth crisscrossing of his arms.</span></p>
<p><span style="font-weight: normal;">Elisssa shrugged, &#8220;Bain followers I think.&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;Bain?&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;Pissy little god that thinks humans should rule the world and everyone else should be dead, pets or unpaid help.&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;And here I thought you had such a nice little town.&#8221;</span></p>
<p><span style="font-weight: normal;">Elisssa snorted, the remnants of lightning flaring out to light the minuscule blue tinted scales of her face, &#8220;They&#8217;re nothing, just some lowlives that need someone to blame for their shit.&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;Seemed rather more than nothing.&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;Nothing to worry about, all talk, they&#8217;d of threatened, I&#8217;d of warned them off and life would have gone on.  How&#8217;s Soozin?&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;Don&#8217;t think I don&#8217;t know you&#8217;re changing the subject El.  She&#8217;s fine, I got her a little room over on the east side of town, as a watch leader I get a house allowance and the gold that Torel loaned me she&#8217;s not going to need to work for awhile and I&#8217;ll start getting a pay sack in a week or two.&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;And how are the two of you doing?&#8221;  Elisssa chuckled as a rose of color bloomed on the fighter&#8217;s cheeks.</span></p>
<p><span style="font-weight: normal;">&#8220;Wha&#8230;what do you mean?&#8221;</span></p>
<p><span style="font-weight: normal;">She reached out and clasped his shoulder, &#8220;I may have scales and breath lightning balls dear friend but once you get past that I&#8217;m still a woman.  I see the way she looks at you and you her.&#8221;</span></p>
<p><span style="font-weight: normal;">Torn grinned, &#8220;I guess we&#8217;re going okay.  I was going to wait till you guys get back from that job you&#8217;re doing for the Council but I might as well tell you now . We&#8217;re going to have a binding ceremony next month after I get a little more gold saved up and I want you all to stand Witness for us.&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;I&#8217;d be honored Torn.&#8221; she replied leaning forward to brush his cheek with a kiss and give him a hug. &#8220;And the others will too or they&#8217;ll answer to me.&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;Such a fierce one you are Elisssa!&#8221;</span></p>
<p><span style="font-weight: normal;">Elisssa&#8217;s belling peel of laughter rang out through the darkening street, &#8220;Come and we&#8217;ll tell them now, we&#8217;re meeting now at our inn to discuss our trip.&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;I cannot,duty calls El. But look me up when you get back and we&#8217;ll make arrangements.&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;The gods themselves couldn&#8217;t stop me.  I&#8217;ll see you in a few days friend.  Take care of the little one.&#8221;</span></p>
<p><span style="font-weight: normal;">&#8220;With my life, El, with my life and more.&#8221;</span></p>
<p><span style="font-weight: normal;">With a final clasp of forearms they split up, the dragonborn warden heading north to meet with her companions&#8230;</span></p>
<p><span style="font-weight: normal;"><a href="http://rayph.deviantart.com/art/Dragonborn-Paladin-130717978" target="_blank">Image Credits</a></span></p>
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		<title>Dra&#8217;kin&#8217;s Interlude</title>
		<link>http://www.keyourcars.com/2009/12/25/drakins-interlude/</link>
		<comments>http://www.keyourcars.com/2009/12/25/drakins-interlude/#comments</comments>
		<pubDate>Fri, 25 Dec 2009 22:59:18 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://www.keyourcars.com/?p=3387</guid>
		<description><![CDATA[Keri, or is it Meri? Interlude &#8211; Dra&#8217;kin Dra&#8217;kin leaned back on the lavender scented down pillow, the better to enjoy the view as his lover, Shuk continued stretching her body into positions that looked impossible for her.  Born of human and orc she favored her human half more but still dense thick muscles covered [...]]]></description>
			<content:encoded><![CDATA[<div lang="x-western"><div class="img size-medium wp-image-3388 alignright" style="width:205px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/Human_Warlock_by_fenrier.jpg"><img src="http://www.keyourcars.com/wp-content/uploads/Human_Warlock_by_fenrier-205x300.jpg" alt="Keri, or is it Meri?" width="205" height="300" /></a>
	<div>Keri, or is it Meri?</div>
</div><em><strong>Interlude &#8211; Dra&#8217;kin</strong></em></p>
<p>Dra&#8217;kin leaned back on the lavender scented down pillow, the better to enjoy the view as his lover, Shuk continued stretching her body into positions that looked impossible for her.  Born of human and orc she favored her human half more but still dense thick muscles covered her lithe frame, the skin a polished white jade rippling and flexing as the woman moved slowly and smoothly through a series of stretches and slow motion maneuvers. </p>
<p> Shuk paused, body frozen in place and she glanced through the strands of her brown hair, glinting with green highlights. &#8220;Love, best tell your familiar to stop staring at me or you&#8217;re going to need to get another one.&#8221;Â  The wicked looking dagger in left hand spun around her fingers sending sparkles of red light through the air in counterpoint to her threat. </p>
<p> Dra&#8217;kin, eyes rolling, exerted his will upon the hovering eye in the corner of the room sending it zooming down to disappear into his carefully folded clothing. &#8220;You know it&#8217;s just attracted by the motion Shukie.&#8221;</p>
<p> &#8220;Don&#8217;t care dear, I don&#8217;t like things staring at me when I work out.&#8221;</p>
<p> &#8220;So I should close my eyes?&#8221;</p>
<p> Body folded down her head turned to look at him from roughly around her knee, the position showing off her curves to excellent advantage. A slow smile spread, her elongated canines gradually showing, &#8220;Not if it has that reaction that I see it has.  Or is that your knee under the sheet.&#8221; she said with smirk.  She unfolded with a sinuous snap and somehow ended up on the bed standing over him.  &#8220;Now then&#8230; Let&#8217;s see if we can&#8217;t find another way to pass the time&#8230;&#8221;</p>
<p> Sometime later, the warlock was dozing and only partially registered the sound of someone clearing their throat. Â  The impact of the floor as he was violently shoved sideways out of the bed though woke him up quite effectively. Â  Naked he rolled sideways, hellfire blooming on his hands to end in a crouch in the corner of the room.  The flickering red glow highlighted the innocent face of Keri, one of Shuk&#8217;s lieutenants, one of a pair, twin halfings. On the far side of the bed, Shuk slowly rose from a crouch, a long jagged edge blade in one hand, the red flecked bade of Ravager in the other. </p>
<p> Keri whistled appreciatively as she glanced between them, &#8220;I see that what they say about the size of a warlock&#8217;s staff is true.&#8221;</p>
<p> Dra&#8217;kin stood, letting the flames flicker and die, &#8220;I don&#8217;t use a staff.&#8221;</p>
<p> &#8220;Exactly. You don&#8217;t have anything to compensate for obviously.&#8221;</p>
<p> &#8220;Keri, I thought we talked about this?&#8221;</p>
<p> The halfling pasted a contrite look on her face. &#8220;I know &#8216;mom&#8217; but you had that new lock and warding put on your door and you know I can&#8217;t resist a challenge.&#8221;</p>
<p> Shuk sighed, &#8220;Obviously I was grossly overcharged, I should have been warned someone was trying to bypass the protections at the very least.&#8221;</p>
<p> Kery grinned, &#8220;Oh you got your money&#8217;s worth cutie.  I wouldn&#8217;t worry about it.  There aren&#8217;t many, alright, any as good as me at getting past wards don&#8217;t want me to.&#8221;</p>
<p> &#8220;What are you doing here Keri?Â  Anything wrong?&#8221;</p>
<p> &#8220;Your boytoy asked me to get some information for him, I have it.&#8221;</p>
<p> Dra&#8217;kin spoke, his voice muffled briefly by the tunic he was pulling over his head, &#8220;I said bring it by this evening at the tavern.&#8221;Â  He sat on the edge of the bed to pull on his boots. </p>
<p> &#8220;Hate to break it to you hottie but it&#8217;s evening now.  You must of really been working overtime. Did you do that thing I told you about, where you put your&#8230;&#8221; Keri dropped to the floor as a throwing spike whiffed through the air where her head had been moments before.</p>
<p> &#8220;That&#8217;s enough Keri.&#8221; Shuk said calmly replacing the spike in the strap on her forearm with another from a box on the dresser by the bed. </p>
<p> &#8220;You never complained when I did&#8230;&#8221; Keri&#8217;s voice trailed off as the golden green eyes of her boss caught her&#8217;s.  Shuk had her scary face on, eyes and face calm and showing no emotion what so ever.  The same face she wore as she persuaded someone slow to pay their loan that prompt payment left everyone happy.  The same face she wore as she took a lead weighted club to someone who thought they could refuse to pay their loans.  And the little rogue was sure it was the same face she&#8217;d worn as she gutted the man who&#8217;d held her job at one time and thought he and his seconds could take advantage of the young half orc female newly joined to the night guild. </p>
<p> Dra&#8217;kin stepped over and kissed the most deadly woman in town on the neck, &#8220;See you later Shuk, I need to catch up with friends.&#8221; He ran a hand down her jaw in a caress and with a thought his familiar settled down on his shoulder, the dangling wires from the mechanical construct that Biminey had constructed for him wrapping around his neck like some odd necklace or collar. </p>
<p> &#8220;Later cutie, I&#8217;ll see you later then.&#8221; Keri said with a suggestive waggle of her eyebrows.</p>
<p> As the door closed on Dra&#8217;kin, the corner&#8217;s of Shuk&#8217;s mouth twitched and she couldn&#8217;t help but smile, the cheerfulness of the haling infectious.  It was one of the reasons they&#8217;d shared a bed for awhile when Shuk was feeling the pressure of her step up from apprentice to leader of the guild.  She shook her head as Keri bounced up on the bed. &#8220;So what did you find out about the ship?&#8221;</p>
<p> Keri grimaced, &#8220;Not much.  Gonna need Meri on this one. I can take care of the wards but the watchers are good, you&#8217;ll need spookie to get in there see what&#8217;s going on.&#8221;</p>
<p> &#8220;Okay, make arrangements with Tork on the docks to give you a distraction if you need it to get her on board. I want to know if they&#8217;re hauling the gold that rumor has it.  And if she can find out their home port or a chart book, that might be useful for something.&#8221;</p>
<p> &#8220;I hear your man is heading upstream after the ones taking the gold shipments?</p>
<p> &#8220;He&#8217;s not my man love, just a distraction.&#8221;</p>
<p> Keri rolled her eyes, &#8220;Riiiight. So since you&#8217;re not stopping him I can guess you&#8217;re not behind those thefts.&#8221;</p>
<p> Shuk frowned, &#8220;Was that ever a question?&#8221;</p>
<p> &#8220;You never know with you hon. You keep them close to that bountiful chest of yours sometimes.&#8221;</p>
<p> &#8220;Not this time.  Personally I think it&#8217;s the buyers out east.  They get the cargo and the payment.  None of our concern at the very least.  Okay get with your sister and work out a time to visit the ship.  Yes I know she&#8217;s already working nights for that friend of Drak&#8217;s, work something out.&#8221;</p>
<p> Keri saluted her boss, a satire of the watch&#8217;s salute ending with her hand cupping her own breast and shaking it, &#8220;At your command!&#8221;</p>
<p> &#8220;Whatever. I also need you to have Pip pay a visit to the rug merchant and remind him he&#8217;s past due.  Nothing painful, just a threat of painful is fine.  I might want to take payment in goods later once he&#8217;s really worried.  I also need you to have&#8230;&#8221;</p>
<p> For the next hour talk was of business, the business of shadows and night before the two of them headed toward the tavern where their friends were talking&#8230;</p>
<p>
</div>
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		<title>Interlude &#8211; Stak</title>
		<link>http://www.keyourcars.com/2009/12/23/interlude-stak/</link>
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		<pubDate>Wed, 23 Dec 2009 16:51:44 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://www.keyourcars.com/?p=3383</guid>
		<description><![CDATA[Tavern Interlude Stak &#8211; He&#8217;d been sitting in the dockside bar for an hour now, listening to the talk, occasionally trying to nudge the conversation around him with a discrete question or a raised eyebrow.  The ale was bad, green as hell but better than the water the gods knew. A loud clang drew his [...]]]></description>
			<content:encoded><![CDATA[<p><em><strong><div class="img size-thumbnail wp-image-3385 alignleft" style="width:200px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/Pirates_Tavern_by_Hofarts.jpg"><img src="http://www.keyourcars.com/wp-content/uploads/Pirates_Tavern_by_Hofarts-200x143.jpg" alt="Tavern" width="200" height="143" /></a>
	<div>Tavern</div>
</div>Interlude Stak &#8211; </strong></em></p>
<p>He&#8217;d been sitting in the dockside bar for an hour now, listening to the talk, occasionally trying to nudge the conversation around him with a discrete question or a raised eyebrow.  The ale was bad, green as hell but better than the water the gods knew. A loud clang drew his attention as the barmaid slammed her drink tray up against a drunk&#8217;s head and he used the distraction to swap his three quarter full mug with his neighbor&#8217;s empty one.</p>
<p>Stak signaled the serving girl, pointing at his mug.  She nodded, a world weary smile pasted to her face that didn&#8217;t come close to reaching her eyes.  Shorter than average, probably topping little over five foot tall, she was well proportioned although slight.  But apparently that didn&#8217;t keep her from packing a hell of a wallop as the tavern&#8217;s thug grabbed the unconscious drunk by the hair and started hauling him toward the door.</p>
<p>A scrap of conversation caught his attention, &#8220;&#8230;bugger all gold on that ship I hear tell.  And them sailors of theirs, never seen such a hard assed crew.  You don&#8217;t hire a crew like that you ain&#8217;t hauling a assload of gold and you know it Sammi.&#8221;</p>
<p>Stak dropped a silver on the girl&#8217;s tray as she set down another full tankard of bad ale.  For an instant a smile crinkled the corner&#8217;s of her eyes and she bowed in thanks before whisking away to fill another order.  She glanced back at the wolfkin born ranger with an appreciative eye, making note to make sure his mug was full in case there were any other silver offerings.</p>
<p>At the next table, two older peasants, probably fishermen judging by the leathery skin and sun bleached hair and the out-sized knuckles on their hands although he noted hard callus on one was missing a leg from the knee down, callus you only got from wielding a blade. The other&#8217;s right arm hung bound in a sling.  Casualties of a sea that life that didn&#8217;t treat kindly with those that dared it&#8217;s surface.</p>
<p>He picked up his mug and eased over to their table, &#8220;Afternoon gents, buy you a round?Â  It&#8217;s a holy day for me, I made some extra silver and my god requires me to tithe by spreading it around.&#8221;</p>
<p>The two men eyed the ranger standing by their table, then the legless one shrugged, &#8220;No skin of my nose stranger.  And if you&#8217;re buying why I reckon that gives you leave to sit as you like. Sammi, what do you think?&#8221;</p>
<p>The other one, showing a touch of shifter himself, nodded slowly, &#8220;Well Lonni, kinda hard to turn down free booze. Sit stranger.&#8221;</p>
<p>Stak took a seat, turning to see the serving girl watching him.  He gestured at the other&#8217;s mugs and pointed to himself.  A flash of a smile and she headed to the bar.</p>
<p>&#8220;So what tell god of this is yours that you have to waste your good money on the likes of us?Â  Ain&#8217;t never heard tell of such.&#8221; Sammi asked.</p>
<p>&#8220;Family god neighbors, not good for much to be honest but he does sometimes pull out a minor miracle and it&#8217;s a miracle I&#8217;m alive and sitting here so I figure, why risk it, pay homage to the little shit and maybe I&#8217;ll keep on keeping on.&#8221;</p>
<p>&#8220;Need to watch that kind of talk friend.  Gods is listening all the time.  Figure that&#8217;s how I lost me leg, too drunk to remember to make an offering last year before we went out and first day, rope snagged me leg, cinched down and clean ripped it off, taking it over the side.  Captain, he saw no point in coming back in, leg was lost so they just doused it in a healing salve to clean the cut up and we stayed out.  Docked my pay 25 gold for it, left the ship 4 gold and half a leg lighter than I left with.&#8221;</p>
<p>&#8220;Last time I heard this story that there leg of yours it was fighting off three reavers in the rigging and single-handedly saving the ship.&#8221; the serving girl said as she set down a pitcher of ale. Â Â  &#8220;You sure you wanna be buying these here lot ale?&#8221; She leaned one hand down on the table, ostensibly to give the table top a wipe with a rag while giving the ranger a magnificent view of her small, firm breasts in the low cut leather tunic.  &#8220;A person might find summat else to be spending their money on is all I&#8217;m saying.&#8221;</p>
<p>Stak rolled two silvers over the table where she adroitly swept them up without looking down. &#8220;Something else like&#8230;?&#8221;</p>
<p>She grinned, her otherwise plain face lighting up rendering it pretty, &#8220;I&#8217;m just sayin.  Come by toward high moon when we kick this lot out and send them home to disappoint their wives and mayhaps we might discuss it more private and proper like.&#8221;</p>
<p>A smile of appreciation curved Stak&#8217;s lips, &#8220;Perhaps I shall at that.&#8221;</p>
<p>Sammi chuckled as all three men watched the girl walk away, enjoying the view.  &#8220;See what I mean stranger?Â  You buy us ale to repay your god, your god repays you with that.  Karissa she don&#8217;t cotton to many.&#8221;</p>
<p>The elderly fisherman&#8217;s voice turned hard of a sudden and from somewhere a large bladed gutting knife had appeared in his right hand. Eying his fingernails he started trimming one with the razor honed edge, then looked up, hard eyes gone flat,Â  boring into Stak&#8217;s. &#8220;She&#8217;s a good girl.  Lost her mam in childbirth, her da to reavers when she was just hittin&#8217; marrying age and left her an orphan with no dowry.  Fisherfolk look after each other but it&#8217;s hard times and she&#8217;s an independent cuss so she took to workin&#8217; here.  Some of us, well, we&#8217;d get a little put out she was to come into trouble or harm.&#8221;</p>
<p>Stak&#8217;s left hand, held below the table since he&#8217;d sat down twitched as Sammi made the knife disappear.</p>
<p>&#8220;Just a friendly warning, stranger.&#8221; Lonni spoke up, pouring his glass full from the pitcher. &#8220;Man sees storm clouds in the distance, only fair he let people know they may be in for rough water.&#8221;</p>
<p>&#8220;I see&#8230;&#8221; Stak replied, taking a sip of the awful brew in his cup.  &#8220;Appreciate the warning then but you can rest easy.  I don&#8217;t take what&#8217;s not freely given and I return it in better shape than I got it.&#8221;</p>
<p>Sammi smiled a tight little smile, &#8220;Then we should have no problems, me and you.  Here, toss that whale piss out and fill it up with this.  Now why don&#8217;t you ask us what ever it is you wanted to ask, we&#8217;re drinking your beer, you got that coming to ya.&#8221;</p>
<p>Stak couldn&#8217;t help but chuckle and shake his head, &#8220;Right.  I&#8217;m interested in that ship in the harbor, heard you saying it was filled with gold.&#8221;</p>
<p>Lonni glanced at his friend, shrugged, &#8220;Just bar talk friend.  You know how it goes, someone says something, someone else repeats, soon it&#8217;s the truth as far as them is concerned.  You don&#8217;t appear to be stupid or suffered a recent blow to the head so hear me then, that&#8217;s not a ship you want to be getting ideas on.  Filled with gold or no, that&#8217;s a crew there that you don&#8217;t wanna be fuckin&#8217; with.  That lot&#8217;ll gut ya and feed your entrails to the fish without a blink I&#8217;m thinkin&#8217;.&#8221;</p>
<p>&#8220;Hard looking bunch then?&#8221;</p>
<p>&#8220;That&#8217;s how I read&#8217;em and I&#8217;ve been around the block a few times.  That lot&#8217;ll have your guts out of ya and over the gun&#8217;sel as fish food before you could blink.&#8221;</p>
<p>Stak took a sip of his ale, paused at the fairly palatable flavor rolled over his tongue. &#8220;Now that&#8217;s not bad at all.&#8221; he said, saluting the two men with his mug. &#8220;So the ship, unusual for a ship to have that&#8230; experienced a crew?&#8221;</p>
<p>Sammi shrugged, &#8220;Depends on the ship and what she&#8217;s haulin&#8217;.  Dangerous waters out there friend once you leave the pale blue.  Tough buys you a lot of things.  This&#8217;un though, she shows up, no cargo at all, riding high the way she is.  Says she&#8217;s here to haul part of our catch away and I hear tell her quartermaster been talking to Garon and his flunkies about buying fish. I also hear she don&#8217;t wanna pay what we can get it for upstream but what with the gold being stolen on the way back them that has might best figure a fish in the net is worth two in the sea.&#8221;</p>
<p>&#8220;The crew ever come ashore?&#8221;</p>
<p>&#8220;Bits and pieces of them, never more&#8217;n a handful.  They come ashore, get drunk, tumble a doxy or two, go back on board.  Spreadin&#8217; tales and askin&#8217; questions they does. Most of which I done heard a hunnert times in me life, water folk tend to go on they do about things they may have seen, or mebbe dreamt up during a long night watch to use to cage a few drinks when they come ashore.&#8221;</p>
<p>Lonni spoke up, &#8220;That&#8217;s cause it&#8217;s filled with gold you old fool.&#8221;</p>
<p>Sammi snorted, &#8220;Hush up you, or I tell Lorri how you really broke that arm.&#8221;</p>
<p>&#8220;Bah, I ain&#8217;t scared a her.&#8221;</p>
<p>&#8220;Right&#8230; shut up and drink the man&#8217;s beer.&#8221;</p>
<p>&#8220;What kind of stories?&#8221; the ranger asked emptying the pitcher into his mug.  He looked around and caught Karissa&#8217;s eye and signaled for another.</p>
<p>&#8220;Usual claptrap, sea monsters bigger&#8217;n a hundred ships, islands that belch fire or move about on their own, sailing ships that float through the air like a bird.&#8221;</p>
<p>&#8220;Huh, flying ship you say.  I&#8217;d like to see that.&#8221;</p>
<p>&#8220;I hear tell there&#8217;s some what sez they escaped the slaver&#8217;s and come through Darkmith spreadin&#8217; the same tales.&#8221;</p>
<p>Stak noted Lonni making the two finger warding gesture of Troe at the name of the ancient city. &#8220;I guess I don&#8217;t put much stock in what I haven&#8217;t seen with my own eyes.&#8221;Â  He dropped several silver on the table, &#8220;Here have a round or two on me elders and I thank you for your time.&#8221;</p>
<p>&#8220;Any time you wanna stop by and buy drinks friend, you feel free now.&#8221; Sammi said, reaching out to stack the coins in the center of the table. &#8220;Any time.&#8221;</p>
<p>Stak headed to the door, brushing past the petite barmaid who murmured, &#8220;So&#8230; later?&#8221;</p>
<p>&#8220;Aye, barring end days coming early.&#8221; Stak replied.</p>
<p>She nodded and continued, swirling nimbly out of the way of a stumbling peasant, heavy drink tray held effortlessly out of harm&#8217;s way.</p>
<p>Pushing to door open, Stak stepped on the cobblestone street and headed back to the inn he was staying at with the others to let them know what he&#8217;d found out.</p>
<p><a href="http://hofarts.deviantart.com/art/Pirates-Tavern-128126492" target="_blank">Image Credits</a></p>
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		<title>Torel&#8217;s Interlude</title>
		<link>http://www.keyourcars.com/2009/12/18/torels-interlude/</link>
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		<pubDate>Fri, 18 Dec 2009 20:40:38 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://www.keyourcars.com/?p=3362</guid>
		<description><![CDATA[Hammer and Fist Interlude Torel - [Note I'm going with spacing to denote paragraphs rather a more typical indention due to the web's in ability to make that easy to do] He found it odd that after only a couple of days back in town he&#8217;d gotten used to the pervasive smell of fish all [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-family: Verdana; font-size: 13px;"> </span></p>
<p style="margin: 0px;"><strong><div class="img alignright size-thumbnail wp-image-3368" style="width:200px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/Fist_Full_o___Hammer_by_hollows_grove.jpg"><img src="http://www.keyourcars.com/wp-content/uploads/Fist_Full_o___Hammer_by_hollows_grove-200x114.jpg" alt="Hammer and Fist" width="200" height="114" /></a>
	<div>Hammer and Fist</div>
</div>Interlude Torel -</strong></p>
<div style="margin-top: 5px; margin-bottom: 5px;"><em>[Note I'm going with spacing to denote paragraphs rather a more typical indention due to the web's in ability to make that easy to do]</em></div>
<div style="margin-top: 5px; margin-bottom: 5px;"><em><br />
 </em></div>
<div style="margin-top: 5px; margin-bottom: 5px;">
<div style="margin-top: 5px; margin-bottom: 5px;">He found it odd that after only a couple of days back in town he&#8217;d gotten used to the pervasive smell of fish all over again.  The smells that blanketed the town in the warm months were decidedly&#8230;pungent.  When he&#8217;d first come to this town last fall before the snows made travel out impossible the smells had been faint, just a minor tickle of scent overlaid and almost overpowered by the smell of humanity living in a small space.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">The advent of spring and swiftly approaching summer heat though had the fish smell ramping up.  Nothing like what it would be, he&#8217;d been told, once the fishing harvests were in full swing under the heat of summer.  Then it was all the casters working among the fishing fleets could do to keep the catch cold enough to keep from spoiling before it went into the barrels of brine, were packed in salt or smoked over slow fires or for the best specimens packed into the arcanic shipping crates that locked the catches freshness in a moment of time such that when they were unpacked at their destinations it would be as if they were fresh caught that very day. All at an exorbient price of course.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">The street was mostly deserted now, even when the fleet wasn&#8217;t out it had never been crowded, leading as it did to the small cul-de-sac that hosted altars to those gods of few followers. Only Eris had an extravagant temple inside of town although the air temples of Merta and Troe outside of town were quite spectacular.  But for the rest there were only home altars or these few spots of holy power.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">As he expected from past visits, the square courtyard was empty.  The small altar of his own god, Kord was in the left corner.  He went to one knee in front of the slab of black stone and saluted, fist slapping into his chest.  Edging forward he turned and sat, back against the stone; against the hammer and fist symbol of his faith on the front of the cube of hard granite inlaid with simple steel, kept free of blemish by the faith of its followers.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">He stayed there for awhile, the warmth of fire and forge radiating through him from the stone. The majroity of the devout followers left in Larkson were blacksmiths and laborers with an occasional guard he found.  Dwarves didn&#8217;t like the sea air or the sandy soil although they certainly seemed to enjoy the fish. But then he wasn&#8217;t much surprised, a town founded by archivists that was kept alive by fishing harvests would see most of the citizens worshiping either Troe, god of the seas, or Eris, god of knowledge.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">At loose ends with life he wondered what he should do next and hoped for a sign from Kord although his god was notoriously bad at giving signs, respecting instead followers with the strength of mind to make their own decisions.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">He&#8217;d come downriver from Craghome in pursuit of an visitor of the church that had stolen several items of minor value from the temple only to find the man reported lost at sea, the ship he&#8217;d gone out on never returning. His mission was meant more as a get out and see the world than anything punitive or because the items had any real value. With the unusually harsh winter sealing the way back he&#8217;d remained in town, living off his allowance, taking odd jobs about town to make the money last.  And then he&#8217;d met Cora, a girl with flashing green eyes and an evil swivel to her hips and and had delayed his departure back upriver once and then twice to enjoy her company longer.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">And then the slavers had disrupted the spring festival and now he feared he&#8217;d never see her again, she was reported lost along with so many others to the slavers&#8217; chains.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">The shadows grew longer, drawing closer to where the avenger sat, lost in thought. The evening was approaching and the sinking sun was dropping behind the buildings that surrounded the courtyard.  It was almost time to go meet the others and let them know what he&#8217;d found out about the ship raids that they were considering doing something about.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">He pushed himself up to his feet, taking a moment to readjust the heavy flail at his side.  He hated the sound the chain made and the thin leather strap he used to secure the links tended to come undone letting it rattle.  He rewove the strapping then ducked as something flew at his head.  It was a bird, a large one with shiny black feathers, standing atop the altar of his god.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">It cocked its head one way, then another as if sizing him up then with a curious jerk of its head it launched into the air and circled him before flapping away away.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">&#8220;A fearful man might take that as an omen the Raven Queen had plans for oneself.&#8221; a voice spoke from behind him.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">Torel turned to see a burly man with the large densely packed forearms and shoulders of a smith entering the courtyard.  He&#8217;d seen the man before, a smith by the name of Jarid.</div>
<div style="margin-top: 5px; margin-bottom: 5px;">He grinned at the smith, &#8220;A fearful man would be a mighty poor follower of Kord, brother.&#8221;</div>
<div style="margin-top: 5px; margin-bottom: 5px;">Jarid smiled, &#8220;Fear doesn&#8217;t make one weak, nor strength make one brave.  But then your still young, some things are better experienced than told.&#8221;</div>
<div style="margin-top: 5px; margin-bottom: 5px;">&#8220;You make a good point and remind me of something I did indeed already know. But as I travel with a follower of the Raven, I see the bird as an omen that our quest together is approved by both.&#8221;</div>
<div style="margin-top: 5px; margin-bottom: 5px;">The smith nodded, &#8220;Aye, that could be what it was.  Or, &#8221; he chuckled, &#8220;it could simply be the one of the thousands of the damn things flying about crapping on everything needing to rest its lice ridden feathers for a bit.&#8221;</div>
<div style="margin-top: 5px; margin-bottom: 5px;">Torel shook his head in amusement, &#8220;Perhaps, perhaps it was.  I don&#8217;t wish to be rude but I must be off to meet said friend and others.  Perhaps I shall see you again.  If not, then I wish you well.  Be strong brother.&#8221;</div>
<div style="margin-top: 5px; margin-bottom: 5px;">&#8220;Aye, and you as well.&#8221;</div>
<div style="margin-top: 5px; margin-bottom: 5px;">Torel, follower of Kord, avenging priest of the god of strength walked away with sure strides to toward the inn where he and his friends shared a room, thinking they&#8217;d be interested in what his research had found out.</div>
</div>
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		<title>Biminey&#8217;s Interlude</title>
		<link>http://www.keyourcars.com/2009/12/17/bimineys-interlude/</link>
		<comments>http://www.keyourcars.com/2009/12/17/bimineys-interlude/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 20:19:28 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Against the Slavers]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://www.keyourcars.com/?p=3358</guid>
		<description><![CDATA[Ancient Scrolls Biminey&#8217;s Interlude - A knocking noise, insistent and unrelenting, woke Biminey from a sound sleep.  The shaft of light beaming through the closed shutters of the tavern room denoted it was well past morning.  He&#8217;d been up most of the night deciphering scrolls that Keri, the cute little halfling friend of Dra&#8217;kin&#8217;s girl [...]]]></description>
			<content:encoded><![CDATA[<div><div class="img alignleft size-thumbnail wp-image-3359" style="width:200px;">
	<a href="http://www.keyourcars.com/wp-content/uploads/elder_scrolls_by_geometry.jpg"><img src="http://www.keyourcars.com/wp-content/uploads/elder_scrolls_by_geometry-200x163.jpg" alt="Ancient Scrolls" width="200" height="163" /></a>
	<div>Ancient Scrolls</div>
</div><strong><em>Biminey&#8217;s Interlude -</em></strong></div>
<div>A knocking noise, insistent and unrelenting, woke Biminey from a sound sleep.  The shaft of light beaming through the closed shutters of the tavern room denoted it was well past morning.  He&#8217;d been up most of the night deciphering scrolls that Keri, the cute little halfling friend of Dra&#8217;kin&#8217;s girl had recovered for him from the hidden archives under the temple of Eris.  Too many of the scrolls defied him, written in ancient sigils, none of which bore any resemblance to the the characters he&#8217;d come to associate with the ancient city of Darkmith.</div>
<div>&#8220;By all the gods, WHAT?!&#8221; he yelled, swinging his feet off the bed onto the rough hewn planks of the floor.</div>
<div>&#8220;Good, you&#8217;re there.  I need to speak with you.&#8221; came a voice from the other side of the door.</div>
<div>Mind still a little befuddled by sleep, it took the lanky artificer a few moments to register the voice, then his eyes widened as he recognized the harsh gutturals of Merkin, one of the highest ranking priests of Eris, a wolfkin like his friend Torel. He whipped his head around, scrolls littered the small table in the room, all bearing the sign of Eris.</div>
<div>&#8220;Just a minute!Â  Be right there!Â  Hold on!&#8221; he said, louder than was truly necessary and frantically started curling the scrolls up and tossing them into the small leather backpacks that Keri had dropped them off in.</div>
<div>Taking a last wild look around the room he kicked the packs under the bed then went to the door.  Opening it revealed the rough hewn angular features of the priest, &#8220;Yes?Â  What?&#8221;</div>
<div>The priest pushed past him into the room, glancing around, seeming to note everything in the room in a glance and somehow Biminey knew he&#8217;d be able to recall the details precisely a year later. The priest turned on him, the saffron trimmed white robes swirling with the force of his movement.</div>
<div>&#8216;<em>Oh shit, busted.&#8217;</em> Biminey thought and started to inch toward the spear leaning next to the door, its tip made of an opalescent jagged shard of shell.</div>
<div>Merkin pulled the single stool out from under the table and sat.  On the floor under the table, in the shadows cast by the light shining on it Biminey spotted a scroll that must have fallen and rolled up against the wall. He closed the door to the room, ending up next to the spear as if by chance.</div>
<div>&#8220;So, what did you say you needed?&#8221; Biminey asked, eyes flicking away from the damning scroll.</div>
<div>&#8220;I read your manuscript this morning.  Very intriguing I must say, you have a concise way of writing that gets the point across with good detail.  Have you ever considered becoming a follower of Eris?Â  Your penmanship puts many of our journeymen scribes to shame in their neatness and uniformity.&#8221;</div>
<div>&#8220;Uh no, I haven&#8217;t.  I&#8217;m not much of a collector of knowledge, no offense, I like putting it to use.  I&#8217;m currently working on something you might find useful.  I had an idea for a set of glasses that would allow one to read a language the person didn&#8217;t know.  I think if I&#8230;&#8221;</div>
<div>&#8220;Right right, I&#8217;m sure that will be wonderful.&#8221; interrupted the priest. &#8220;Your words of the crypt, possibly the crypt of Prince Larkson I especially found intriguing.  You mentioned the runes and sigils inscribed, how did you put it, &#8216;banded by metal that showed no signs of aging or tarnish, possibly a formula of steel with some exotics infused in it.  The metal was covered over 80% of its surface with the same 27 sigils, repeating in different patterns.  Although I didn&#8217;t see all sides the patterns seemed to comprise of three patterns that were then comprised of 3 larger patterns.  I surmise that&#8230;&#8217; well you&#8217;re familiar with what you wrote, I needn&#8217;t repeat it I&#8217;m sure.  Your notes are quite at odds with your conversational patterns which I found refreshing by the way.&#8221;<br />
 &#8220;Well yeah, my life depends on me being able to make precision notes and diagrams for my craft.  Sloppy and lack of detail means waking up explaining to the gods why I managed to make a construct that burrowed its way up my ass to my heart while I was sleeping.&#8221;<br />
 &#8220;Of course.  Anyway, the reason I&#8217;m here, do you think you could reproduce the inscriptions in the metal?&#8221;</div>
<div>&#8220;Not with accuracy, I only viewed two sides of the crypt and only for a few brief moments. We were&#8230; interrupted and had to leave.  That&#8217;s flowery talk for a 100 nasty assed things with teeth and claws showed up and we felt we&#8217;d be better off hauling ass out of there.&#8221;<br />
 &#8220;Right right, it was in your notes.  By the way, no should I tell him, it&#8217;s in the proscribed knowledge, no I see no harm in it.  Those creatures were undoubtedly the Prince&#8217;s royal bodyguards, holy warriors and casters, sworn to protect the prince even unto death.  When they failed in their duty, they were cursed along with the city by the Prince&#8217;s death into guarding his body until the city was no more.  The body of the prince, kept safe in that tomb from ruin and the tomb kept safe by the guardians is what keeps the curse on the city in stasis and thus keeps those creatures warded&#8230; but that&#8217;s enough, some information is best not spread or discussed.&#8221;<br />
 &#8220;Ummm, right.&#8221;<br />
 &#8220;So you&#8217;re okay then with me performing a Ritual of Remembrance on you? It would take only a few hours of your time and would allow you to retrieve what you saw that day with utmost clarity.  I would like scribes available to draw what you saw that day.  Our knowledge of the last days of Darkmith is so little and anything you can do to enlarge that store of knowledge would find us very generous.  Larkson&#8217;s last resting place is something we know so little of.&#8221;Â  The priest&#8217;s eyes bore into those of Biminey, a raw naked yearning in them visible for a moment. <br />
 &#8220;How generous?Â  And I&#8217;m leaving today for a few days, on business for the Council.&#8221;<br />
 The priest produced a bag from his sleeve and dropped it on the table. &#8220;That&#8217;s a hundred gold, just for considering the idea.  If you agree, there will be another nine just like it.&#8221;<br />
 &#8220;I&#8217;d rather have access to the old knowledge of Darkmith.  I merely want to see maps of the city, out of curiosity so I can see where we might have traveled through it.&#8221;<br />
 &#8220;No! Such knowledge is forbidden, that city still holds potent evils, riders of chaos that can enter the body and mind, subsume them and spread their chaos to others.  No, you will have to be content with monetary gain.&#8221;<br />
 &#8220;I see no harm in maps&#8230;&#8221;<br />
 &#8220;I said no, end of discussion!&#8221; Merkin slammed one hand down on the table, the scroll underneath rolling slightly forward from the force of the man&#8217;s blow. <br />
 &#8220;Right right right. Okay, tell you what, I&#8217;ll take your gold and consider your offer.  When we get back, I&#8217;ll have an answer for you.  Now if you&#8217;ll excuse me, I really do have to get ready, I&#8217;ll be in touch when I get back.&#8221;<br />
 Biminey led the priest to the door, careful to keep his body between the man and the table and the scroll underneath.<br />
 Merkin turned at the doorway, his yellow tinged eyes blinking as the artificer took a step forward to fill the doorway. &#8220;I expect to hear from you in a few days then,&#8221; he said with a slight bow of he head, &#8220;Until then, may the fruit of knowledge fall in plenty upon you.&#8221;<br />
 Biminey closed the door and quietly barred it again.  With a snort he muttered, &#8220;Yeah except what you don&#8217;t want me to have.  What exactly are you hiding in those vaults of yours I wonder&#8230;.&#8221;<br />
 Checking the angle of the sun he saw he had another hour or so before they were to meet to pick up horses and start their trek up river to investigate the bandits.  Getting out quill and ink and fresh paper, he determined to spend the time trying to decipher how he could entwine constructs into glass such that they could see a letter on one side and display an image known to the wearer on the other. <br />
 Chewing on the end of the quill he sat deep in thought, idly rolling the stolen scroll on the floor with one foot.</div>
<p><a href="http://geometry.deviantart.com/art/elder-scrolls-65324547" target="_blank">Image Credits</a><br class="spacer_" /></p>
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