CATS – Session Nine

10:34 am by Dennis | 4th Edition, Against the Slavers, CampaignNo Comments »

Warrick
Warrick
This was mainly a combat session with two boss battles and was marred by the fatality of one of the group.  I’m not ‘doing’ resurrection in this campaign, so a death is the final curtain, not a revolving door.

We pick up with our heroes after the end of the fight in the Temple with the demonic goddess.  They decided to go try and save Torn by taking a simulcrum to the temple of H’Estar, a goddess of healing, sun and all that.  The temple has been abandoned over time as the area controlled by the hobgoblin hordes to the south have encroached and overrun the area.

Acquiring horses the group heads to the temple where they perform the ritual of healing for Torn, channeling their own life force into the simulacrum they’ve had crafted, the ritual lead by Sushanna, acolyte of the temple of Eris and Biminey’s snuggle bunny.

As the ritual ends the release of magic breaks the illusion that’s been crafted on hobgoblins that are sneaking up on them from four directions. The fight was rough, Stak performing exceptional work thinning the hobgoblin grunts two at a time per round until there were no more, dropping them with a single arrow to a vital location each time.  The remainder dealt with the wardogs, soldiers and the hobgoblin fleshcarver.  The fleshcarver and two other hobgoblins escaped with their lives.

[It was a tough fight - 16 grunts, 5 soldiers, 3 archers, 4 war dogs, 1 fleshcarver, divided up in groups of 4 sets coming in from four different directions. I'm become not a fan of bad guys fighting to the point of stupidity and needlessly sacrificing their lives, at least the bosses of the fight and once the boss breaks and runs there's going to be one or two underlings who are going to see it as their duty to follow after him to keep him safe...]

Unfortunately their healing shortage cost them this time dearly.  Dra’kin, normally safe in the rear, but now up in front due to the four sided attack.  This provided to be ultimately costly to the warlock and left him with his life’s blood draining away on the battlefield at the end of the fight.

[In Dra'kin's defense (and mine), he failed 3 out of 4 death saves while Biminey the best healer in the group, failed two out of two healing checks to try to stabalize him. Apparently the gods of luck, whimsey and statistics wanted him dead.]

At the end of the fight they recovered and performed a second ritual for the simulacrum of Soozin, hoping that it would deal with the parasite lodged in her belly.

They fled home making the trip safely.  There they found Torn recovered, no longer a vegetable although still missing his hand.  Apparently regeneration wasn’t part of the package.  He’s a pit fighter though and while it sucks he can deal.

They find out that there were three days without murders but the last three days there have been a murder a might.

They also found [not sure if anyone actually heard it] that another farming village hasn’t had anyone come into town in awhile which while not unheard of is viewed with suspicion these days.  Maybe it’s nothing, or maybe it’s some evil influence spreading it’s power base.  Who knows?

They contacted Meri and informed her of Dra’kin’s death and told her they had something to give Shuk (the good luck amulet she gave Dra’kin on a braid of Tanner’s hair).  Meri passed on information that an eladrin was in town meeting with strangers in a warehouse in the dock area.

A mercenary showed up at the groups doorstep looking for work, T’Baktu the goliath barbarian.  T’Baktu came into town with the other mercenaries hired by the city but doesn’t really like the mercenary life.  He tried to join the City Watch but the Captain of the watch is suspicous of everything these days and turned him down.  The captain did though point him at our heroic group and offered to pay him gold if he’d spy on the group and inform the captain of their dealings and work.

The group showed up at the warehouse and found it guarded on the outside.  Stak with a bow shot from the gods killed the sentry on the south gate with a single shot through the head.

They crept up to the door and Biminey undid the barring and peeked inside spotting a large group of sailors, bearing tatoos like those they saw on the slaver sailors.

He stepped inside rolling one of his constructs of lightning into the center of the group, killing all six in one shot. [New record by the way].

The rest of the group rushed in and joined the fray.  A group of tougher thugs, two slaver and two bandits were spotted by a set of stairs.  As the screams started a slaver Overmage, and Warrick the leader of the bandits and his shaman stepped out of an office on the second floor.

T’Baktu took several hits in the opening round almost dropping him but he persevered and came back into the fight.  The thugs kept the group occupied while the  overmage, shaman and warrick’s bow decimated their health from above on the walkway connecting two upper level office structures.

Eventually the thugs were dropped as was the shaman.  The overmage descended to lower level to try and get a good usage out of his blast powers but was unable to without hitting his own troops.

Warrick seeing the way the wind was blowing tipped his hat in salute o the other bowman, Stak and fled through the office and up to the roof.  Torel was hot in pursuit but discretion proved the watchword of the day and didn’t follow the leader up to the roof where at least one other thug was on guard duty.

[As it was late and obvious the overmage was going to die I didn't play out the last round or two and just fast forwarded to his demise.]

The group recovered a Trishan Spine Bow from one of the hobgoblin archers and a Cape of the Red Path from the slaver overmage along with some gold  and healing potions.

Image credits

Interlude – Council

3:48 pm by Dennis | 4th Edition, Against the Slavers, Campaign, FictionNo Comments »

Something wicked this way comes....
Something wicked this way comes....
Excuse the hiatus, we take one week off out of every four and last week we also had a huge snowfall to contend with that made it dangerous to get together.  With any luck we’ll be playing this weekend.

In  the meantime –

“Councilman with all due respect I believe the idea has merit.  Council Lerik’s idea of locking the 5 of them up for a few days to see if the murders stop will harm no one and it might help uncover the truth.”

“See, even the guard are smart enough to know I’m right Garon.” came the oily voice of Councilor Lerik as he leaned forward, thrusting out a finger to point to the chainmail clad form of Captain Warik, commander of the guard.

The creases of Warik’s eyes bunched slightly and then smoothed out at Lerik’s tone, insulting without giving cause for insult. A skill the man possessed in spades, one that Warik couldn’t help but wish would get the man… hurt.  Not killed, he wasn’t that obnoxious but Warik wouldn’t be unhappy to hear that the councilor had met with some mishap, maybe a broken bone or two.  It would be too much to ask that Lerik became a victim to the person or creature that was killing townsfolk each night.

“Captain! Did you hear me?” Garon asked sharply.

“Sorry sir, something occurred to me about the murders that distracted me.”

Garon shook his head, “I said no we won’t be tossing them in jail.  They’ve done well enough by us.  They chased that creature out of the Eris temple, were captured and almost killed trying to solve our gold thefts, we know more about the murders because of them.  No, they stay free.”

“You realize they ‘found out’ information on the murders because they committed them!” Lerik spat out.

Garon leaned forward, planting his palms on the table, “That’s enough!  I know you have issues with them Lerik.  You have issues with anyone who doesn’t fit your god’s image of the ideal.  Oh I know who or what you worship.  So far your belief’s haven’t interfered with your ability to keep the merchants happy and in line but don’t push things too far.  Without my goods to sell and Teagan’s boats and wagons to ship them you’d be a little unpopular with everyone both merchant and commoner so I suggest you give up this little vendetta you have against these people.”

Lerik dropped back into his chair, mouth open and then a look of furious anger crossed his face.  Without a word he rose and stormed out of the council chamber, Jan, the pretty young woman who’d taken Tanner’s place following after an uncertain pause, tossing an apologetic look around the room.

“What a pleasant individual.” Warick growled.

“That’s enough from you too Captain.  We all need to get along.  I know we’ve had our differences, I know you don’t like the changes we’ve pushed down your throat as it were about hiring outside help, which again doesn’t indicate a lack of confidence in your or the Watch’s ability.  But with the slaver raid, the murders and I know you don’t care to believe in them but of late all the temple priests have spoken of auguries that bad times are coming, very bad times.  Better poorer but prepared.  Perhaps if we’d of had these extra troops then my own… Never mind. As I say we need to get along with him and each other for the protection and benefit of the town.”

Warick nodded curtly, “Aye, I can understand your position Councilor.”

“I hear a but in there but I won’t push it.  Please go on, we’ll go over your report and see if we can make anything out of it.  Do what you can to catch this killer and keep our people safe.”

“Aye, that I can agree with.” Warick saluted the two councilors and their aides and turning on a heel left the room.

Teagan, the eladrin in charge of shipping who up till now had been quiet spoke up, “Berylon would you and Spar be so good as to wait in the other room for a few moments?”

The two aides glanced at each other and Berylon shrugged, “Sure, just summon if you have need.  C’mon Spar.”

After the room was empty and the door closed Teagon leaned back in his chair.  Face calm and impassive, eyes wandering over the decorative carvings in the ceiling of the council chambers he spoke quietly, “You know that one is beginning to overstep his bounds.  His hatred of all non-humans is affecting his dealings with me. I know he’ll be dead in 20 or 30 years and be out of my hair but it’s going to be a long 30 years at this rate.  Out of curiosity as he’s without heir or acknowledged relation as far as I know who would inherit if something were to happen to our fellow councilman?”

Garon shot a sharp look at the eladrin, “You know the answer to that and I don’t like where that question is going Teagon.”

Teagon flicked his eyes over and gave a miniscule shrug, “I’m not proposing anything Garon.  I’m just noting that the man has a lot of people irritated at him.  And ever since that deal with the slaver, if it was a slaver, he’s gotten a lot worse.  Did you know he’s pushing all the merchants under his control to get rid of their non-human employees?  I also heard that he wants to erect an altar to that banal spiteful god of his.  Yes you humans make up the highest proportion of the cities population but humans versus non-humans you’re in a distinct minority.  It’s irrational hatreds brought upon people by the ideologies of the likes of that one and his ilk that could end up destroying this town much less the slavers or reavers or whatever it is that the priests are warning us is coming.”

Garon suddenly chuckled, “You know that’s the most I think you’ve ever said at one time.  Yes the man was never pleasant and lately he’s turned downright vile, even to his ‘own kind’.  I think though that you overestimate the draw of his beliefs and the power of Bain.  Did you know he already has an altar to his god in a cellar under his home?  Ahh, see, we both have sources of information.  And do you know how many people in his circle of ‘friends’ and acquaintances actually pay homage to his detestable little godling?  Only twelve that I know of.  Twelve followers out of how many people in this town?  Nay he poses no real threat to the security of the town.  And he’s brilliant at keeping the merchants in line, paying their taxes and not overcharging the commoners.”

Teagon’s lips curled up slightly, “I bow before your wisdom then Garon. Perhaps I shall learn somewhat of it during the time you have left on this plane of existence.”

“We live as the gods decree my friend.  Even your longevity might be cut shorter than you’d like as your gods wish. As for myself, I find it pointless to worry about it. Have you come up with anything we can do or have the Watch do to try and protect the people?”

Teagon shook his head, “Without knowing what we’re dealing with there’s little we can do.  Trying to ward every home, building and store against everything would be impossible.  But if we can find the creature’s nature we might be able to come up with something or so my people tell me.”

“The information that the group gave us was of no help?”

“Not really.  Necromatic arts are pretty far reaching.  We need to know the nature of the creature, if we could get something that belonged to it, an article of clothing or better yet flesh or blood then perhaps those skilled in the arts might come up with a way to track it.”

Garon snorted, “Blood? Hells we can’t even find the blood of the victims.”

“A chilling part of the deeds.  Where is the blood going and what is it being used for.  I fear the answer will not be one we wish to know.”

“Undoubtedly. Let’s get them back in here and start going over shipping needs.  The fish are pouring in from the boats and we’re going to have to get more barrels and crates to hold them.  I’d like another five hundred of the stasis crates as well, we should have planned ahead for this just in case.”

The two men, two of the most influential men in the city began studying the piles of documents that detailed the lifeblood of the city of Larkson, the fishing harvest and its dissemination.

CATS Podcast Episode 6 – Part 4

5:47 pm by Dennis | 4th Edition, Against the Slavers, Campaign, Pen and Paper, PodcastNo Comments »

Episode 6, part 4 of the Key Our Cars group’s 4th Edition Dungeons and Dragons podcast gameplay session. Our heroes arrive in Darkmith where they raid the temple of the artificers while the ruined city erupts around them in a fit of evil.

Subscribe to the feed – http://www.keyourcars.com/feed/podcast/

Also available through iTunes.

1 person likes this post.

CATS Podcast Episode 6 – Part 3

5:22 pm by Dennis | 4th Edition, Against the Slavers, Campaign, Pen and Paper, PodcastNo Comments »

Episode 6, part 3 of the Key Our Cars group’s 4th Edition Dungeons and Dragons podcast gameplay session. Our heroes arrive in Darkmith where they raid the temple of the artificers while the ruined city erupts around them in a fit of evil.

Subscribe to the feed – http://www.keyourcars.com/feed/podcast/

Also available through iTunes.

1 person likes this post.

CATS Podcast Episode 6 – Part 2

5:12 pm by Dennis | 4th Edition, Against the Slavers, Campaign, Pen and Paper, PodcastNo Comments »

Episode 6, part 2 of the Key Our Cars group’s 4th Edition Dungeons and Dragons podcast gameplay session. Our heroes arrive in Darkmith where they raid the temple of the artificers while the ruined city erupts around them in a fit of evil.

Subscribe to the feed – http://www.keyourcars.com/feed/podcast/

Also available through iTunes.

1 person likes this post.

CATS Podcast Episode 6 – Part 1

4:57 pm by Dennis | 4th Edition, Against the Slavers, Campaign, Pen and Paper, PodcastNo Comments »

Episode 6, part 1 of the Key Our Cars group’s 4th Edition Dungeons and Dragons podcast gameplay session. Our heroes arrive in Darkmith where they raid the temple of the artificers while the ruined city erupts around them in a fit of evil.

Subscribe to the feed – http://www.keyourcars.com/feed/podcast/

Also available through iTunes.

1 person likes this post.

Interlude – Phy’el Fleshwalker

9:04 am by Dennis | 4th Edition, Against the Slavers, Campaign, FictionNo Comments »
Not again...
Not again...
“I see unsuccessful you have been.” spoke a voice that was filled with guttural rasping.  Image the sounds a person might make if they’d screamed for so long they were choking on their own blood, flesh ripped from the throat, vocal cords pulled so tightly they threatened to break with another sound, this might then be a pale imitation of this voice. The words spoken were in a ancient tongue full of harsh consonants and harmonics, living flesh cringing at the noise.

“The wardings of that accursed place hold true still.  They sap my powers more than imagined I.”  A second voice was definitely feminine, a caressing shiver of a voice that spoke of silk and whispers and promises of shadows and touch.

The first figure shrugged with a sinuous wave of its body, “I do not know stay shall I.  My freedom is enjoyable.” The figure gestured idly and nearby a man dressed in the uniform of the Larkson Watch drew a knife across his throat, the cut joining many many others on his body.  As the last of his life’s blood fountained as a scarlet ribbon in the air he slumped to the ground.  Only to rise moments later, dead eyes focused on its master.

The feminine voice changed in a flicker turning into a thing of razors and pain, “Mine husband you shall see free or your usefulness is at an end, know this Phy’el Fleshwalker.”

The corpse white skin of the first split open as the second’s words played over it, bloodless flesh gaping open. With no sign of pain upon its face it smiled slightly and nodded, “An it pleases you my queen.”

The voice, once again silken caresses, “Keep up the pressure on the wards.  Use the humans as you can to subvert them.  The Accursed One’s guardians seek to undo our release and attend to them I need.” Wings of green fire erupted from the second’s back and the body elongated.  The grass for yards around wisped into ash as it rose into the air with a lazy beat of her wings.  Hovering for a moment the solid black eyes looked down at him, “And use your command over the dead and flesh to recover Krag’s animus and restore him.  I do not wish my beloved to be deprived of his personal guard.”

Phy’el turned his head to follow the figure, using the heat of it to track it while the eyes of his head, boiled and burst in the first instants of the wings coming out and caressing his body, slowly regenerated. “Some day my queen.  Some day…”

Ranks of motionless figures jerked in unison minutes later as a single cry of raw anger and rage ripped through the air.  With a crook of his finger he summoned one of them to him.


“I hear you’re asking for Shuk.” Dra’kin started as a voice spoke behind him, the staff of wood he was carving slipping out of his hand and rolling across the worktable. He turned to see one of Shuk’s halflings, Keri he was almost sure.

“Yes, I wanted to check on her, it’s been a couple of days since I’ve seen her and I wanted to make sure she’s all right.”

“That’s why she has me.  Me and Meri. To make sure she’s alright. She went up stream with Meri to Forge.”

“Oh?  Why?”  Dra’kin gestured to a nearby chair and sat on the edge of his bed.

Keri shook her head, “Guild business.  I’m sure you understand.”

“When’s she coming back?”

“Guild business.” the halfling thief replied.

“Uh, okay.  When she gets back could you tell her I’d like to see her.”

“I’ll give her the message.”

“Great.  Are you hungry?  My treat. The council came through with a little gold to thank us for our ‘efforts’ in looking into the murders and for driving the creature out of the temple.”

She shook her head, “No thanks, I’ve got to look into some things.  You can’t give people a chance to get momentum or your place in the order of things becomes at risk.”

There was a tap on the door and moments later it opened revealing Torel standing there, “Hey we’re going to go over to… Well hey there.  Meri?  Keri?”

“Keri.  Meri’s with Shuk who’s…” Dra’kin paused as Keri shook her head slightly, “…busy right now.”

“Mi’lady Keri would you care to join us for the evening meal?” Torel asked with a slight bow.

“Thanks but no, I must be off.” she replied.

“Perhaps next time then.”

“Maybe.  Later Dra’kin.” Keri said, flashing him a look, a warning in it.  Torel stood aside to let her leave, coming further into the room.

“So what about you?  Hungry?”

“Sure, let me get my pouch.”

“So what’s up with Shuk?”

Dra’kin grimaced, “Guild business. Don’t think I’m supposed to talk about it.”

Torel shrugged “Okay, just being polite.  We’re going to try some place that Stak found down on the docks.  Swears they have a fish stew to die for.  Personally I think it’s not the stew but the person bringing it that he thinks is to die for.”

Dra’kin rolled his eyes, “Okay I guess.  But if there’s another gods damned drunken brawl this is the last time I’m letting any of you pick a place to eat.”

Torel protested, “Hey those were all Biminey’s fault!  Him and that damn hand of his trying to steal drinks from drunks.”

“I’m just saying, your fault, my fault, nobody’s fault. I have to jump through another window to avoid being thrown through it and I’m going to burn someone’s pubes off.”  Hellfire flickered to life on the finger he was pointing at Torel.  A sympathetic light pulsed in red crystal in a silver mount on his worktable casting a red glow onto the room.

Torel held his hands up with an innocent look, “Hey hey watch that thing!”

Dra’kin closed his fingers into a fist, the action causing the flames to go out, “Just remember what I said.  Now let’s go I’m hungry enough to eat even bad food now.”

Torel clapped him on the shoulder, then pulling his hand back as Dra’kin stopped to look at it. “Right right, the warlock that walks alone. Come one.”

Dra’kin’s eyes narrowed as the avenger of Kord walked ahead of him, a thoughtful look on his face for a moment before clearing.

In the shadows across the street two figures stirred, one stepping out to follow the warlock and avenger down the street, the other slipping away down an alley.

Image Credits

CATS – Session Eight

3:34 pm by Dennis | 4th Edition, Against the Slavers, CampaignNo Comments »
Man in White
Man in White

[Sorry for the delay on the session report and podcasts.  Busy at home and work and Life intruding and all that.]

This session saw the inclusion of a bard, a gnome by the name of Dash, seeking to record the exploits of the “only known survivors of a slaver kidnapping!!!” who met up with them at their tavern but I get ahead of myself.

Present were Biminey, Dra’kin, Elisssa, Stak, Torel and temporary guest star – Dash.

We start our journey with the quints getting back to town from their voyage down to darkmith.  There’s a lot of questions, answers, no answers and the like going on for the first few hours of the session.  The group discovers that for the last few nights a gruesome murder has taken place.  They’re unable to uncover any pattern to the murders, they seem to be random serial killings.  Each body and most times there were multiples, was dismembered and an odd lack of blood was found at each scene.  No one noticed the murders even though in one case it was performed at a whorehouse with thin walls and crowded clientelle.

They interact with the priests of Eris and the Captain of the Watch as well as the council about their past, present and future activities.

The researchers at Eris have a possible solution for Torn.  An old healing temple, now in Hobgoblin lands might be able to channel healing energies still through a simulacrum back to Torn.  Getting there might be a problem though.

A bloodied woman and child arrive at the town and they witness this and join in on the investigation. They determine that both woman and child have been impacted by arcane/necrotic energies and only after the energies are cleansed at the Eris temple’s circle are they able to get anything more than the White Man from the hysterical woman and catatonic child.  A ritual is performed and the woman reveals that a white figure she remembers it as a skeletal unearthly figure while the child remembers it as a man in white robes entered their village a day earlier and brought the dead to life and had them descend upon the villagers doing horrible things to them.  The two of them were then sent to the town to summon aid.

Unfortunately this information was uncovered after the town watch sent out a squad of men.  Once it was known it was a trap, at least the PC’s beleive it to be one, two additional watch were sent after the first squad to warn them but they had several hours head start and it’s unlikely they’ll catch up in time.

A day passes, the group on watch on the city walls but no ‘army of undead’ shows up.  The captain of the watch sends out two squads of the watch’s elite units although the group tries to persuade him otherwise.

The group determines that the murdered bodies are oddly drained of life energies, even dead flesh has some life to it.

Oddly Dra’kin has a hard time finding his girlfriend Shuk during the initial two days they’re back in town.

Anotehr thing of note is it’s been cloudy for the last 10 days, roughly equal to the time that whatever happened in Darkmith happened.

Two of the group were headed to the Temple of Eris to talk to Sushanna when they met her in the street outside.  The vault doors to the forbidden archives were locked, from the inside and although there were three priests in there no one was answering.  The rest of the group was summoned to investigate adn found the vault door sealed by magic.  While Dash got the door open, a summons was sent to the town watch but with the door opened it revealed a odd arcane circle floating in midair at the bottom of the steps.

The group went down into the forbidden vaults and uncovered a powerful female who summoned deamonic pets through multiple portals floating in air.  She was apparently searching for something as there were scrolls scattered everywhere.

While she kept the group busy with the four deamons and a golem crafted up from scrolls and bits of broken tables and stones she continued her search but as her pets dropped she was forced into the combat.

She fled as the combat turned against her, unable to flee through her own portals as they had grown unstable from the arcanic energies released during the fight she was forced to flee through the streets but was easily able to make her escape.

All in all the 5-6 hour session was split fairly equally between roleplay and fighting. The fight did take longer than I was hoping for, with 6 players at the table and 4 standards, 1 elite and 1 solo it was unfortunately an issue.  But the fight wasn’t geared for minions IMO and frankly this group has multiple minion killer powers so to make it a challenge I’d have to pump up the count.   THere is another fight though where this might apply…

Interlude – At Sea

8:51 am by Dennis | 4th Edition, Against the Slavers, Campaign, FictionNo Comments »

Night Sky
Night Sky
Interlude – At Sea

The sound of sobbing drew him to the bow of the boat.  THe moon’s light was dim, hidden behind clouds.  Thank the gods that they were normal clouds, not the swirling banks of dark grey clouds lit from within by green flaring lights that they’d left behind at the ancient city of Darkmith.

Tucked into shadow behind two bales of fishing net, Torel found the girl sitting on the gunwhale, feet up on a bale and clutched to her chest.  She was rocking back and forth crying quietly. If the seas had been any rougher than the millpond it was currently he feared she’d have gone over the edge long ago.

Slowly he eased up to sit next to her, keeping just enough space between them to be able to grab her if she went too far back. “Hey,” he spoke softly, gently,”how’s it going?”

The girl’s muffled voice came softly from where it was buried between her knees. “I don’t want to die.  Things keep happening to me and I think I’m going to die and then other things happen and suddenly I’m not and I’m just so tired of it.  I’ve got this… thing inside me, I saw what it did, I don’t want to …” Her tear covered face looked up at him and she reached out to grab his arm in a grip that would leave a ring of bruises around his forearm. “Swear to me, swear on your life, on everything you hold dear in this world and the next that if this thing in me…if something happens…swear that you’ll end the pain.”

Torel didn’t, couldn’t look away from the fierceness of the girl’s gaze and found himself nodding, “Aye, Soozin.  This I swear on my life and my faith, if it comes to that, I will… stop the pain.”

For several long moments the girl was silent, eyes gazing into those of the holy warrior of Kord then she nodded and said simply, “Thank you.”

He moved closer, then hesitantly put an arm around her shoulders.  She leaned into him and he held her, offering what comfort he could.

They sat in silence that way, the salt taste of the water in the air, the gentle breezes from the south, warm and comforting blowing across the ship with the snap of the sails and the creak of rope and pulleys adding their own melody to the night.  Her tears like small raindrops rolling over his forearm.

Then the girl began to speak, voice calm as she watched the water flow past.  Telling him of her life, of growing up the daughter of a seamtress, her father lost at sea.  Of her hopes at the spring festival of finding someone, of her home and her brother, lost in Darkmith. Of Torn’s caring for her and their plans for the future.

“You said Torn was hurt but that the temple priests were going to fix him.  Was that the truth?”

Torel sighed heavily, “As far as I know little one. The temple has vast stores of knowledge and they seemed hopeful they would be able to find a way to heal him.  His brain was hurt during the attack and that’s the part they aren’t sure about.  I’ve seen those who’ve been damaged in such a fashion and I’ve seen them lay in a deep sleep for weeks and then come out of it.”

“And sometimes they don’t.”

“Aye, sometimes.”

“Thank you for the truth on that.”

“We’ll do everything we can for him, I hope you know the truth in that as well.  It’s only another two days and we should be home.  Gods willing he’ll be up and around and waiting for you.”

“The gods will as they will.  Damned be them all.” she said bitterly looking up at the skies.  “By all… what is that?” she whispered.

His eyes turned up as she gasped. A shadow was crossing through clouds overhead, outlined in green fire, the outline was that of a man but with abnormally long legs and arms and giant tattered shadow wings that beat the clouds into a frenzy at its passing.  Fragments of green fire dripped from those wings like water splattering into a rain puddle and each drop burned a section of the clouds away.  It soared without sound, significantly faster than the ship could sail, moving in a weaving graceful pattern, leaving wispy burned away clouds in its wake. 

Rooted to the spot they watched it, unable to look away as it sailed far ahead of the ship and then with a swirling loop it turned inland and vanished in the distance.

A deep terror filled the girl’s eyes as they shook off the spell.  “Do you…?”

Torel shook his head slowly, “No.  But I fear by all that I know that this does bodes dreadful ill for the future.  I fear those meddling fools may have doomed us all with what they’ve unleashed.”

He stood, helping the girl to her feet, “Come we must tell the others of this.”

Source Image

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CATS – Session 7

12:51 pm by Dennis | 4th Edition, Against the Slavers, CampaignNo Comments »
Krag and Dra'kin's Hellish Rebuke
Krag and Dra'kin's Hellish Rebuke
We’re short one player so Laura will be donning the warlock hat tonight, present in the flesh are Elisssa, Stak, Torel, Biminey.

Biminey exits the temple of the Artificers with the knowledge that he can get the group into the grounds without being attacked by making amulets for them that are essentially visitor’s passes to coin an anachronistic term.  He’s also found reference to the rituals and methods needed to repair the elemental ship as well as reference to override controller amulets, a kind of master key, that can be attuned to an airship for the purposes of controlling it much like the original 6 amulets were created during it’s construction.

The group enters the temple grounds and are ignored by the constructs which are going about their programmed business of fighting delaying tactics against the wear and tear of time. Many constructs stand or lie broken and worn out. Bolter turrets mounted in certain areas spark and crackle, malfunctioning while others turn to follow the groups movements.

Down a long flight of stairs they find the outer vault chamber.  The outer door is standing ajar, the inner door is sealed tight.  The sinking of the city into the swamp though, has destroyed part of the wall and there is enough room for the group to squeeze through.

They drop down into a series of hallways, lit by light crystals, panels roughly 4′ x 4′ that are inset into the walls.  The flooring is covered in 6″ of water.  As Elissa steps into one of the three hallways leading out the wall crystals start a slow pulse.   When Torel tries to follow the lights start a rapid pulsing and there’s the sound of metal on metal as doors start to go up around the complex.

Constructs start to appear, some spider like with nozzles for mouths that fire sticky webbing, others childlike in size with razored claws and containers of some fluid that lead to large needles embedded into their palms.  The creatures show up scattered out over the course of several rounds though and with the use of corners to prevent being surrounded, focus fire and especially the use of Elisssa’s lighting based breath, Stak’s Azurian longsword which deals lightning damage and Biminey’s Lightning Sphere the constructs are taken down without any of the party going down.

[DM's Note: It hit me after the session that Dra'kin should really be up in front soaking damage.  He has hit points as high as any of the group, a huge number of surges and Hellish Rebuke requires him to get hit to be truly effective. ]

The group investigates the area after the fight, finding mostly decayed and destroyed by damp furnishings, equipment and miscellaneous items.  Dra’kin is blasted by bolter fire as he steps up to open a locked door but the two wall mounted bolters inside are swiftly destroyed.  The room appears to have once held racks of some objects, long gone at this point and was apparently important enough to have secondary defenses with the bolters mounted up on the walls inside.

Down one hallway they discover the end of it has broken apart and light is gleaming from under the water.  As they move closer to look it over, the vines and mosses that have invaded in from the swamp come to live and stand up.  It shoots a cloud of spores that catch the entire party and they all rush forward in fascination to end adjacent to the creature.  Thorny vines swarm up their bodies against the party, all hit with only Dra’kin avoiding the vines as he shakes off the fascination.  Hollow pointed thorns on the vines plunge into their bodies, restraining them and draining them of blood.  [Fairly nasty creature I came up with.  Burst 6 pull as a minor then burst 3 that restrains and inflicts 10 ongoing damage (save ends) which is why I only had the one creature in this fight.  I also had three 20's in a row during this fight.  Unfortunately for me the 20's didn't actually do anything extra as it was just to apply the ongoing 10 and restrain effects.  Damnit.]

They uncover a way through the broken earth and stone and emerge into a vast chamber piled high with crates, timbers and building materials.  Naturally suspicious they use Dra’kin’s familiar to scout the area spotting a large form lying in wait behind a pile of crates.  They move to attack and as they do so there’s a roar of another creature on the far side of the chamber.

Two dragonlike constructs although without wings are enjoined in the fight.  Over the course of the fight two more constructs, comprised of chains and spikes drop into view from above.  Again the party’s tactics have improved and they focus their anger and damage onto single targets for the most part although twice they bunch up nicely and are subject to burst attacks that catch more than one person at a time.  Their sound fire control and especially the lightning damage pull it out although once or twice someone in the party goes down but is brought back up again to re-enter the fray.

During the fight a large quake throws everyone to the ground and the roof high overhead splits open, it was designed to do that so the elemental ships could be lowered into it but the holding mechanism fractures and it opens up partially.

They search the area and uncover two small containers of residium worth 10,000 gold, a master override amulet and enough specialized artificer gear to proceed with the repair and control of the air ship. They also see on a magical map a green dot among many red ones that appears to be nearing the coast line before it gives up the ghost destroyed by the quake.

The exit the chamber by climbing up through the roof [They didn't check but if they had they would have found the water passage now blocked from the quake]

Outside they find the temple structures had suffered serious damage and the constructs are too busy repairing to pay them any attention even if they were so inclined.

Overhead the clouds are boiling, a vicious greenish black tinge to them that cast the city into dark shadow although miles away the skies are clear.  Their first though is that the priests of Eris have breached the tomb of Larkson.  Dra’kin and Biminey both note that a subtle arcanic pressure over the city is now gone.

Rather than resting to recover, their recent activities have left them tired and worn out, they proceed to head to the coastline at the fastest possible route which is through the city.   The city creatures seem to have their hands full and they’re unaccosted.

Hearing the sounds of hunting hounds they swing to the side to investigate and find Merik (Merkin) treed up on top of a pillar while savage dog like creatures snarl and bite from below.   The party is detected and the hounds vanish into the rubble.  The high priest falls, impaling himself on a fence that surrounds the pillar.  The party arrives just in time to read his lips as he dies, “I didn’t know… gods forgive…”

They search him claiming a crystalline fragment on an amulet around his neck and continue their mad dash to the coast.

Passing through what they thought was merely an overgrown plaza turns out to be instead a grave.  One of the tomb doors shatters exploding and a giant abomination of a creature climbs out.  Standing 12′ tall, its guts hang out, wrapping around his torso, writhing like snakes.  It is Krag the Butcher, storied creature of a dark past.  It spies the party and calls forth its minions which claw their way from not so warded anymore imprisonment and the attack is on.

Stak does a good job of keeping the minions cleared out as they arrive in waves as they make their way up through the earth covering them while the rest pound on Krag. It’s a tough fight but they eventually put him down, even as Torel lies dying on the ground and Biminey after being encased in Krag’s grasping intestines is only released shy of death at the creature’s being killed.

Or so they thought as Krag rises again.  With the most wounded scrambling away, the rest continue to batter the abomination into the ground, this time spending the time and effort it takes to dismember the corpse before they consider it dead.

Almost dead from exhaustion and the toll of being on the go, fighting, sneaking and moving quickly for 24 hours they climb into the vacant tomb of Krag and rest while Stak stands watch.

They recover Krag’s Blood Sink Bracers and his Flensing Axe from the body and tomb.

[They were almost completely out of surges across the party, most were down below half health and of course their dailies were long spent.  All in all I think I got this balance of fight series just about perfect.  See the end of the post for the Blood Sink bracers]

They continue their cautious rush through the city to reach the beach.  There they find three men, emissaries of the slavers, waiting with what turned out to be Soozin.  The elemental ship is in tow on two ships and is disapearing on the horizon.  A third smaller ship lies in the harbor while a ship’s boat is on the beach.

The slavers want knowledge of how to control the elemental ship and they offer Biminey a kings ransom in gold, slaves and power if he has the knowledge and gives it to them.  They believe they will be able to figure it out eventually but they’re not patient men.

During the discourse the emissary which turns out to be nothing more than a slave dressed in finery arranges a deal with the group, one of the options he was given to offer is if Biminey doesn’t know how to control the ship, if they uncover it and provide the deal will still stand.   Biminey though has already told them he knows how to do it.  The slave has heard their plans and realizes that most scenarios end with him dead so he counteroffers.  He’ll go back and tell the Overmage on the ship that Biminey doesn’t know yet and will work on it but, and he indicates the two guards which are actually just ship’s cooks, he can’t afford witnesses.  Without a second thought, Biminey and Elisssa fry the two where they stand using his Lightning Sphere and her breath weapon.

The slave hands over a bottle, instructing them that Soozin has to have one drop in water a day or she’ll die. In comes out that he as well has been ‘infected’.

[They assume the girl has been poisoned but it's nastier than that.  They've both been infested with a parasite that's kept dormant by the liquid.  If it wakens it spawns immediately and hundreds of it's spawn burrow their way out of the host over the course of a few of the most painful agonizing last minutes of your life.  This will come out as they talk to Soozin on the trip home.]

The slave rows back to the ship and the group sets off overland, following the coast where they come across the ship that brought The priests of Eris to the area.  They arrange a deal to go back to the city on the boat and learn some boating skills of their own along the way.

Podcast should go out this week sometime.

Blood Sink Bracers
“The deep red runes on these bracers flare with an evil light as energies seek out nearby open wounds.”

Level 6
Price:
1800 gp
Item Slot:
Arms
Power (Daily):
Immediate Interrupt.  Use this power when you or an ally within 5 squares hits with an attack.  Add 1d10 damage necrotic to the attack and gain the same amount in temporary hit points.  Gain double the amount in temporary hit points if the target of the attack is Bloodied.

Modified Image created by me from this one


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CATS Podcast Episode 5 – Part 3

11:21 am by Dennis | 4th Edition, Against the Slavers, Campaign, Podcast1 Comment »

KocCastEpisode 5, part 3 of the Key Our Cars group’s 4th Edition Dungeons and Dragons podcast gameplay session. The group is arrested after the dock fight and works their way out of incarceration and then heads back to Darkmith after information and their airship.

Subscribe to the feed – http://www.keyourcars.com/feed/podcast/

Also available through iTunes.

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CATS Podcast Episode 5 – Part 2

11:20 am by Dennis | 4th Edition, Against the Slavers, Campaign, PodcastNo Comments »
KOCCast
KocCast
Episode 5, part 2 of the Key Our Cars group’s 4th Edition Dungeons and Dragons podcast gameplay session. The group faces down ‘traders’ on the docks and ends up captured again.

Subscribe to the feed – http://www.keyourcars.com/feed/podcast/

Also available through iTunes.

1 person likes this post.

CATS Podcast Episode 5 – Part 1

11:19 am by Dennis | 4th Edition, Against the Slavers, Campaign, PodcastNo Comments »

KocCastEpisode 5, part 1 of the Key Our Cars group’s 4th Edition Dungeons and Dragons podcast gameplay session. We find our heroes rescued by their friends and they find their friends missing.

Subscribe to the feed – http://www.keyourcars.com/feed/podcast/

Also available through iTunes.

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Interlude – Artificer’s Temple

11:53 am by Dennis | 4th Edition, Against the Slavers, Campaign, FictionNo Comments »

Familiar's Eye view of the temple
Familiar's Eye view of the temple
Interlude – Temple of Artificers

Biminey looked up, cocking his head.  The sound came again, the voice of one of Torel calling from outside the complex.  He put down the scroll he was reading and removed the glasses.  Rubbing his forehead he waited for the headache to go away making yet another mental note to work on the plan for the translation goggles, one that wouldn’t leave him feeling like a foot long spike was being shoved through his head each time he took them off after using them for more than a few minutes.

But without them the scrolls would be nothing more than scribbles and strange alphabets. He tossed the scroll into his pack where it joined a growing selection.  The ancient outbuildings of the temple of artificers had proven to be a wealth of information of curious natures of his craft.  Reluctantly he’d marked several an collected them but had no plans for taking them.  There was only so much space in his pack after all.

Head only pounding now rather than splitting he went outside, grabbing a silvered spear he’d found next to a jumble of parts that had once been one of the spear constructs.  Night had fallen while he was reading and the moon shone down giving the courtyard a silvery blue tint.   He headed to the gate, his feet making soft noises on the heavy stone tiles filling the inside of the temple walls.

“What?  I didn’t catch that?” he yelled over the wall.

Torel’s voice came back, “Just checking on you, we’ve found a good place to set up, it’s about 50 yards south, southwest of the gate.  Some walls are still standing and give us some concealment but we can still keep an eye on the gate.”

“Great, I’ll find a place in here to get some rest and keep at it!  There’s a lot of information here to go through but I’ve found a building that holds a lot of rituals and knowledge that seems to be specifically with the air ships!”

“Fantastic!  Okay scream if you run into a problem and we’ll stand here and mourn you appropriately.”

“What a friend you are!” Biminey called back laughing.

“Get to work!  It’s cold out here!  And there are dark priests!”

Riiiiight!”

The artificer went back in, the building he was currently rummaging through looked very promising as many of the scrolls held illustrations of various ships and ship components. With a sigh at the upcoming pain, he slipped the glasses back on and continued his search.  The hours came and went as he scanned scroll after scroll, the building headache looming larger and larger.

Finally he found it, a set of scrolls outlining how to make field repairs to elemental ships and another set that outlined the control mechanisms.  He scooped them all up, hugging them to his chest before storing them carefully into his pack, pulling out several of the others that he’d collected to make room.

Even tensing in anticipation did nothing to prepare him for the shattering white pain that ripped through his head as he removed the glasses and he was literally driven to his knees by the pain.  As darkness took him, he though, “Perhaps I won’t wear them so long next time.”

Sun was shining through the windows as he woke up, groggy and disoriented and for a few moments unaware of where he was.  Panic set in momentarily before the memories came crashing back.   His head was pounding still and it was the work of several minutes before he was able to climb to his feet. And several minutes longer before he realized that the sun was slanting in from the wrong direction.  It was almost evening again with morning come and gone.

Biminey!?  HEY!!!” called an urgent voice from outside.

He stumbled out, pausing to lean against the door frame.  It took a couple of tries before his voice worked and then he replied, “I’m okay!”

Baphomat wept!  For the gods sake man, we’ve been calling all day!  Dra’kin lost his little eye familiar trying to see inside and we didn’t know if you were alive or dead!” It was Elisssa’s voice that came back.

“I’m alive!  Mostly! Over did it a little and… never mind!  I’m okay!”

“Don’t worry us like that! Did you find anything!?”

“Right, found something.”  He remembered now what he’d been reading right before he’d dropped and his eyes widened, “Found something?!  I found EXACTLY what we needed!  Let me collect my stuff and I’ll figure out a way to get out of here.”

Gear in hand he headed toward the gate, a panel on the wall inside that he’d seen earlier glowed with a soft pale light much like the light of the crystalline windows of the tower on the island, the gleaming controls of the air ship and the crystal plaque near the tomb of Larkson.  At his command his familiar emerged from from a pouch at his waist and he picked it up and placed it on the panel.  The massive gate slowly began to shift open and he walked through it.

His friends stood just out of range of the guardian bolters atop the walls and waited for him.  Biminey held up his pack, “Got what we need, well I know what we need to do and where we need to find it.”

“Great, where to?”

“First I need to make you some passes that will get you into the grounds.  I found the ritual on how to make a amulet that will get you into the grounds without triggering the defense systems.”

Dra’kin spoke slowly, “And why do we need to get into the temple?”

“Because we’re going to raid the vaults under it of course.”

“Raid the vaults… say that again?”

“I found scrolls that tell me how to repair the damage done to the ship at least enough to get it moving again.  For that I’m going to need residium.  An ass load of residium.  And I’m betting we can find it in the residium vaults under the temple.  We’re also going to need an override amulet of control.  These are also stored for safekeeping in the vaults under the temple.”

“What’s that do?” Stak asked.

“With that I’ll be able to direct the elementals powering the airship and we’ll be able to fly that bad boy anywhere we want.  We’ll be gods damned kings of the world with that thing under our control.”

Riiiiight…” Torel said rolling his eyes. “Until someone steals it.”

“Or sets it on fire with arrows.” Elisssa chimed in.

“Or he crashes it into a tower.” Stak added.

“Or a….” Dra’kin started to say.

“Enough! I get the point.”  Biminey int erupted wryly.

Elisssa snorted, “Someone has to keep you down to earth. So we just waltz down to the vaults, grab what we need and we’re off to save our ship.  The ship we don’t know where it is?”

“Exactly.  Well maybe not quite that… easily.”

Torel sighed, “So what are we looking at?”

“The amulets I can make should get…”

“Should?!” Dra’kin sputtered.

Biminey continued on, “should get you all onto the grounds and into the main temple.  In there we’ll find an entrance that leads down to the vault.  I should…”

“There’s that word again…And by the way I need a new eye construct.”

“I should be able to get us through that door without a problem.”

Stak asked, “But?”

“The vaults probably have a few safe guards on them.  You know to keep people from doing what we’re wanting to do.  On the plus side, the place is falling apart. There are bits and pieces of constructs laying all over the place where they just gave out.  The nine spearmen that came out?  Those are probably the last working ones.  I got this spear from a pile of parts just inside the door.”

Torel held up a hand and started checking off fingers, “So, just to sum up, you get us into the temple maybe.  We find the entrance to these vaults. We fight our way past guardians, traps and whatever else they might throw on the pile.  That may or may not be working.  We break into the vaults. Damn ran out of fingers. Steal the temple’s loot.  Figure out where our ship is.  Go get it from whoever took it.  Fix it.  And then you pilot us out home again.  Where the city council is probably dying to try and take it away from us not to mention everyone else with a sword and a desire for the power such a ship would give them.”

Biminey grinned, “Yep, that about covers it.  So.  Are you in?”

Torel grinned back, “Of course.”

Image Credits

CATS – Session Six

11:00 am by Dennis | 4th Edition, Against the Slavers, CampaignNo Comments »
Construct Guardian
Construct Guardian
We start out our evening with our heroes, Biminey, Dra’kin, Elissa, Stak and Torel bound, gagged and hooded.  They’re moved from the camp of their captors onto a boat where they sail without food and very little water for a couple of days, downstream by their reckoning.  They’re unloaded and sealed into crates which are then loaded and lashed down onto a wagon.  Or wagons as it turns out.

They can tell they’re traveling through town, their own obviously as there are none close enough for their travel time. Then the wagons stop moving and there are a couple of thuds, the wagons shake a bit and next thing they know they’re being released from their captivity by Meri (or is it Keri?) along with some of Shuk’s thugs.  One of the thugs drops a bundle of weapons, maces, longswords and hand bows and the group arms itself.  They’re weakened by their captivity and their first response is to go back to their inn where they raid the kitchen.

While they’re eating one of Shuk’s people comes looking for Shuk and passes on the information that “I seen four men go into the house where yer friend Torn is living with that girl of his.  Shuk asked us to keep an eye on him.  Three of them was sailors I think the other one had chain on…”

The group rushes off to help their friend.  They get to the boarding house to find an elderly woman dead on the bottom floor, apparently in the middle of cooking breads for the day’s meals.  They ease upstairs where they find several empty rooms, one body and then the room of their friend.

A warding of Silence has been chalked on the door as determined by Dra’kin.  He broke the warding and it released its energies in a psychic blast that encompassed most of the group.

Inside there’s been a big battle, three men, sailors by their look lie dead, cut up on the floor.  Torn is in a heap in one corner of the room, his left hand and part of his forearm missing.  Left for dead he apparently managed to loop a thong over the stump before he bled out completely and is unconcious but alive.  His head took a grevious blow though and it doesn’t look good for him.

Biminey healed him enough to stablize him and stop the bleeding.  They noticed the bed sheets were missing and bloody handprints leading out the window.

Leaving by the window they followed the trail around the balcony that ran around the upper story and into an alley way behind.  Signs indicate that someone dropped a body from the upper floor but that it was probably still alive at that time.  The fourth attack is presumed wounded as he or she is leaving bloody hand prints and a blood trail.

The trail heads downhill through the town and the group heads for the docks, they believe they know who it is, someone from the trade ship, slavers they think at the docks.

They’re stopped by a strange figure, a unusually non-descript looking person but as he smiles he reveals a mouth of teeth filed into points. He let’s them know he’s glad he’s found them and whistles for reinforcements. Elisssa believes that he may be concealed by illusion as to his real appearance and several people note a goblin like cadence to his bad Common.   Meri and Keri, show up at this time dropping from the roofs on either side, apparently they’d been tracking this gentleman.   Meri tells the gentleman that they don’t approve of ‘outside contractors’ and tells the group to go on, they’ll deal with this one.  The group is happy enough to bail, they’re trying to save Soozin.   They catch a glimpse of the figure shimmer then vanish from sight as they’re taking a side street.

As they get to the docks they’re spotted and multiple figures leap off the ship and combat is initated.  The overmage on the ship drops a capture net of magical energies over them as the ship’s forces charge to attack.

The battle is harsh and the group wins but the ship makes it escape.  Part way through the fight they hear a large force of armed men approaching from the city, assuming correctly that it’s watch.

The watch shows up and Tanner, Lerik’s flunky appears from the shadows and speaks to the captain of the watch telling him that the group had killed several people in a nearby warehouse and when they were heard the ship had sent people to investigate andt he party had killed them as well as he can plainly see.  It appeared to the group that Tanner was unusually convincing in his speech.

The party was arrested and tossed into the slam.  The next day Shuk shows up to hear their side of the story.  She arranges for better food and creature comforts with the jailor and leaves.  Another day passes and she shows up again to inform the group that their accuser has ‘apparently left town.’  *wink wink* and tosses Dra’kin an amulet on a braid of yellow hair.  Tanner had yellow hair of the same hue…

The group is informed they’re going to be put to the question, a ritual of Truth and will be asked questions to either prove their innocence or guilt.

They’re moved to the Temple of Eris where they’re subjected to the ritual.  Garon and Teagan ask their questions which prove their inocence more or less.  Lerik though asks if they’ve ever ridden in an airship which they of course have to answer yes.

There’s a bit of an uproar as Lerik is deviating from the program but eventually the group is free’d and allowed to collect their belongings.  They also claim right of victory over the trader ship crew for their gear which they do get.

Biminey agrees to the Ritual of Remembrance for the high priest of Eris and describes the tomb of Larkson and it’s immediate surroundings in vivid detail, every word and description taken down by scribes.

The high priest asks if the group would be ameniable to taking a group of scribes to the tomb.  Biminey puts him off saying he’ll need to talk to the others.

They work out a plan to do so since they’re going that way anyway but by the time they get back to the high priest he’s unavailable.  They wait a day, making preperations, then go back and he’s still unavailable.  Biminey thinks to ask Sushanna and finds out the high priest left with several other priests.

They’ve arranged travel on a small coastal ship and also find out that another ship left that morning with some scribey types on it.

Travel down the coast is mostly uneventful but as they near Darkmouth they’re beset upon by a ship similar in build to the one at the docks only bigger.  They turn to shore where they’re dropped off in boat and their ship beats a hasty retreat before the slave ship.

They work their way through the dangers of the fire swamps and make it to the city (failing my system for abstract combat horribly).  They move inland following the maps that Biminey had uncovered from the scrolls that the little thieves had stolen for him from the forbidden scroll room.  They’re heading for the Temple of Artifice as depicted on their map.

As they made their way they note that the airship is no longer near the top of the tower where they’d left it.  Acting on the assumption there’s no point in going after it if they can’t drive it they continue on to the temple.

They find the temple in an area that’s otherwise mostly destroyed but the temple though is still in good repair.  Dra’kin familiar is sent to investigate and is shot at by guardian constructs like the ones they fought back on the island where they got their airship to begin with. They attack it from extreme range and silver spearman come from the temple but as they stop attacking they don’t pursue the party.  Screwing up his courage Biminey moves closer his mechanical hand out in front.  As something seems to happen he  then approaches the temple.  As he’s looking for a way in the silver spearmen are recalled and he slips through the gate as it opens.

Inside he finds multiple buildings, some holding archives of knowledge, others workshops of artificing.  Constructs roam the grounds, fixing, repairing and guarding the temple.

Through the complicated method of yelling they communicate with each other as to what’s going on and the other four of the group find a semi-sheltered location where they can watch the gate and have some concealment and protection from the elements.

Image Credits

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Elisssa’s Interlude

6:57 pm by Dennis | Against the Slavers, Campaign, Fiction, Pen and PaperNo Comments »
Interlude – Elisssa
“You smell that?  What’s that remind you of?  Smells like… snake.” a harsh voice cut through the evening air.
“Hells no Marti, it’s something with scales alright but I’d say it’s more like dead rottin’ fish.” a sardonic voice replied loudly.
Elisssa shook her head slightly. On the whole living in Larkson was enjoyable but of late the Bain followers seemed to be getting more overt about their humanistic beliefs.
“Oh yeah Jakia, fish might be right. Something smells fishier than an unwashed doxie’s crotch.”
Elisssa snapped over her shoulder without slowing, “Don’t badmouth your birthplace, you’ll make your mom cry.”
There was a startled silence and then, “What the fuck?!  What did you say?”
Elisssa sighed, turning as she heard footsteps hurrying toward her.  Two humans were moving toward her from the mouth of an alley.  The one in front of medium build, hair tied back with dirty blue rag, the other one stockier with broad muscled shoulders.  Thugs the both of them was her first impression.
“Snake bitch you want to be repeating that?  I don’t think I heard you right.”
The stockier one spoke, “Marti, I done think she called your mom a whore.”
The other thug snapped his hand sideways and a iron club grew out of it, fashioned of linked steel piping. “Whore she may have been but she was human and no fuckin’ snake bad mouths a human.”
Jakia’s hands disappeared into his tunic coming back into sight with small metal cylinders that snapped open with a jerk of his hands into twin clubs. “Snake gotta know it’s place Marti and that’s down in the dirt on it’s belly.  You want to get yourself down and apologize now snake bitch and we might let you walk away in one piece.”
Elisssa heaved a deep sigh, sending a mental plea to her goddess, the mother of her race for the strength to not kill the fools in front her.  She eyed the approaching men, slowly counting to five to calm the heat that roiled just below her surface.  ”We can do this hard or easy.  Easy is we both go our separate ways now, no harm no foul.”
“Oh I think you like it hard there snake bitch.  How’s about we give you the hard way.” Jakai leered, holding one of the clubs suggestively at his crotch.  ”This ain’t nothing to what I got for you.”
Elisssa felt her thoughts bubble toward rage and opened her mouth, lightnings playing off her teeth as her inner energies began to race.  With a new found trick she snapped her own hand out and there was a sound of ripping leather ties as Rock Crusher leapt into her hand, the red runes on the flawless black iron maul’s head glowing with a dim light.
“You sure you want hard fuck face?” she snapped, lighting arcing from her teeth onto the maul.  ”You really really don’t want to fucking push me….”
The two thugs faces tightened and they started to spread apart in the street when a voice, tone casual, almost bored spoke, “Hey girl, who are your friends?”
All three of them glanced sideways to see another human coming out of a doorway, dressed in the red trimmed chain and leather of the city watch, the hilts of two swords rising up behind his shoulders and a long bladed knife on each hip.  He leaned against the door frame, cold green eyes boring into those of the two men. His arms were scarred with the reminders of over thirty fights in the pits and a jagged slash rand down his face.  The savage scarring detracting little from his otherwise good looks.
“Hey Torn, I see that the watch took you in.” Elisssa said, after the first glance she’d returned her gaze back to the men.
“Yeah, wasn’t hard, Hells if you defeat all their trainers in one go, they even make you a officer and put you in charge of shit.”
“You sidin’ with the snake?” Marti spat out.
Torn stepped forward, with a blurred motion and rasp of metal on metal he held a short sword in each hand.  The one in the right of arctic blued steel, the razor-ed edge crackling with lightnings identical to those dancing over the great maul in Elisssa’s hands.
“No, I’m siding with my friend.  Now get the hells out here before I have to call a corpse cart.  I hate the paperwork and reports I have to give when I have to do that. Just the thought of it really pisses me off.”
The two men glanced at each other then glared at the dragonborn and the veteran pitfighter. “We’re going. The stink here is about to make me vomit anyway.” Marti growled out.  He jabbed a club at Elisssa, “Just a little advice snake, mind your manners next time a human talks to you. There’s bad things other than snakes sometimes in the dark, you might just run into them.”
The two men turned and stalked away, Elisssa and Torn watching them go.
“What was that about?” Torn asked, sheathing his swords in a smooth crisscrossing of his arms.
Elisssa shrugged, “Bain followers I think.”
“Bain?”
“Pissy little god that thinks humans should rule the world and everyone else should be dead, pets or unpaid help.”
“And here I thought you had such a nice little town.”
Elisssa snorted, the remnants of lightning flaring out to light the minuscule blue tinted scales of her face, “They’re nothing, just some lowlives that need someone to blame for their shit.”
“Seemed rather more than nothing.”
“Nothing to worry about, all talk, they’d of threatened, I’d of warned them off and life would have gone on.  How’s Soozin?”
“Don’t think I don’t know you’re changing the subject El.  She’s fine, I got her a little room over on the east side of town, as a watch leader I get a house allowance and the gold that Torel loaned me she’s not going to need to work for awhile and I’ll start getting a pay sack in a week or two.”
“And how are the two of you doing?”  Elisssa chuckled as a rose of color bloomed on the fighter’s cheeks.
“Wha…what do you mean?”
She reached out and clasped his shoulder, “I may have scales and breath lightning balls dear friend but once you get past that I’m still a woman.  I see the way she looks at you and you her.”
Torn grinned, “I guess we’re going okay.  I was going to wait till you guys get back from that job you’re doing for the Council but I might as well tell you now . We’re going to have a binding ceremony next month after I get a little more gold saved up and I want you all to stand Witness for us.”
“I’d be honored Torn.” she replied leaning forward to brush his cheek with a kiss and give him a hug. “And the others will too or they’ll answer to me.”
“Such a fierce one you are Elisssa!”
Elisssa’s belling peel of laughter rang out through the darkening street, “Come and we’ll tell them now, we’re meeting now at our inn to discuss our trip.”
“I cannot,duty calls El. But look me up when you get back and we’ll make arrangements.”
“The gods themselves couldn’t stop me.  I’ll see you in a few days friend.  Take care of the little one.”
“With my life, El, with my life and more.”
With a final clasp of forearms they split up, the dragonborn warden heading north to meet with her companions…
Dragonborn with Maul
Dragonborn with Maul
Interlude – Elisssa

“You smell that?  What’s that remind you of?  Smells like… snake.” a harsh voice cut through the evening air.

“Hells no Marti, it’s something with scales alright but I’d say it’s more like dead rottin’ fish.” a sardonic voice replied loudly.

Elisssa shook her head slightly. On the whole living in Larkson was enjoyable but of late the Bain followers seemed to be getting more overt about their humanistic beliefs.

“Oh yeah Jakia, fish might be right. Something smells fishier than an unwashed doxie’s crotch.”

Elisssa snapped over her shoulder without slowing, “Don’t badmouth your birthplace, you’ll make your mom cry.”

There was a startled silence and then, “What the fuck?!  What did you say?”

Elisssa sighed, turning as she heard footsteps hurrying toward her.  Two humans were moving toward her from the mouth of an alley.  The one in front of medium build, hair tied back with dirty blue rag, the other one stockier with broad muscled shoulders.  Thugs the both of them was her first impression.

“Snake bitch you want to be repeating that?  I don’t think I heard you right.”

The stockier one spoke, “Marti, I done think she called your mom a whore.”

The other thug snapped his hand sideways and a iron club grew out of it, fashioned of linked steel piping. “Whore she may have been but she was human and no fuckin’ snake bad mouths a human.”

Jakia’s hands disappeared into his tunic coming back into sight with small metal cylinders that snapped open with a jerk of his hands into twin clubs. “Snake gotta know it’s place Marti and that’s down in the dirt on it’s belly.  You want to get yourself down and apologize now snake bitch and we might let you walk away in one piece.”

Elisssa heaved a deep sigh, sending a mental plea to her goddess, the mother of her race for the strength to not kill the fools in front her.  She eyed the approaching men, slowly counting to five to calm the heat that roiled just below her surface.  ”We can do this hard or easy.  Easy is we both go our separate ways now, no harm no foul.”

“Oh I think you like it hard there snake bitch.  How’s about we give you the hard way.” Jakai leered, holding one of the clubs suggestively at his crotch.  ”This ain’t nothing to what I got for you.”

Elisssa felt her thoughts bubble toward rage and opened her mouth, lightnings playing off her teeth as her inner energies began to race.  With a new found trick she snapped her own hand out and there was a sound of ripping leather ties as Rock Crusher leapt into her hand, the red runes on the flawless black iron maul’s head glowing with a dim light.

“You sure you want hard fuck face?” she snapped, lighting arcing from her teeth onto the maul.  ”You really really don’t want to fucking push me….”

The two thugs faces tightened and they started to spread apart in the street when a voice, tone casual, almost bored spoke, “Hey girl, who are your friends?”

All three of them glanced sideways to see another human coming out of a doorway, dressed in the red trimmed chain and leather of the city watch, the hilts of two swords rising up behind his shoulders and a long bladed knife on each hip.  He leaned against the door frame, cold green eyes boring into those of the two men. His arms were scarred with the reminders of over thirty fights in the pits and a jagged slash rand down his face.  The savage scarring detracting little from his otherwise good looks.

“Hey Torn, I see that the watch took you in.” Elisssa said, after the first glance she’d returned her gaze back to the men.

“Yeah, wasn’t hard, Hells if you defeat all their trainers in one go, they even make you a officer and put you in charge of shit.”

“You sidin’ with the snake?” Marti spat out.

Torn stepped forward, with a blurred motion and rasp of metal on metal he held a short sword in each hand.  The one in the right of arctic blued steel, the razor-ed edge crackling with lightnings identical to those dancing over the great maul in Elisssa’s hands.

“No, I’m siding with my friend.  Now get the hells out here before I have to call a corpse cart.  I hate the paperwork and reports I have to give when I have to do that. Just the thought of it really pisses me off.”

The two men glanced at each other then glared at the dragonborn and the veteran pitfighter. “We’re going. The stink here is about to make me vomit anyway.” Marti growled out.  He jabbed a club at Elisssa, “Just a little advice snake, mind your manners next time a human talks to you. There’s bad things other than snakes sometimes in the dark, you might just run into them.”

The two men turned and stalked away, Elisssa and Torn watching them go.

“What was that about?” Torn asked, sheathing his swords in a smooth crisscrossing of his arms.

Elisssa shrugged, “Bain followers I think.”

“Bain?”

“Pissy little god that thinks humans should rule the world and everyone else should be dead, pets or unpaid help.”

“And here I thought you had such a nice little town.”

Elisssa snorted, the remnants of lightning flaring out to light the minuscule blue tinted scales of her face, “They’re nothing, just some lowlives that need someone to blame for their shit.”

“Seemed rather more than nothing.”

“Nothing to worry about, all talk, they’d of threatened, I’d of warned them off and life would have gone on.  How’s Soozin?”

“Don’t think I don’t know you’re changing the subject El.  She’s fine, I got her a little room over on the east side of town, as a watch leader I get a house allowance and the gold that Torel loaned me she’s not going to need to work for awhile and I’ll start getting a pay sack in a week or two.”

“And how are the two of you doing?”  Elisssa chuckled as a rose of color bloomed on the fighter’s cheeks.

“Wha…what do you mean?”

She reached out and clasped his shoulder, “I may have scales and breath lightning balls dear friend but once you get past that I’m still a woman.  I see the way she looks at you and you her.”

Torn grinned, “I guess we’re going okay.  I was going to wait till you guys get back from that job you’re doing for the Council but I might as well tell you now . We’re going to have a binding ceremony next month after I get a little more gold saved up and I want you all to stand Witness for us.”

“I’d be honored Torn.” she replied leaning forward to brush his cheek with a kiss and give him a hug. “And the others will too or they’ll answer to me.”

“Such a fierce one you are Elisssa!”

Elisssa’s belling peel of laughter rang out through the darkening street, “Come and we’ll tell them now, we’re meeting now at our inn to discuss our trip.”

“I cannot,duty calls El. But look me up when you get back and we’ll make arrangements.”

“The gods themselves couldn’t stop me.  I’ll see you in a few days friend.  Take care of the little one.”

“With my life, El, with my life and more.”

With a final clasp of forearms they split up, the dragonborn warden heading north to meet with her companions…

Image Credits



House Rule Power Changes

3:24 pm by Dennis | 4th Edition, Against the Slavers, CampaignNo Comments »
Random Image
Random Image
Based on observation and experience with them in actual game play, as I went through the powers transcribing them to spreadsheets [We use spreadsheets of my own design rather than the character builder print outs or MtG style power cards, it's not nearly as cool but goodness it's a lot faster and easier and time's important], I’m modifying the following powers as below.  Note:  These changes have been made based on play experience with this particular party, this particular group of players, their particular brand of ‘tactics’  and my, unashamedly, admitted hard ass encounter budgets.  These remove small bits of “That sucks.” from game play that I’ve witnessed first hand for this particular gestalt situation.  Any number of differing particulars might make these changes not appropriate for you and they’re not intended to influence your own game play or to insinuate that the WotC designers are idiots for the original wording of these powers.

  • Biminey’s Static Shock – Range has been changed to 5/10 instead of 5.   This gives him a little more reach (out to 10) at the expense of a negative to hit (-2) at the longer range.  When using it at a range of 5 or less it’s the same spell. Power up.
  • Biminey’s Healing Infusion – Modified it as such “You or ally in burst regains hit points equal to their surge plus Int Modifier(+5).” This switches it from surge + wisdom mod.  Since the artificer is an int based class, basing their healing on at best a tertiary stat seems off and as the only healer the party needs the boost. Especially with me at the encounter design side of things.
  • Stak’s Ferret An Opening is modified to read as such – “Gain Combat advantage against one adjacent target until the end of your turn.”  The original required you to first have combat advantage which then carried over to your next turn even if your co-flanker moved away.  Since that rarely happens I did away with the requirement and it now gives you CA against one target for your current turn.  Same power output, easier to use.  Power up.
  • Stak’s Leonine Surge – Removed the dick you clause “If you miss with both attacks you grant CA to all enemies until the start of your next turn.”  When you compare this power against Two-Fang Strike that clause makes the power come up short.  Leonine surge was “Two attacks.  If both hit, deal +2 damage and knock the target prone.”  Two Fang Strike is “Two attacks.  If both hit, deal +Wisdom damage.”   While knocking a target prone is fairly powerful (move action to stand, grants CA while down), it’s not worth the you grant CA to everyone on the battlefield for a full round by any stretch of my imagination.
  • Torel’s Oath of Enmity power now reads “When you make a melee attack against your oath target, make two attack rolls and use either one.”  This is a changed from the original removing the requirement which said that your oath target also had to be the only target adjacent to you. Rationale: Less complex situation to use.  Power up.
  • Torel’s Deflecting Thunder now reads “Until the end of your next turn the next melee or ranged attack against you instead targets an adjacent enemy to you.”  This removes the exclusion that you couldn’t deflect an attack back on the person attacking you.  Didn’t see any reason for the clause other than that makes it a Reflecting Thunder rather than Deflecting Thunder.  And frankly since Torel’s never gotten this power to work…  Power up.
  • Dra’Kin’s Flames of Phlegothos – Added the following:  “Miss: Half Damage”.  It’s one of a limited number of daily powers that either doesn’t have the Reliable keyword or a half damage on miss or some other guaranteed effect.  These are typically because they deal higher than normal damage but with the second gen classes out this is showing its age hence the modification. Because it’s such a high damage spell, half damage is the smaller power boost over Reliable so I went that way with it. Frankly missing with a daily sucks ass  and suckage should be kept at a minimum.  Power Up
  • Dra’Kin’s Eldritch Blast – Modified the range to a 10/20 from a 10.  Increased range at the expense of accuracy.  Although the ‘conlock’ has more hit points than anyone he has less defense than most and as a result I think a little more range helps the character.  And a caster based striker with no ranged attack over 10 seems silly. Power Up.

Elisssa didn’t have any powers that I felt were in need of tweaking, the Defender is a solid second generation class and the power’s she’s chosen so far are all right in line with what they should be.

Image Credits

Dra’kin’s Interlude

5:59 pm by Dennis | Against the Slavers, Campaign, FictionNo Comments »
Keri, or is it Meri?
Keri, or is it Meri?
Interlude – Dra’kin

Dra’kin leaned back on the lavender scented down pillow, the better to enjoy the view as his lover, Shuk continued stretching her body into positions that looked impossible for her.  Born of human and orc she favored her human half more but still dense thick muscles covered her lithe frame, the skin a polished white jade rippling and flexing as the woman moved slowly and smoothly through a series of stretches and slow motion maneuvers.

Shuk paused, body frozen in place and she glanced through the strands of her brown hair, glinting with green highlights. “Love, best tell your familiar to stop staring at me or you’re going to need to get another one.”  The wicked looking dagger in left hand spun around her fingers sending sparkles of red light through the air in counterpoint to her threat.

Dra’kin, eyes rolling, exerted his will upon the hovering eye in the corner of the room sending it zooming down to disappear into his carefully folded clothing. “You know it’s just attracted by the motion Shukie.”

“Don’t care dear, I don’t like things staring at me when I work out.”

“So I should close my eyes?”

Body folded down her head turned to look at him from roughly around her knee, the position showing off her curves to excellent advantage. A slow smile spread, her elongated canines gradually showing, “Not if it has that reaction that I see it has.  Or is that your knee under the sheet.” she said with smirk.  She unfolded with a sinuous snap and somehow ended up on the bed standing over him.  “Now then… Let’s see if we can’t find another way to pass the time…”

Sometime later, the warlock was dozing and only partially registered the sound of someone clearing their throat.   The impact of the floor as he was violently shoved sideways out of the bed though woke him up quite effectively.   Naked he rolled sideways, hellfire blooming on his hands to end in a crouch in the corner of the room.  The flickering red glow highlighted the innocent face of Keri, one of Shuk’s lieutenants, one of a pair, twin halfings. On the far side of the bed, Shuk slowly rose from a crouch, a long jagged edge blade in one hand, the red flecked bade of Ravager in the other.

Keri whistled appreciatively as she glanced between them, “I see that what they say about the size of a warlock’s staff is true.”

Dra’kin stood, letting the flames flicker and die, “I don’t use a staff.”

“Exactly. You don’t have anything to compensate for obviously.”

“Keri, I thought we talked about this?”

The halfling pasted a contrite look on her face. “I know ‘mom’ but you had that new lock and warding put on your door and you know I can’t resist a challenge.”

Shuk sighed, “Obviously I was grossly overcharged, I should have been warned someone was trying to bypass the protections at the very least.”

Kery grinned, “Oh you got your money’s worth cutie.  I wouldn’t worry about it.  There aren’t many, alright, any as good as me at getting past wards don’t want me to.”

“What are you doing here Keri?  Anything wrong?”

“Your boytoy asked me to get some information for him, I have it.”

Dra’kin spoke, his voice muffled briefly by the tunic he was pulling over his head, “I said bring it by this evening at the tavern.”  He sat on the edge of the bed to pull on his boots.

“Hate to break it to you hottie but it’s evening now.  You must of really been working overtime. Did you do that thing I told you about, where you put your…” Keri dropped to the floor as a throwing spike whiffed through the air where her head had been moments before.

“That’s enough Keri.” Shuk said calmly replacing the spike in the strap on her forearm with another from a box on the dresser by the bed.

“You never complained when I did…” Keri’s voice trailed off as the golden green eyes of her boss caught her’s.  Shuk had her scary face on, eyes and face calm and showing no emotion what so ever.  The same face she wore as she persuaded someone slow to pay their loan that prompt payment left everyone happy.  The same face she wore as she took a lead weighted club to someone who thought they could refuse to pay their loans.  And the little rogue was sure it was the same face she’d worn as she gutted the man who’d held her job at one time and thought he and his seconds could take advantage of the young half orc female newly joined to the night guild.

Dra’kin stepped over and kissed the most deadly woman in town on the neck, “See you later Shuk, I need to catch up with friends.” He ran a hand down her jaw in a caress and with a thought his familiar settled down on his shoulder, the dangling wires from the mechanical construct that Biminey had constructed for him wrapping around his neck like some odd necklace or collar.

“Later cutie, I’ll see you later then.” Keri said with a suggestive waggle of her eyebrows.

As the door closed on Dra’kin, the corner’s of Shuk’s mouth twitched and she couldn’t help but smile, the cheerfulness of the haling infectious.  It was one of the reasons they’d shared a bed for awhile when Shuk was feeling the pressure of her step up from apprentice to leader of the guild.  She shook her head as Keri bounced up on the bed. “So what did you find out about the ship?”

Keri grimaced, “Not much.  Gonna need Meri on this one. I can take care of the wards but the watchers are good, you’ll need spookie to get in there see what’s going on.”

“Okay, make arrangements with Tork on the docks to give you a distraction if you need it to get her on board. I want to know if they’re hauling the gold that rumor has it.  And if she can find out their home port or a chart book, that might be useful for something.”

“I hear your man is heading upstream after the ones taking the gold shipments?

“He’s not my man love, just a distraction.”

Keri rolled her eyes, “Riiiight. So since you’re not stopping him I can guess you’re not behind those thefts.”

Shuk frowned, “Was that ever a question?”

“You never know with you hon. You keep them close to that bountiful chest of yours sometimes.”

“Not this time.  Personally I think it’s the buyers out east.  They get the cargo and the payment.  None of our concern at the very least.  Okay get with your sister and work out a time to visit the ship.  Yes I know she’s already working nights for that friend of Drak’s, work something out.”

Keri saluted her boss, a satire of the watch’s salute ending with her hand cupping her own breast and shaking it, “At your command!”

“Whatever. I also need you to have Pip pay a visit to the rug merchant and remind him he’s past due.  Nothing painful, just a threat of painful is fine.  I might want to take payment in goods later once he’s really worried.  I also need you to have…”

For the next hour talk was of business, the business of shadows and night before the two of them headed toward the tavern where their friends were talking…

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Interlude – Stak

11:51 am by Dennis | Against the Slavers, Campaign, FictionNo Comments »

Tavern
Tavern
Interlude Stak –

He’d been sitting in the dockside bar for an hour now, listening to the talk, occasionally trying to nudge the conversation around him with a discrete question or a raised eyebrow.  The ale was bad, green as hell but better than the water the gods knew. A loud clang drew his attention as the barmaid slammed her drink tray up against a drunk’s head and he used the distraction to swap his three quarter full mug with his neighbor’s empty one.

Stak signaled the serving girl, pointing at his mug.  She nodded, a world weary smile pasted to her face that didn’t come close to reaching her eyes.  Shorter than average, probably topping little over five foot tall, she was well proportioned although slight.  But apparently that didn’t keep her from packing a hell of a wallop as the tavern’s thug grabbed the unconscious drunk by the hair and started hauling him toward the door.

A scrap of conversation caught his attention, “…bugger all gold on that ship I hear tell.  And them sailors of theirs, never seen such a hard assed crew.  You don’t hire a crew like that you ain’t hauling a assload of gold and you know it Sammi.”

Stak dropped a silver on the girl’s tray as she set down another full tankard of bad ale.  For an instant a smile crinkled the corner’s of her eyes and she bowed in thanks before whisking away to fill another order.  She glanced back at the wolfkin born ranger with an appreciative eye, making note to make sure his mug was full in case there were any other silver offerings.

At the next table, two older peasants, probably fishermen judging by the leathery skin and sun bleached hair and the out-sized knuckles on their hands although he noted hard callus on one was missing a leg from the knee down, callus you only got from wielding a blade. The other’s right arm hung bound in a sling.  Casualties of a sea that life that didn’t treat kindly with those that dared it’s surface.

He picked up his mug and eased over to their table, “Afternoon gents, buy you a round?  It’s a holy day for me, I made some extra silver and my god requires me to tithe by spreading it around.”

The two men eyed the ranger standing by their table, then the legless one shrugged, “No skin of my nose stranger.  And if you’re buying why I reckon that gives you leave to sit as you like. Sammi, what do you think?”

The other one, showing a touch of shifter himself, nodded slowly, “Well Lonni, kinda hard to turn down free booze. Sit stranger.”

Stak took a seat, turning to see the serving girl watching him.  He gestured at the other’s mugs and pointed to himself.  A flash of a smile and she headed to the bar.

“So what tell god of this is yours that you have to waste your good money on the likes of us?  Ain’t never heard tell of such.” Sammi asked.

“Family god neighbors, not good for much to be honest but he does sometimes pull out a minor miracle and it’s a miracle I’m alive and sitting here so I figure, why risk it, pay homage to the little shit and maybe I’ll keep on keeping on.”

“Need to watch that kind of talk friend.  Gods is listening all the time.  Figure that’s how I lost me leg, too drunk to remember to make an offering last year before we went out and first day, rope snagged me leg, cinched down and clean ripped it off, taking it over the side.  Captain, he saw no point in coming back in, leg was lost so they just doused it in a healing salve to clean the cut up and we stayed out.  Docked my pay 25 gold for it, left the ship 4 gold and half a leg lighter than I left with.”

“Last time I heard this story that there leg of yours it was fighting off three reavers in the rigging and single-handedly saving the ship.” the serving girl said as she set down a pitcher of ale.    “You sure you wanna be buying these here lot ale?” She leaned one hand down on the table, ostensibly to give the table top a wipe with a rag while giving the ranger a magnificent view of her small, firm breasts in the low cut leather tunic.  “A person might find summat else to be spending their money on is all I’m saying.”

Stak rolled two silvers over the table where she adroitly swept them up without looking down. “Something else like…?”

She grinned, her otherwise plain face lighting up rendering it pretty, “I’m just sayin.  Come by toward high moon when we kick this lot out and send them home to disappoint their wives and mayhaps we might discuss it more private and proper like.”

A smile of appreciation curved Stak’s lips, “Perhaps I shall at that.”

Sammi chuckled as all three men watched the girl walk away, enjoying the view.  “See what I mean stranger?  You buy us ale to repay your god, your god repays you with that.  Karissa she don’t cotton to many.”

The elderly fisherman’s voice turned hard of a sudden and from somewhere a large bladed gutting knife had appeared in his right hand. Eying his fingernails he started trimming one with the razor honed edge, then looked up, hard eyes gone flat,  boring into Stak’s. “She’s a good girl.  Lost her mam in childbirth, her da to reavers when she was just hittin’ marrying age and left her an orphan with no dowry.  Fisherfolk look after each other but it’s hard times and she’s an independent cuss so she took to workin’ here.  Some of us, well, we’d get a little put out she was to come into trouble or harm.”

Stak’s left hand, held below the table since he’d sat down twitched as Sammi made the knife disappear.

“Just a friendly warning, stranger.” Lonni spoke up, pouring his glass full from the pitcher. “Man sees storm clouds in the distance, only fair he let people know they may be in for rough water.”

“I see…” Stak replied, taking a sip of the awful brew in his cup.  “Appreciate the warning then but you can rest easy.  I don’t take what’s not freely given and I return it in better shape than I got it.”

Sammi smiled a tight little smile, “Then we should have no problems, me and you.  Here, toss that whale piss out and fill it up with this.  Now why don’t you ask us what ever it is you wanted to ask, we’re drinking your beer, you got that coming to ya.”

Stak couldn’t help but chuckle and shake his head, “Right.  I’m interested in that ship in the harbor, heard you saying it was filled with gold.”

Lonni glanced at his friend, shrugged, “Just bar talk friend.  You know how it goes, someone says something, someone else repeats, soon it’s the truth as far as them is concerned.  You don’t appear to be stupid or suffered a recent blow to the head so hear me then, that’s not a ship you want to be getting ideas on.  Filled with gold or no, that’s a crew there that you don’t wanna be fuckin’ with.  That lot’ll gut ya and feed your entrails to the fish without a blink I’m thinkin’.”

“Hard looking bunch then?”

“That’s how I read’em and I’ve been around the block a few times.  That lot’ll have your guts out of ya and over the gun’sel as fish food before you could blink.”

Stak took a sip of his ale, paused at the fairly palatable flavor rolled over his tongue. “Now that’s not bad at all.” he said, saluting the two men with his mug. “So the ship, unusual for a ship to have that… experienced a crew?”

Sammi shrugged, “Depends on the ship and what she’s haulin’.  Dangerous waters out there friend once you leave the pale blue.  Tough buys you a lot of things.  This’un though, she shows up, no cargo at all, riding high the way she is.  Says she’s here to haul part of our catch away and I hear tell her quartermaster been talking to Garon and his flunkies about buying fish. I also hear she don’t wanna pay what we can get it for upstream but what with the gold being stolen on the way back them that has might best figure a fish in the net is worth two in the sea.”

“The crew ever come ashore?”

“Bits and pieces of them, never more’n a handful.  They come ashore, get drunk, tumble a doxy or two, go back on board.  Spreadin’ tales and askin’ questions they does. Most of which I done heard a hunnert times in me life, water folk tend to go on they do about things they may have seen, or mebbe dreamt up during a long night watch to use to cage a few drinks when they come ashore.”

Lonni spoke up, “That’s cause it’s filled with gold you old fool.”

Sammi snorted, “Hush up you, or I tell Lorri how you really broke that arm.”

“Bah, I ain’t scared a her.”

“Right… shut up and drink the man’s beer.”

“What kind of stories?” the ranger asked emptying the pitcher into his mug.  He looked around and caught Karissa’s eye and signaled for another.

“Usual claptrap, sea monsters bigger’n a hundred ships, islands that belch fire or move about on their own, sailing ships that float through the air like a bird.”

“Huh, flying ship you say.  I’d like to see that.”

“I hear tell there’s some what sez they escaped the slaver’s and come through Darkmith spreadin’ the same tales.”

Stak noted Lonni making the two finger warding gesture of Troe at the name of the ancient city. “I guess I don’t put much stock in what I haven’t seen with my own eyes.”  He dropped several silver on the table, “Here have a round or two on me elders and I thank you for your time.”

“Any time you wanna stop by and buy drinks friend, you feel free now.” Sammi said, reaching out to stack the coins in the center of the table. “Any time.”

Stak headed to the door, brushing past the petite barmaid who murmured, “So… later?”

“Aye, barring end days coming early.” Stak replied.

She nodded and continued, swirling nimbly out of the way of a stumbling peasant, heavy drink tray held effortlessly out of harm’s way.

Pushing to door open, Stak stepped on the cobblestone street and headed back to the inn he was staying at with the others to let them know what he’d found out.

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Torel’s Interlude

3:40 pm by Dennis | Against the Slavers, FictionNo Comments »

Hammer and Fist
Hammer and Fist
Interlude Torel -

[Note I'm going with spacing to denote paragraphs rather a more typical indention due to the web's in ability to make that easy to do]

He found it odd that after only a couple of days back in town he’d gotten used to the pervasive smell of fish all over again. The smells that blanketed the town in the warm months were decidedly…pungent. When he’d first come to this town last fall before the snows made travel out impossible the smells had been faint, just a minor tickle of scent overlaid and almost overpowered by the smell of humanity living in a small space.
The advent of spring and swiftly approaching summer heat though had the fish smell ramping up. Nothing like what it would be, he’d been told, once the fishing harvests were in full swing under the heat of summer. Then it was all the casters working among the fishing fleets could do to keep the catch cold enough to keep from spoiling before it went into the barrels of brine, were packed in salt or smoked over slow fires or for the best specimens packed into the arcanic shipping crates that locked the catches freshness in a moment of time such that when they were unpacked at their destinations it would be as if they were fresh caught that very day. All at an exorbient price of course.
The street was mostly deserted now, even when the fleet wasn’t out it had never been crowded, leading as it did to the small cul-de-sac that hosted altars to those gods of few followers. Only Eris had an extravagant temple inside of town although the air temples of Merta and Troe outside of town were quite spectacular. But for the rest there were only home altars or these few spots of holy power.
As he expected from past visits, the square courtyard was empty. The small altar of his own god, Kord was in the left corner. He went to one knee in front of the slab of black stone and saluted, fist slapping into his chest. Edging forward he turned and sat, back against the stone; against the hammer and fist symbol of his faith on the front of the cube of hard granite inlaid with simple steel, kept free of blemish by the faith of its followers.
He stayed there for awhile, the warmth of fire and forge radiating through him from the stone. The majroity of the devout followers left in Larkson were blacksmiths and laborers with an occasional guard he found. Dwarves didn’t like the sea air or the sandy soil although they certainly seemed to enjoy the fish. But then he wasn’t much surprised, a town founded by archivists that was kept alive by fishing harvests would see most of the citizens worshiping either Troe, god of the seas, or Eris, god of knowledge.
At loose ends with life he wondered what he should do next and hoped for a sign from Kord although his god was notoriously bad at giving signs, respecting instead followers with the strength of mind to make their own decisions.
He’d come downriver from Craghome in pursuit of an visitor of the church that had stolen several items of minor value from the temple only to find the man reported lost at sea, the ship he’d gone out on never returning. His mission was meant more as a get out and see the world than anything punitive or because the items had any real value. With the unusually harsh winter sealing the way back he’d remained in town, living off his allowance, taking odd jobs about town to make the money last. And then he’d met Cora, a girl with flashing green eyes and an evil swivel to her hips and and had delayed his departure back upriver once and then twice to enjoy her company longer.
And then the slavers had disrupted the spring festival and now he feared he’d never see her again, she was reported lost along with so many others to the slavers’ chains.
The shadows grew longer, drawing closer to where the avenger sat, lost in thought. The evening was approaching and the sinking sun was dropping behind the buildings that surrounded the courtyard. It was almost time to go meet the others and let them know what he’d found out about the ship raids that they were considering doing something about.
He pushed himself up to his feet, taking a moment to readjust the heavy flail at his side. He hated the sound the chain made and the thin leather strap he used to secure the links tended to come undone letting it rattle. He rewove the strapping then ducked as something flew at his head. It was a bird, a large one with shiny black feathers, standing atop the altar of his god.
It cocked its head one way, then another as if sizing him up then with a curious jerk of its head it launched into the air and circled him before flapping away away.
“A fearful man might take that as an omen the Raven Queen had plans for oneself.” a voice spoke from behind him.
Torel turned to see a burly man with the large densely packed forearms and shoulders of a smith entering the courtyard. He’d seen the man before, a smith by the name of Jarid.
He grinned at the smith, “A fearful man would be a mighty poor follower of Kord, brother.”
Jarid smiled, “Fear doesn’t make one weak, nor strength make one brave. But then your still young, some things are better experienced than told.”
“You make a good point and remind me of something I did indeed already know. But as I travel with a follower of the Raven, I see the bird as an omen that our quest together is approved by both.”
The smith nodded, “Aye, that could be what it was. Or, ” he chuckled, “it could simply be the one of the thousands of the damn things flying about crapping on everything needing to rest its lice ridden feathers for a bit.”
Torel shook his head in amusement, “Perhaps, perhaps it was. I don’t wish to be rude but I must be off to meet said friend and others. Perhaps I shall see you again. If not, then I wish you well. Be strong brother.”
“Aye, and you as well.”
Torel, follower of Kord, avenging priest of the god of strength walked away with sure strides to toward the inn where he and his friends shared a room, thinking they’d be interested in what his research had found out.
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