CATS – Stak
Stak, level 6
Razorclaw Shifter, Ranger
Fighting Style: Two-Blade Fighting Style
FINAL ABILITY SCORES
Str 18, Con 10, Dex 17, Int 11, Wis 14, Cha 10.
STARTING ABILITY SCORES
Str 17, Con 10, Dex 14, Int 11, Wis 12, Cha 10.
AC: 15 Fort: 17 Reflex: 16 Will: 14
HP: 52 Surges: 6 Surge Value: 13
TRAINED SKILLS
Nature +8, Athletics +10, Perception +8, Stealth +9, Acrobatics +9
UNTRAINED SKILLS
Arcana +1, Bluff +1, Diplomacy +1, Dungeoneering +3, Endurance +1, Heal +3, History +1, Insight +3, Intimidate +1, Religion +1, Streetwise +1, Thievery +4
FEATS
Level 1: Distant Advantage
Level 2: Lethal Hunter
Level 4: Hunter’s Aim
Level 6: Quick Draw
POWERS
Ranger at-will 1: Careful Attack
Ranger at-will 1: Twin Strike
Ranger encounter 1: Two-Fanged Strike
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Ferret an Opening
Ranger encounter 3: Leonine Surge
Ranger daily 5: Two-Wolf Pounce
Ranger utility 6: Hunter’s Privilege
ITEMS
Adventurer’s Kit, Blacksnake Armour, Tishan Spine Bow, Azurian Longsword, Lucky
Stak, level 3
Razorclaw Shifter, Ranger
Fighting Style: Two-Blade Fighting Style
FINAL ABILITY SCORES
Str 17, Con 10, Dex 16, Int 11, Wis 14, Cha 10.
STARTING ABILITY SCORES
Str 17, Con 10, Dex 14, Int 11, Wis 12, Cha 10.
AC: 16 Fort: 15 Reflex: 15 Will: 13
HP: 37 Surges: 6 Surge Value: 9
TRAINED SKILLS
Nature +8, Athletics +9, Perception +8, Stealth +11, Acrobatics +11
UNTRAINED SKILLS
Arcana +1, Bluff +1, Diplomacy +1, Dungeoneering +3, Endurance +1, Heal +3, History +1, Insight +3, Intimidate +1, Religion +1, Streetwise +1, Thievery +4
FEATS
Level 1: Distant Advantage
Level 2: Lethal Hunter
POWERS
Ranger at-will 1: Nimble Strike
Ranger at-will 1: Twin Strike
Ranger encounter 1: Two-Fanged Strike
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Ferret an Opening
Ranger encounter 3: Leonine Surge
ITEMS
Adventurer’s Kit, Sunrod (2), Longbow, Arrows (30), Scimitar (2), Blacksnake Skin Armour
Stak, level 2
Razorclaw Shifter, Ranger
Fighting Style: Archer Fighting Style
FINAL ABILITY SCORES
Str 12, Con 10, Dex 19, Int 11, Wis 16, Cha 10.
STARTING ABILITY SCORES
Str 12, Con 10, Dex 17, Int 11, Wis 14, Cha 10.
AC: 18 Fort: 13 Reflex: 16 Will: 14
HP: 27 Surges: 6 Surge Value: 6
TRAINED SKILLS
Nature +9, Athletics +6, Perception +9, Stealth +11, Acrobatics +11
UNTRAINED SKILLS
Arcana +1, Bluff +1, Diplomacy +1, Dungeoneering +4, Endurance, Heal +4, History +1, Insight +4, Intimidate +1, Religion +1, Streetwise +1, Thievery +4
FEATS
Level 1: Distant Advantage
Level 2: Lethal Hunter
POWERS
Ranger at-will 1: Nimble Strike
Ranger at-will 1: Twin Strike
Ranger encounter 1: Two-Fanged Strike
Ranger daily 1: Split the Tree
Ranger utility 2: Ferret an Opening
ITEMS
Adventurer’s Kit, Sunrod (2), Hide Armor, Longbow, Short sword (2), Arrows (30)
Stak, level 1
Razorclaw Shifter, Ranger
Fighting Style: Archer Fighting Style
FINAL ABILITY SCORES
Str 12, Con 10, Dex 19, Int 11, Wis 16, Cha 10.
STARTING ABILITY SCORES
Str 12, Con 10, Dex 17, Int 11, Wis 14, Cha 10.
AC: 17 Fort: 12 Reflex: 15 Will: 13
HP: 22 Surges: 6 Surge Value: 5
TRAINED SKILLS
Nature +8, Athletics +5, Perception +8, Stealth +10, Acrobatics +10
UNTRAINED SKILLS
Arcana, Bluff, Diplomacy, Dungeoneering +3, Endurance -1, Heal +3, History, Insight +3, Intimidate, Religion, Streetwise, Thievery +3
FEATS
Level 1: Distant Advantage
POWERS
Ranger at-will 1: Nimble Strike
Ranger at-will 1: Twin Strike
Ranger encounter 1: Two-Fanged Strike
Ranger daily 1: Split the Tree
ITEMS
Adventurer’s Kit, Sunrod (2), Hide Armor, Longbow, Short sword (2), Arrows (30)

Recent Comments