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Sep 09

Blind Roller Update V5

Just to catch you up if you’re new to the app, I wrote an app for a friend of mine who’s going blind due to T2 diabetes to allow him to roll his own dice when gaming.   He has a wireless numeric keypad and the buttons are assigned to roll various types of dice.  The app evolved into something fairly specific for Savage Worlds dice systems and to fit our needs for this game but it still works as a basic dice rolling app.   All the features are something I’ve needed like history of rolls or a request by someone like the ability to allow remote players roll dice and have the results sent over to the game master’s version.   For Savage Worlds we all actually use the application because it’s timely and the BOOOOOM! sounds when you roll an ‘exploding’ dice is cool as are the “ULTRA KILL” type sounds when you roll particularly high numbers.   I have a USB hub and just stream multiple USB numeric keypads (about $10 each at any office supply or from online)

Current News -

I’ve updated the Blind Roller app I wrote to version 5.  You can download it here Savage Worlds Die Roller V5 (238) This adds the ability for the application to pull true random numbers based on atmospheric noise from the site random.org.   It will pull 1000 numbers at a time if you let it to and it can and as it runs out it will then continue to pull more.

random.org does impliment quotas on the number of random numbers you can pull based on your IP.  This shouldn’t ever be a problem for you as a casual user as the  number is quite high and the quota refills over time but if you were to manually refresh the numbers (menu option) or stop and start the application multiple times then it’s possible that you might run out of numbers.  To give you a rough guess this is 100,000 random rolls give or take and you get 25,000 back a day.   If you’re rolling that many dice daily then you might have a problem… ;)

If the application cannot get random numbers from random.org for any reason it’ll tell you this and switch over to using the generic random number generation which are psuedo-random but good enough for our purposes.

The first time you generate a roll aka press a key on the keyboard you’ll be prompted to grab some random numbers.  If you say yes it’ll start the process of using random numbers from random.org.  If you say no and later change your mind you can use the Random menu option to grab some.   Once you’ve started using random.org it’ll keep on doing that.  If for some strange reason you want to stop it, just quit the app and start it again and say No.  I didn’t see coding a option to do this specifically.

As always if you have any problems with it please let me know.

Disclaimer: There’s a more ‘official’ disclaimer in the read me in the package but here I’ll just say this program is unlikely to cause a problem for your system as there are no installs of any kind made by the application.  To ‘install’ it simply put the .exe where you can find it.  To ‘uninstall’ it simply delete the .exe file.   The worst that could possibly happen is you don’t have the appropriate .net installed and it won’t run. The fact that it’s an .exe which should always be viewed with suspicion there’s not much I can do about that.  Just scan it with your favorite AV and AS solution and in the very unlikely event it comes up with a positive please let me know.

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