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	<title>Comments on: Trivial Encounters</title>
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	<link>http://www.keyourcars.com/2009/12/03/trivial-encounters/</link>
	<description>What are you going to do next?!</description>
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		<title>By: Anonymous</title>
		<link>http://www.keyourcars.com/2009/12/03/trivial-encounters/comment-page-1/#comment-362</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 10 Dec 2009 05:53:39 +0000</pubDate>
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		<description>Interesting post.  I&#039;d never really thought about advancing characters at set points in the story as opposed to at a certain, completely arbitrary XP level.  I might have to use that in an upcoming campaign.

Also, I just stumbled upon your blog after finding a copy of your 4e module template in a DM&#039;ing forum.  I have to say-- great work.  I&#039;m definitely going to be using the template (with proper attribution, of course), and I can&#039;t wait to come back and look through some of your old posts where I have a feeling I&#039;ll get some more good ideas.  Thanks!</description>
		<content:encoded><![CDATA[<p>Interesting post.  I&#8217;d never really thought about advancing characters at set points in the story as opposed to at a certain, completely arbitrary XP level.  I might have to use that in an upcoming campaign.</p>
<p>Also, I just stumbled upon your blog after finding a copy of your 4e module template in a DM&#8217;ing forum.  I have to say&#8211; great work.  I&#8217;m definitely going to be using the template (with proper attribution, of course), and I can&#8217;t wait to come back and look through some of your old posts where I have a feeling I&#8217;ll get some more good ideas.  Thanks!</p>
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