The idea is apparently one proposed by the DMG2 (don’t have a copy yet) where the actions of the players can earn them achievements.
If you’ve played many steam games (or most xbox games?) then you’ll be familiar with this concept. I know I spent some time with L4D for instance getting the various achievements (PC version) and prior to that I enjoyed the random “You’ve earned the Rocket Man” or whatever achievement in Half Life 2 EP2.
Tracking the things necessary to unlock them though might be a big PITA.
Steam Like Achievment Unlocks by King Nate
You could always assign RPGA-like Player Rewards benefits to the achievements.
Here’s some examples…
Giant Killer Achievement
If you slay a creature at least two sizes larger than yourself you unlock this Achievement.
Benefit: Once per Gaming Night (Adventure) when you encounter any creature at least two sizes larger than yourself, you can gain 1 action point.
Dragon Slayer Achievement
If you slay a dragon you unlock this Achievement.
Benefit: Once per Gaming Night (Adventure) when you enoucounter a dragon, you gain 1 action point and +4 bonus to initiative.
Fearsome Gaze Achievement
If you successfully make an opponent surrender by using the intimidate skill during combat you unlock this achievvement.
Benefit: Once per Gaming Night (Adventure) you can gain either a +2 fear bonus to your next Intimidate skill check (until the end of your turn) or you can attempt another Intimidate check on a target you failed to Intimidate during combat.
Opportunist
If you successfully hit 10 enemies with Opportunity Attacks during one level you unlock this achievement.
Benefit: Once per Gaming Night (Adventure) you can use the Rogue’s Sneak Attack class feature.
Feign Surprise
If you are first to act during 10 initiatives during one level you unlock this acheivement.
Benefit: Once per Gaming Night (Adventure) you can act during a surprise round in which you are surprised.
Twist the Blade
If you make 10 Critical Sneak Attacks you unlock this acheivement.
Benefit: Once per Gaming Night (Adventure) you can deal maximum damage with your sneak attack. You may do this after dice have been rolled. You may also spend an action point to roll an additional sneak attack damage.
Cheat Death
If you failed two death saves and succeed with the third you unlock this acheivement.
Benefit: Once per Gaming Night (Adventure) you can roll two dice taking the better result for all death saves until end of the encounter you use this acheivement.
Or instead of giving benefits like this you can also hand out points per achievement. Players can use these points for whatever you come up with or they can be bonus experience points. __________________


September 18th, 2009 at 3:48 pm
[...] Achievement Unlocks The folks over at Key Our Cars came up with achievement ideas based on their theories of what they’ll find in the freshly released D&D 4e DMG2. I like some of these, and may throw them into the mix of my game if I ever get behind the screen again. I just picked up my DMG2 yesterday, and I haven’t made it to the “achievements” section just yet, so I may have more input on this idea at a later date. [...]