Jun 28
In preparation to the “Running with Zizzors” I started printing out monster sheets last night (sample one below) and I need 12 of them. And 5 sets of character sheets (2 pages + 1 spreadsheet of powers). And miscellaneous tracking pages. And the adventure itself.
And my printer decides to go tits up. And my laser printer doesn’t print colored monster pages very well at all.
So one dissection later and several wooden matches (W.T.F?!) removed later and it’s working again. Yay!
This is the Shade Master, he’s going to show up with 24 minions of Shadow…
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| HP 66; Bloodied 33 | ||||||
| AC 15; Fortitude 17, Reflex 13, Will 12 | ||||||
| Speed 6 | ||||||
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| +7 vs. AC; 1d10+4 damage. | ||||||
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| +7 vs. AC; 2d6+4 damage. | ||||||
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| Close Burst 3; +6 vs. reflex; all enemies in the area take 1d12+4 damage. Sustain minor, the area persists as a zone that causes blindness in all enemies that enter or start their turn in the zone. | ||||||
| Cast Shadows (Minor; at-will) | ||||||
| The Shade Master can teleport one shade within 20 squares to an empty square adjacent to him, or teleport one adjacent shade up to 10 squares. | ||||||
| Consuming Darkness (Minor; at-will) | ||||||
| The Shade Master can consume one tattered shade within 3 squares and gain a +4 power bonus on attack and damage rolls and 4 temporary hit points until the end of its next turn. | ||||||
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