The reason for this is I now have a fairly significant collection of DDM that I bought for playing D&D, not for the mini’s game. And I have one son who enjoys chess and RTS’s like Supreme Command, Warcraft 3, Command and Conquer, Roller Coaster Tycoon 3 etc. He’s six by the way. When he was 3 or so he’d sit on my lap and watch me play and by 4 he was building his own theme parks and dominating the world. I also have a pair of twins who are 4 years old who enjoy playing World of Warcraft, (I run a private server for them) and the like.
Why not combine the two? The kids and the mini’s that is. Because only my 6 year old can really read well (and he can read very well) I’m not using any of the card data. Our DDM rules are simple, the mini’s they choose can move 6 if they’re humanoid and not undead, 5 if they’re bugs, 4 if they’re undead.  The ranged characters have a range of 10.  For attacks we use d6, I have some big craps dice. A ranged character can hit on a 6, melee can hit on a 5-6. All characters are treated as minions, one hit and they’re dead.
My oldest would probably not have any problem with powers, defenses, and the like but the twins are still not ready for that level game mechanics.
We split up into two groups of two and each get 2 – 4 mini’s. Â Other than that we use the standard terrain rules, walls, difficult terrain, victory points etc. Â Victory areas are worth 1 point per turn, a kill is worth 1 point.
So far they’ve killed me off first and the group I’m in has lost every time.


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