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It makes a nice fight IMO for a level 2 party of 5. Nothing fancy and I don’t have maps for it. I may do some if someone requests them but maps tend to not survive the encounter with the mapping surface. I’d actually drawn a sketch of the farmstead for instance but then realized there was no way it would fit on my playing field with the player’s notes and such all ou there. Â Yet again I want to rebuild my gaming table now that I’ve had a few years playing experience on it. Â It was built as a combination gaming table, poker table but I think I’d like to build one specifically for gaming on and I have a few ideas in that regard.
Anyway, before I diverged maps are easily hacked up by most DM’s on the fly and I think the descriptions are enough to give you a roughly general idea of where things are. In some cases, just wing it. On the mud holes on the trail encounter for instance just give any moving creature a 1 in 6 chance to hit a mud hole at some point in their move. So roll 2 d6′s of differing colors. Have one be the find a pit die and the other be the ‘at what point on the move’. Â A 6 and a 3 for instance would be yep, found one in square three of the movement. Â After you find say four pits quit rolling.


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