Orc Deadspeaker

4th Edition, 4th Edition Resource, Monster Add comments
Deadspeaker
Deadspeaker
I have a need, a dream if you will, of an army of undead coming after a city.  To that end I need someone to raise said army.  To that end I need the Orc Deadspeakers.  They come in a variety of powers but the lowest is simply the Orc Deadspeaker.  Although he commands the energy of the dead and dying his skills are primarily low end and he requires rituals to raise the dead. Elder ‘speaker’s and One With The Dead maybe not so much.  But let’s not give everything away up front shall we?

This little guy is going to be in my next encounter, which as I mentioned I’m ‘professionalizing’ to something I’m comfortable at handing out to others.  It’s going to be a tough encounter, it’s aimed at a level 2 party of 4 and is a level 6 party with 1204 exp points worth of monsters.  But the mobs are very ‘wavy’, intentionally so and it’s really roughly two back to back encounters without a pause between them.

Anyway without further ado, the Orc Deadspeaker.

Orc Deadspeaker Level 4 Controller (Leader)
Medium Natural Humanoid XP 175
Initiative +4 Senses Perception +4; low-light vision
Life Drain (Necrotic) aura 4; bloodied enemies that enter or start their turn in the aura take 3 necrotic damage.
HP 55; Bloodied 27
AC 18; Fortitude 16, Reflex 13, Will 18
Resist 5 necrotic
Speed 6 (8 while charging)
:meleebasic: Greataxe (Standard; at-will) ♦ Weapon
+1d12+4 (crit 1d12+16)
:melee: Warrior’s Surge (Standard, usable only when bloodied.; encounter) ♦ Healing, Weapon
The orc deadspeaker makes a melee basic attack and regains 13 hit points.
:range: Death’s Kiss (Standard; at-will) ♦ Necrotic
+8 vs. Reflex; 1d6+4
:burst: Strike Fear (Standard; recharge :d5: :d6: ) ♦ Necrotic
Close burst 4; +8 vs. Will; 1d6+4 damage and target is weakened (save ends);
:burst: View of the Abyss (Standard; encounter) ♦ Fear
Close burst 4; +8 vs. Willpower; 2d6+4 damage and target is knocked prone. Miss: Half damage and target is pushed 3.
:burst: Death’s Burn (Standard; encounter) ♦ Necrotic, Fire
Area 2 within 15; +8 vs. Reflex; 3d8+4 damage and target suffers ongoing 5 damage (save ends).
Alignment Chaotic Evil Languages Common, Giant
Skills Intimidate +8, Endurance +6
Str 16 (+5) Dex 13 (+3) Wis 18 (+6)
Con 15 (+4) Int 12 (+3) Cha 10 (+2)
Equipment hides, greataxe

One Response to “Orc Deadspeaker”

  1. Key Our Cars » Blog Archive » Orcish Mayhem Says:

    [...] a staff stepped into view.  Layla, her bow held tight was waiting for such a thing and before the orc deadspeaker fired but missed.  Eric shot his Thundering Sling even as Garrawk fired his heavy crossbow [note: [...]

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