Pigknight on the 4th edition forums has put in a lot of work and crafted a Barbarian class all the way through 29th based in part or in whole on the Diablo 2 barbarian style class.
It looks like a lot of work has gone into it. At first glance it seems a little overpowered in some places but not gamebreakingly so. Of course I haven’t done more than glance through them all so I could easily be mistaken here.
Frankly I’m torn, I love the amount of work that users or doing but I’m cynical enough to wait for enough people to play test them before I offer them as playable classes to my players personally. Yes that’s hypocritical of me but my play time is limited and sadly spending it playtesting other people’s concepts isn’t something I want to do. That probably makes me a bad person I know.
But for what it’s worth here’s the link to the thread and a snippet to get you interested:
Barbarian
“Stand and fight!â€Class Traits
Role: Striker. You deal large amounts of damage using two-handed weapons or dual weapons and powers that further enhance your damage.
Power Source: Martial. You have learned your abilities through practice and determination.
Key Abilities: Strength, Constitution, WisdomArmor Proficiencies: Cloth, leather hide
Weapon Proficiencies: Simple melee, military melee, simple ranged
Bonus to Defense: +2 FortitudeHit Points at 1st Level: 12 + Constitution score
Hit Points per Level Gained: 5
Healing Surges per Day: 6 + Constitution modifierTrained Skills: From the class skills list below, choose three trained skills at 1st level.
Class Skills: Athletics (Str), Endurance (Con), Insight (Wis), Intimidate (Cha), Nature (Wis)Build Options: Dual-wielding barbarian, two-handed barbarian
Class Features: Brutal Blow, Rage, Weapon StyleBarbarians are savage and brutal warriors. Barbarians decimate the battlefield and are highly mobile, and if there is not a path, they make one.
As a barbarian, you are treated as a savage, no matter how civilized you really are. Most barbarians fight for, honor, glory, or the thrill of battle. Some fight for their tribes, while others fight for themselves. Others fight just to find their place in this world.
With weapon in hand and armor on, you go forth, to see what challenge this world has to offer.
Creating a Barbarian
The two-handed barbarian and the dual-wielding barbarian are the two common barbarian builds; one uses a single weapon with great force, the other uses a flurry of weapons to kill your foe.Dual-Wielding Barbarian
You want to wield two weapons and use multiple attacks to overwhelm your opponent’s defenses. You prefer good one-handed weapons, such as longswords, battleaxes or flails. You make Strength your highest score as most of your attacks use Strength or cause effects based on Strength, followed by Strength or Constitution based on your powers. You want to select powers that use two weapons or that work with your style of fighting.
Suggested Feat: Weapon Focus (Human feat: Toughness)
Suggested Skills: Athletics, Insight, Intimidate
Suggested At-Will Powers: jumping strike, flurry
Suggested Encounter Power: whirlwind
Suggested Daily Power: armor breakerTwo-Handed Barbarian
You are interested in dealing large amounts of damage with a big weapon. You prefer a good two-handed weapon such as a maul or greatsword. You make either Strength or Constitution as your highest score. Strength if you want more damage or Constitution if you want other effects than just pure damage. Which ever you do not make your highest score you should make the other your second highest score. Wisdom should be your third highest score, unless you have a particular build in mind. Select powers that do not use two weapons to make the most of this build.
Suggested Feat: Power Attack (Human feat: Weapon Focus)
Suggested Skills: Athletics, Endurance, Intimidate
Suggested At-Will Powers: bone breaker strike, reckless strike
Suggested Encounter Power: breaker strike
Suggested Daily Power: power blowBarbarian Class Features
All barbarians share these class features.Brutal Blow
Once per round, when you make a melee attack you can add 1d4 extra points of damage to the damage roll. At 11th level this increases to 2d4, and at 21st level this increases to 3d4.Rage
While you are bloodied, you have a +2 bonus to attack and damage rolls, a +1 bonus to Fortitude and Will defenses, and a -2 bonus to AC. At 11th level the bonus to attack and damage rolls increases to +4, and the bonus to Fortitude and Will defenses increases to +2. At 21st level the bonus to attack and damage rolls increases to +6, and the bonus to Fortitude and Will defenses increases to +3.Weapon Style
Barbarians fight two different ways: using a large weapon in two-hands or using two weapons.
Choose on of the following options:
Dual-Wield: You can use a one handed weapon in your off-hand, even if it does not have the off-hand property.
Two-Hand: You have a +1 bonus to attack rolls with two-handed weapons.Overview
Characteristics: You have the ability to deal large amounts of damage, and even more so when you are near death. You have excellent melee ability, but except for “jump†powers your ranged combat abilities are very poor. You want to focus on a target and bring him down.
Religion: Surprisingly, barbarians are very religious. They pray to gods of valor, combat or nature. Common deities of barbarians are Bahamut and Kord. Unaligned and evil barbarians pray to Bane and Gruumsh.
Races: Barbarians come from all races. The most common are humans, elves, dwarves and dragonborn.Barbarian Powers
Your powers are special techniques that drawn on your strength and built up rage. Some powers reward a high Constitution; these are well suited for two-handed barbarians. While others reward a high Strength; these appeal to dual-wielding barbarians. But, you are free to pick and choose whatever powers you want.Level 1 At-Will Exploits
Spoiler:
Bash; Barbarian Attack 1
You strike wildly with great force pushing your opponent back.
At-Will ✦ Martial, Weapon
Standard Action; Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] damage + Strength modifier damage and push the target 1 square.
Increase damage to 2[W] + Strength modifier damage at 21st level.
Bone Breaker Strike; Barbarian Attack 1
You put all of your weight into one bone crushing strike.
At-Will ✦ Martial, Weapon
Standard Action; Melee weapon
Target: One creature
Attack: Constitution vs. Fortitude
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier damage at 21st level.Jumping Strike; Barbarian Attack 1
You jump and follow up with an attack.
At-Will ✦ Martial, Weapon
Standard Action; Melee weapon
Target: One creature
Special: You can shift your Wisdom modifier + 2 squares before you attack. You can shift through, but cannot end your movement, in a square an enemy is in.
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier damage at 21st level.Flurry; Barbarian Attack 1
You attack with both weapons in your hands.
At-Will ✦ Martial, Weapon
Standard Action; Melee weapon
Requirements: You must be wielding two melee weapons.
Target: One creature
Attack: Strength vs. AC (main weapon and off-hand weapon), two-attacks
Hit: 1[W] damage per attack.
Increase damage to 2[W] at 21st level.